Merge remote-tracking branch 'origin/master' into sorcerer-catch-changes

# Conflicts:
#	osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs
This commit is contained in:
smoogipoo 2020-02-13 17:18:32 +09:00
commit cf12ffd27e
1847 changed files with 82062 additions and 26485 deletions

18
.config/dotnet-tools.json Normal file
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@ -0,0 +1,18 @@
{
"version": 1,
"isRoot": true,
"tools": {
"cake.tool": {
"version": "0.35.0",
"commands": [
"dotnet-cake"
]
},
"dotnet-format": {
"version": "3.1.37601",
"commands": [
"dotnet-format"
]
}
}
}

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@ -12,16 +12,183 @@ trim_trailing_whitespace = true
#PascalCase for public and protected members #PascalCase for public and protected members
dotnet_naming_style.pascalcase.capitalization = pascal_case dotnet_naming_style.pascalcase.capitalization = pascal_case
dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event,delegate dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event
dotnet_naming_rule.public_members_pascalcase.severity = suggestion dotnet_naming_rule.public_members_pascalcase.severity = error
dotnet_naming_rule.public_members_pascalcase.symbols = public_members dotnet_naming_rule.public_members_pascalcase.symbols = public_members
dotnet_naming_rule.public_members_pascalcase.style = pascalcase dotnet_naming_rule.public_members_pascalcase.style = pascalcase
#camelCase for private members #camelCase for private members
dotnet_naming_style.camelcase.capitalization = camel_case dotnet_naming_style.camelcase.capitalization = camel_case
dotnet_naming_symbols.private_members.applicable_accessibilities = private dotnet_naming_symbols.private_members.applicable_accessibilities = private
dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event,delegate dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event
dotnet_naming_rule.private_members_camelcase.severity = suggestion dotnet_naming_rule.private_members_camelcase.severity = warning
dotnet_naming_rule.private_members_camelcase.symbols = private_members dotnet_naming_rule.private_members_camelcase.symbols = private_members
dotnet_naming_rule.private_members_camelcase.style = camelcase dotnet_naming_rule.private_members_camelcase.style = camelcase
dotnet_naming_symbols.local_function.applicable_kinds = local_function
dotnet_naming_rule.local_function_camelcase.severity = warning
dotnet_naming_rule.local_function_camelcase.symbols = local_function
dotnet_naming_rule.local_function_camelcase.style = camelcase
#all_lower for private and local constants/static readonlys
dotnet_naming_style.all_lower.capitalization = all_lower
dotnet_naming_style.all_lower.word_separator = _
dotnet_naming_symbols.private_constants.applicable_accessibilities = private
dotnet_naming_symbols.private_constants.required_modifiers = const
dotnet_naming_symbols.private_constants.applicable_kinds = field
dotnet_naming_rule.private_const_all_lower.severity = warning
dotnet_naming_rule.private_const_all_lower.symbols = private_constants
dotnet_naming_rule.private_const_all_lower.style = all_lower
dotnet_naming_symbols.private_static_readonly.applicable_accessibilities = private
dotnet_naming_symbols.private_static_readonly.required_modifiers = static,readonly
dotnet_naming_symbols.private_static_readonly.applicable_kinds = field
dotnet_naming_rule.private_static_readonly_all_lower.severity = warning
dotnet_naming_rule.private_static_readonly_all_lower.symbols = private_static_readonly
dotnet_naming_rule.private_static_readonly_all_lower.style = all_lower
dotnet_naming_symbols.local_constants.applicable_kinds = local
dotnet_naming_symbols.local_constants.required_modifiers = const
dotnet_naming_rule.local_const_all_lower.severity = warning
dotnet_naming_rule.local_const_all_lower.symbols = local_constants
dotnet_naming_rule.local_const_all_lower.style = all_lower
#ALL_UPPER for non private constants/static readonlys
dotnet_naming_style.all_upper.capitalization = all_upper
dotnet_naming_style.all_upper.word_separator = _
dotnet_naming_symbols.public_constants.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
dotnet_naming_symbols.public_constants.required_modifiers = const
dotnet_naming_symbols.public_constants.applicable_kinds = field
dotnet_naming_rule.public_const_all_upper.severity = warning
dotnet_naming_rule.public_const_all_upper.symbols = public_constants
dotnet_naming_rule.public_const_all_upper.style = all_upper
dotnet_naming_symbols.public_static_readonly.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
dotnet_naming_symbols.public_static_readonly.required_modifiers = static,readonly
dotnet_naming_symbols.public_static_readonly.applicable_kinds = field
dotnet_naming_rule.public_static_readonly_all_upper.severity = warning
dotnet_naming_rule.public_static_readonly_all_upper.symbols = public_static_readonly
dotnet_naming_rule.public_static_readonly_all_upper.style = all_upper
