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Merge remote-tracking branch 'origin/master' into sorcerer-catch-changes
# Conflicts: # osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs
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@ -6,7 +6,6 @@ using osu.Game.Rulesets.Catch.Difficulty.Preprocessing;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Difficulty.Preprocessing;
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using osu.Game.Rulesets.Difficulty.Skills;
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using osuTK;
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namespace osu.Game.Rulesets.Catch.Difficulty.Skills
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{
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@ -32,7 +31,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty.Skills
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if (lastPlayerPosition == null)
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lastPlayerPosition = catchCurrent.LastNormalizedPosition;
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float playerPosition = MathHelper.Clamp(
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float playerPosition = Math.Clamp(
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lastPlayerPosition.Value,
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catchCurrent.NormalizedPosition - (normalized_hitobject_radius - absolute_player_positioning_error),
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catchCurrent.NormalizedPosition + (normalized_hitobject_radius - absolute_player_positioning_error)
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