#Roslyn formating options
#Formatting - indentation options
csharp_indent_case_contents = true
csharp_indent_case_contents_when_block = false
csharp_indent_labels = one_less_than_current
csharp_indent_switch_labels = true
#Formatting - new line options
csharp_new_line_before_catch = true
csharp_new_line_before_else = true
csharp_new_line_before_finally = true
csharp_new_line_before_open_brace = all
#csharp_new_line_before_members_in_anonymous_types = true
#csharp_new_line_before_members_in_object_initializers = true # Currently no effect in VS/dotnet format (16.4), and makes Rider confusing
csharp_new_line_between_query_expression_clauses = true
#Formatting - organize using options
dotnet_sort_system_directives_first = true
#Formatting - spacing options
csharp_space_after_cast = false
csharp_space_after_colon_in_inheritance_clause = true
csharp_space_after_keywords_in_control_flow_statements = true
csharp_space_before_colon_in_inheritance_clause = true
csharp_space_between_method_call_empty_parameter_list_parentheses = false
csharp_space_between_method_call_name_and_opening_parenthesis = false
csharp_space_between_method_call_parameter_list_parentheses = false
csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
csharp_space_between_method_declaration_parameter_list_parentheses = false
#Formatting - wrapping options
csharp_preserve_single_line_blocks = true
csharp_preserve_single_line_statements = true
#Roslyn language styles
#Style - this. qualification
dotnet_style_qualification_for_field = false:warning
dotnet_style_qualification_for_property = false:warning
dotnet_style_qualification_for_method = false:warning
dotnet_style_qualification_for_event = false:warning
#Style - type names
dotnet_style_predefined_type_for_locals_parameters_members = true:warning
dotnet_style_predefined_type_for_member_access = true:warning
csharp_style_var_when_type_is_apparent = true:none
csharp_style_var_for_built_in_types = true:none
csharp_style_var_elsewhere = true:silent
#Style - modifiers
dotnet_style_require_accessibility_modifiers = for_non_interface_members:warning
csharp_preferred_modifier_order = public,private,protected,internal,new,abstract,virtual,sealed,override,static,readonly,extern,unsafe,volatile,async:warning
#Style - parentheses
# Skipped because roslyn cannot separate +-*/ with << >>
#Style - expression bodies
csharp_style_expression_bodied_accessors = true:warning
csharp_style_expression_bodied_constructors = false:none
csharp_style_expression_bodied_indexers = true:warning
csharp_style_expression_bodied_methods = false:silent
csharp_style_expression_bodied_operators = true:warning
csharp_style_expression_bodied_properties = true:warning
csharp_style_expression_bodied_local_functions = true:silent
#Style - expression preferences
dotnet_style_object_initializer = true:warning
dotnet_style_collection_initializer = true:warning
dotnet_style_prefer_inferred_anonymous_type_member_names = true:warning
dotnet_style_prefer_auto_properties = true:warning
dotnet_style_prefer_conditional_expression_over_assignment = true:silent
dotnet_style_prefer_conditional_expression_over_return = true:silent
dotnet_style_prefer_compound_assignment = true:warning
#Style - null/type checks
dotnet_style_coalesce_expression = true:warning
dotnet_style_null_propagation = true:warning
csharp_style_pattern_matching_over_is_with_cast_check = true:warning
csharp_style_pattern_matching_over_as_with_null_check = true:warning
csharp_style_throw_expression = true:silent
csharp_style_conditional_delegate_call = true:warning
#Style - unused
dotnet_style_readonly_field = true:silent
dotnet_code_quality_unused_parameters = non_public:silent
csharp_style_unused_value_expression_statement_preference = discard_variable:silent
csharp_style_unused_value_assignment_preference = discard_variable:warning
#Style - variable declaration
csharp_style_inlined_variable_declaration = true:warning
csharp_style_deconstructed_variable_declaration = true:warning
#Style - other C# 7.x features
dotnet_style_prefer_inferred_tuple_names = true:warning
csharp_prefer_simple_default_expression = true:warning
csharp_style_pattern_local_over_anonymous_function = true:warning
dotnet_style_prefer_is_null_check_over_reference_equality_method = true:silent
#Style - C# 8 features
csharp_prefer_static_local_function = true:warning
csharp_prefer_simple_using_statement = true:silent
csharp_style_prefer_index_operator = true:warning
csharp_style_prefer_range_operator = true:warning
csharp_style_prefer_switch_expression = false:none
#Supressing roslyn built-in analyzers
# Suppress: EC112
#Private method is unused
dotnet_diagnostic.IDE0051.severity = silent
#Private member is unused
dotnet_diagnostic.IDE0052.severity = silent
#Rules for disposable
dotnet_diagnostic.IDE0067.severity = none
dotnet_diagnostic.IDE0068.severity = none
dotnet_diagnostic.IDE0069.severity = none

1
.github/FUNDING.yml vendored Normal file
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@ -0,0 +1 @@
custom: https://osu.ppy.sh/home/support

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@ -0,0 +1,8 @@
---
name: Mobile Report
about: ⚠ Due to current development priorities we are not accepting mobile reports at this time (unless you're willing to fix them yourself!)
---
**PLEASE READ** ⚠: Due to prioritising finishing the client for desktop first we are not accepting reports related to mobile platforms for the time being, unless you're willing to fix them.
If you'd like to report a problem or suggest a feature and then work on it, feel free to open an issue and highlight that you'd like to address it yourself in the issue body; mobile pull requests are also welcome.
Otherwise, please check back in the future when the focus of development shifts towards mobile!

5
.github/ISSUE_TEMPLATE/config.yml vendored Normal file
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@ -0,0 +1,5 @@
blank_issues_enabled: false
contact_links:
- name: osu!stable issues
url: https://github.com/ppy/osu-stable-issues
about: For issues regarding osu!stable (not osu!lazer), open them here.

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@ -1,7 +0,0 @@
---
name: Missing for Live
about: Features which are available in osu!stable but not yet in osu!lazer.
---
**Describe the missing feature:**
**Proposal designs of the feature:**

104
.gitignore vendored
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@ -10,14 +10,8 @@
# User-specific files (MonoDevelop/Xamarin Studio) # User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs *.userprefs
### Cake ###
tools/**
build/tools/**
fastlane/report.xml
# Build results # Build results
bin/[Dd]ebug/ [Dd]ebug/
[Dd]ebugPublic/ [Dd]ebugPublic/
[Rr]elease/ [Rr]elease/
[Rr]eleases/ [Rr]eleases/
@ -104,7 +98,6 @@ $tf/
_ReSharper*/ _ReSharper*/
*.[Rr]e[Ss]harper *.[Rr]e[Ss]harper
*.DotSettings.user *.DotSettings.user
inspectcode
# JustCode is a .NET coding add-in # JustCode is a .NET coding add-in
.JustCode .JustCode
@ -198,6 +191,7 @@ ClientBin/
*.publishsettings *.publishsettings
node_modules/ node_modules/
orleans.codegen.cs orleans.codegen.cs
Resource.designer.cs
# Since there are multiple workflows, uncomment next line to ignore bower_components # Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
@ -253,20 +247,90 @@ paket-files/
# FAKE - F# Make # FAKE - F# Make
.fake/ .fake/
# JetBrains Rider
.idea/.idea.osu/.idea/*.xml
.idea/.idea.osu/.idea/codeStyles/*.xml
.idea/.idea.osu/.idea/dataSources/*.xml
.idea/.idea.osu/.idea/dictionaries/*.xml
.idea/.idea.osu/*.iml
*.sln.iml
# CodeRush
.cr/
# Python Tools for Visual Studio (PTVS) # Python Tools for Visual Studio (PTVS)
__pycache__/ __pycache__/
*.pyc *.pyc
Staging/
# Cake #
/tools/**
/build/tools/**
/build/temp/**
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and WebStorm
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
# User-specific stuff
.idea/**/workspace.xml
.idea/**/tasks.xml
.idea/**/usage.statistics.xml
.idea/**/dictionaries
.idea/**/shelf
# Generated files
.idea/**/contentModel.xml
# Sensitive or high-churn files
.idea/**/dataSources/
.idea/**/dataSources.ids
.idea/**/dataSources.local.xml
.idea/**/sqlDataSources.xml
.idea/**/dynamic.xml
.idea/**/uiDesigner.xml
.idea/**/dbnavigator.xml
# Gradle
.idea/**/gradle.xml
.idea/**/libraries
# Gradle and Maven with auto-import
# When using Gradle or Maven with auto-import, you should exclude module files,
# since they will be recreated, and may cause churn. Uncomment if using
# auto-import.
.idea/modules.xml
.idea/*.iml
.idea/modules
*.iml
*.ipr
# CMake
cmake-build-*/
# Mongo Explorer plugin
.idea/**/mongoSettings.xml
# File-based project format
*.iws
# IntelliJ
out/
# mpeltonen/sbt-idea plugin
.idea_modules/
# JIRA plugin
atlassian-ide-plugin.xml
# Cursive Clojure plugin
.idea/replstate.xml
# Crashlytics plugin (for Android Studio and IntelliJ)
com_crashlytics_export_strings.xml
crashlytics.properties
crashlytics-build.properties
fabric.properties
# Editor-based Rest Client
.idea/httpRequests
# Android studio 3.1+ serialized cache file
.idea/caches/build_file_checksums.ser
# fastlane
fastlane/report.xml
# inspectcode
inspectcodereport.xml inspectcodereport.xml
inspectcode
# BenchmarkDotNet
/BenchmarkDotNet.Artifacts

0
.gitmodules → .idea/.gitignore generated vendored
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1
.idea/.idea.osu.Desktop/.idea/.name generated Normal file
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osu.Desktop

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<component name="ProjectCodeStyleConfiguration">
<state>
<option name="PREFERRED_PROJECT_CODE_STYLE" value="Default" />
</state>
</component>

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@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="DataSourceManagerImpl" format="xml" multifile-model="true">
<data-source source="LOCAL" name="osu-client-sqlite" uuid="1aa4b9be-cd8d-47ae-8186-30a13cd724a5">
<driver-ref>sqlite.xerial</driver-ref>
<synchronize>true</synchronize>
<jdbc-driver>org.sqlite.JDBC</jdbc-driver>
<jdbc-url>jdbc:sqlite:$USER_HOME$/.local/share/osu/client.db</jdbc-url>
<driver-properties>
<property name="enable_load_extension" value="true" />
</driver-properties>
</data-source>
</component>
</project>

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@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="Encoding" addBOMForNewFiles="with NO BOM" />
</project>

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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ContentModelUserStore">
<attachedFolders />
<explicitIncludes />
<explicitExcludes />
</component>
</project>

6
.idea/.idea.osu.Desktop/.idea/misc.xml generated Normal file
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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
</component>
</project>

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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/.idea.osu.Desktop/riderModule.iml" filepath="$PROJECT_DIR$/.idea/.idea.osu.Desktop/riderModule.iml" />
</modules>
</component>
</project>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="RiderProjectSettingsUpdater">
<option name="vcsConfiguration" value="1" />
</component>
</project>

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@ -0,0 +1,20 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Benchmarks" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll" />
<option name="PROGRAM_PARAMETERS" value="--filter *" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Benchmarks/bin/Release/netcoreapp3.1" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Benchmarks/osu.Game.Benchmarks.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>

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@ -1,18 +1,21 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (catch)" type="DotNetProject" factoryName=".NET Project"> <configuration default="false" name="CatchRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" /> <option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" /> <option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj" /> <option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" /> <option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" /> <option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" /> <option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" /> <option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" /> <option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<browser url="http://localhost:5000" /> <browser url="http://localhost:5000" />
<method /> <method v="2">
<option name="Build" enabled="true" />
</method>
</configuration> </configuration>
</component> </component>

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@ -1,18 +1,21 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (mania)" type="DotNetProject" factoryName=".NET Project"> <configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Mania.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" /> <option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" /> <option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj" /> <option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" /> <option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" /> <option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" /> <option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" /> <option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" /> <option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<browser url="http://localhost:5000" /> <browser url="http://localhost:5000" />
<method /> <method v="2">
<option name="Build" enabled="true" />
</method>
</configuration> </configuration>
</component> </component>

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@ -1,18 +1,21 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (osu!)" type="DotNetProject" factoryName=".NET Project"> <configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Osu.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" /> <option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" /> <option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj" /> <option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" /> <option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" /> <option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" /> <option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" /> <option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" /> <option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<browser url="http://localhost:5000" /> <browser url="http://localhost:5000" />
<method /> <method v="2">
<option name="Build" enabled="true" />
</method>
</configuration> </configuration>
</component> </component>

View File

@ -1,18 +1,21 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="RulesetTests (taiko)" type="DotNetProject" factoryName=".NET Project"> <configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Taiko.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" /> <option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" /> <option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj" /> <option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" /> <option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" /> <option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" /> <option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" /> <option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" /> <option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<browser url="http://localhost:5000" /> <browser url="http://localhost:5000" />
<method /> <method v="2">
<option name="Build" enabled="true" />
</method>
</configuration> </configuration>
</component> </component>

View File

@ -0,0 +1,20 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="--tournament" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>

View File

@ -0,0 +1,21 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="Tournament (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tournament.Tests" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<browser url="http://localhost:5000" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>

View File

@ -1,6 +1,6 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project"> <configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />
@ -12,7 +12,7 @@
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" /> <option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" /> <option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" /> <option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" /> <option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<method v="2"> <method v="2">
<option name="Build" enabled="true" /> <option name="Build" enabled="true" />
</method> </method>

View File

@ -0,0 +1,20 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="osu! SDL" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll" />
<option name="PROGRAM_PARAMETERS" value="--sdl" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Desktop/osu.Desktop.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
<method v="2">
<option name="Build" enabled="true" />
</method>
</configuration>
</component>

View File

@ -1,17 +1,20 @@
<component name="ProjectRunConfigurationManager"> <component name="ProjectRunConfigurationManager">
<configuration default="false" name="VisualTests" type="DotNetProject" factoryName=".NET Project"> <configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll" /> <option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tests.dll" />
<option name="PROGRAM_PARAMETERS" value="" /> <option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" /> <option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
<option name="PASS_PARENT_ENVS" value="1" /> <option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" /> <option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" /> <option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Tests/osu.Game.Tests.csproj" /> <option name="PROJECT_PATH" value="$PROJECT_DIR$/osu.Game.Tests/osu.Game.Tests.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" /> <option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" /> <option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" /> <option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" /> <option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.1" /> <option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.1" />
<method /> <method v="2">
<option name="Build" enabled="true" />
</method>
</configuration> </configuration>
</component> </component>

16
.idea/.idea.osu.Desktop/.idea/vcs.xml generated Normal file
View File

@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="CommitMessageInspectionProfile">
<profile version="1.0">
<inspection_tool class="SubjectBodySeparation" enabled="true" level="WARNING" enabled_by_default="true" />
</profile>
</component>
<component name="GitSharedSettings">
<option name="FORCE_PUSH_PROHIBITED_PATTERNS">
<list />
</option>
</component>
<component name="VcsDirectoryMappings">
<mapping directory="" vcs="Git" />
</component>
</project>

8
.idea/.idea.osu/.idea/indexLayout.xml generated Normal file
View File

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ContentModelUserStore">
<attachedFolders />
<explicitIncludes />
<explicitExcludes />
</component>
</project>

8
.idea/.idea.osu/.idea/modules.xml generated Normal file
View File

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/.idea.osu/riderModule.iml" filepath="$PROJECT_DIR$/.idea/.idea.osu/riderModule.iml" />
</modules>
</component>
</project>

View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="RiderProjectSettingsUpdater">
<option name="vcsConfiguration" value="1" />
</component>
</project>

6
.idea/.idea.osu/.idea/vcs.xml generated Normal file
View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$" vcs="Git" />
</component>
</project>

View File

@ -1,2 +0,0 @@
language: csharp
solution: osu.sln

161
.vscode/launch.json vendored
View File

@ -1,53 +1,19 @@
{ {
"version": "0.2.0", "version": "0.2.0",
"configurations": [ "configurations": [
{
"name": "VisualTests (Debug)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "VisualTests (Release)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{ {
"name": "osu! (Debug)", "name": "osu! (Debug)",
"type": "coreclr", "type": "coreclr",
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll" "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Debug)", "preLaunchTask": "Build osu! (Debug)",
"linux": { "linux": {
"env": { "env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}" "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
} }
}, },
"console": "internalConsole" "console": "internalConsole"
@ -58,17 +24,136 @@
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll" "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1/osu!.dll"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Release)", "preLaunchTask": "Build osu! (Release)",
"linux": { "linux": {
"env": { "env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}" "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
} }
}, },
"console": "internalConsole" "console": "internalConsole"
}, },
{
"name": "osu! (Tests, Debug)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "osu! (Tests, Release)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.1/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "Tournament (Debug)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1/osu!.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "Tournament (Release)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1/osu!.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "Tournament (Tests, Debug)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tournament tests (Debug)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "Tournament (Tests, Release)",
"type": "coreclr",
"request": "launch",
"program": "dotnet",
"args": [
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1/osu.Game.Tournament.Tests.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tournament tests (Release)",
"linux": {
"env": {
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.1:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
},
{
"name": "Benchmark",
"type": "coreclr",
"request": "launch",
"program": "${workspaceRoot}/osu.Game.Benchmarks/bin/Release/netcoreapp3.1/osu.Game.Benchmarks.dll",
"args": [
"--filter",
"*"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build benchmarks",
"console": "internalConsole"
},
{ {
"name": "Cake: Debug Script", "name": "Cake: Debug Script",
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51
.vscode/tasks.json vendored
View File

@ -66,12 +66,59 @@
"problemMatcher": "$msCompile" "problemMatcher": "$msCompile"
}, },
{ {
"label": "Restore (netcoreapp2.2)", "label": "Build tournament tests (Debug)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Tournament.Tests",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build tournament tests (Release)",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Tournament.Tests",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Build benchmarks",
"type": "shell",
"command": "dotnet",
"args": [
"build",
"--no-restore",
"osu.Game.Benchmarks",
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/m",
"/verbosity:m"
],
"group": "build",
"problemMatcher": "$msCompile"
},
{
"label": "Restore (netcoreapp3.1)",
"type": "shell", "type": "shell",
"command": "dotnet", "command": "dotnet",
"args": [ "args": [
"restore", "restore",
"osu.sln" "build/Desktop.proj"
], ],
"problemMatcher": [] "problemMatcher": []
} }

View File

@ -0,0 +1,6 @@
M:System.Object.Equals(System.Object,System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable<T> or EqualityComparer<T>.Default instead.
M:System.Object.Equals(System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable<T> or EqualityComparer<T>.Default instead.
M:System.ValueType.Equals(System.Object)~System.Boolean;Don't use object.Equals(Fallbacks to ValueType). Use IEquatable<T> or EqualityComparer<T>.Default instead.
M:System.Nullable`1.Equals(System.Object)~System.Boolean;Use == instead.
T:System.IComparable;Don't use non-generic IComparable. Use generic version instead.
M:osu.Framework.Graphics.Sprites.SpriteText.#ctor;Use OsuSpriteText.

58
CodeAnalysis/osu.ruleset Normal file
View File

@ -0,0 +1,58 @@
<?xml version="1.0" encoding="utf-8"?>
<RuleSet Name="osu! Rule Set" Description=" " ToolsVersion="16.0">
<Rules AnalyzerId="Microsoft.CodeQuality.Analyzers" RuleNamespace="Microsoft.CodeQuality.Analyzers">
<Rule Id="CA1016" Action="None" />
<Rule Id="CA1028" Action="None" />
<Rule Id="CA1031" Action="None" />
<Rule Id="CA1034" Action="None" />
<Rule Id="CA1036" Action="None" />
<Rule Id="CA1040" Action="None" />
<Rule Id="CA1044" Action="None" />
<Rule Id="CA1051" Action="None" />
<Rule Id="CA1054" Action="None" />
<Rule Id="CA1056" Action="None" />
<Rule Id="CA1062" Action="None" />
<Rule Id="CA1063" Action="None" />
<Rule Id="CA1067" Action="None" />
<Rule Id="CA1707" Action="None" />
<Rule Id="CA1710" Action="None" />
<Rule Id="CA1714" Action="None" />
<Rule Id="CA1716" Action="None" />
<Rule Id="CA1717" Action="None" />
<Rule Id="CA1720" Action="None" />
<Rule Id="CA1721" Action="None" />
<Rule Id="CA1724" Action="None" />
<Rule Id="CA1801" Action="None" />
<Rule Id="CA1806" Action="None" />
<Rule Id="CA1812" Action="None" />
<Rule Id="CA1814" Action="None" />
<Rule Id="CA1815" Action="None" />
<Rule Id="CA1819" Action="None" />
<Rule Id="CA1822" Action="None" />
<Rule Id="CA1823" Action="None" />
<Rule Id="CA2007" Action="None" />
<Rule Id="CA2214" Action="None" />
<Rule Id="CA2227" Action="None" />
</Rules>
<Rules AnalyzerId="Microsoft.CodeQuality.CSharp.Analyzers" RuleNamespace="Microsoft.CodeQuality.CSharp.Analyzers">
<Rule Id="CA1001" Action="None" />
<Rule Id="CA1032" Action="None" />
</Rules>
<Rules AnalyzerId="Microsoft.NetCore.Analyzers" RuleNamespace="Microsoft.NetCore.Analyzers">
<Rule Id="CA1303" Action="None" />
<Rule Id="CA1304" Action="None" />
<Rule Id="CA1305" Action="None" />
<Rule Id="CA1307" Action="None" />
<Rule Id="CA1308" Action="None" />
<Rule Id="CA1816" Action="None" />
<Rule Id="CA1826" Action="None" />
<Rule Id="CA2000" Action="None" />
<Rule Id="CA2008" Action="None" />
<Rule Id="CA2213" Action="None" />
<Rule Id="CA2235" Action="None" />
</Rules>
<Rules AnalyzerId="Microsoft.NetCore.CSharp.Analyzers" RuleNamespace="Microsoft.NetCore.CSharp.Analyzers">
<Rule Id="CA1309" Action="Warning" />
<Rule Id="CA2201" Action="Warning" />
</Rules>
</RuleSet>

46
Directory.Build.props Normal file
View File

@ -0,0 +1,46 @@
<!-- Contains required properties for osu!framework projects. -->
<Project>
<PropertyGroup Label="C#">
<LangVersion>8.0</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>$(MSBuildThisFileDirectory)app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup Label="License">
<None Include="$(MSBuildThisFileDirectory)osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="Resources\**\*.*" />
</ItemGroup>
<ItemGroup Label="Code Analysis">
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="2.9.8" PrivateAssets="All" />
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
<PackageReference Include="Microsoft.CodeAnalysis.FxCopAnalyzers" Version="2.9.8" PrivateAssets="All" />
</ItemGroup>
<PropertyGroup Label="Code Analysis">
<CodeAnalysisRuleSet>$(MSBuildThisFileDirectory)CodeAnalysis\osu.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Label="Documentation">
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<NoWarn>$(NoWarn);CS1591</NoWarn>
</PropertyGroup>
<PropertyGroup Label="Project">
<!-- DeepEqual is not netstandard-compatible. This is fine since we run tests with .NET Framework anyway.
This is required due to https://github.com/NuGet/Home/issues/5740 -->
<NoWarn>$(NoWarn);NU1701</NoWarn>
</PropertyGroup>
<PropertyGroup Label="Nuget">
<IsPackable>false</IsPackable>
<Authors>ppy Pty Ltd</Authors>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageProjectUrl>https://github.com/ppy/osu</PackageProjectUrl>
<RepositoryUrl>https://github.com/ppy/osu</RepositoryUrl>
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
<Company>ppy Pty Ltd</Company>
<Copyright>Copyright (c) 2020 ppy Pty Ltd</Copyright>
<PackageTags>osu game</PackageTags>
</PropertyGroup>
</Project>

View File

@ -1,12 +1,12 @@
GEM GEM
remote: https://rubygems.org/ remote: https://rubygems.org/
specs: specs:
CFPropertyList (3.0.0) CFPropertyList (3.0.2)
addressable (2.6.0) addressable (2.7.0)
public_suffix (>= 2.0.2, < 4.0) public_suffix (>= 2.0.2, < 5.0)
atomos (0.1.3) atomos (0.1.3)
babosa (1.0.2) babosa (1.0.3)
claide (1.0.2) claide (1.0.3)
colored (1.2) colored (1.2)
colored2 (3.1.2) colored2 (3.1.2)
commander-fastlane (4.4.6) commander-fastlane (4.4.6)
@ -14,20 +14,20 @@ GEM
declarative (0.0.10) declarative (0.0.10)
declarative-option (0.1.0) declarative-option (0.1.0)
digest-crc (0.4.1) digest-crc (0.4.1)
domain_name (0.5.20180417) domain_name (0.5.20190701)
unf (>= 0.0.5, < 1.0.0) unf (>= 0.0.5, < 1.0.0)
dotenv (2.7.1) dotenv (2.7.5)
emoji_regex (1.0.1) emoji_regex (1.0.1)
excon (0.62.0) excon (0.71.1)
faraday (0.15.4) faraday (0.17.3)
multipart-post (>= 1.2, < 3) multipart-post (>= 1.2, < 3)
faraday-cookie_jar (0.0.6) faraday-cookie_jar (0.0.6)
faraday (>= 0.7.4) faraday (>= 0.7.4)
http-cookie (~> 1.0.0) http-cookie (~> 1.0.0)
faraday_middleware (0.13.1) faraday_middleware (0.13.1)
faraday (>= 0.7.4, < 1.0) faraday (>= 0.7.4, < 1.0)
fastimage (2.1.5) fastimage (2.1.7)
fastlane (2.117.0) fastlane (2.140.0)
CFPropertyList (>= 2.3, < 4.0.0) CFPropertyList (>= 2.3, < 4.0.0)
addressable (>= 2.3, < 3.0.0) addressable (>= 2.3, < 3.0.0)
babosa (>= 1.0.2, < 2.0.0) babosa (>= 1.0.2, < 2.0.0)
@ -36,83 +36,85 @@ GEM
commander-fastlane (>= 4.4.6, < 5.0.0) commander-fastlane (>= 4.4.6, < 5.0.0)
dotenv (>= 2.1.1, < 3.0.0) dotenv (>= 2.1.1, < 3.0.0)
emoji_regex (>= 0.1, < 2.0) emoji_regex (>= 0.1, < 2.0)
excon (>= 0.45.0, < 1.0.0) excon (>= 0.71.0, < 1.0.0)
faraday (~> 0.9) faraday (~> 0.17)
faraday-cookie_jar (~> 0.0.6) faraday-cookie_jar (~> 0.0.6)
faraday_middleware (~> 0.9) faraday_middleware (~> 0.13.1)
fastimage (>= 2.1.0, < 3.0.0) fastimage (>= 2.1.0, < 3.0.0)
gh_inspector (>= 1.1.2, < 2.0.0) gh_inspector (>= 1.1.2, < 2.0.0)
google-api-client (>= 0.21.2, < 0.24.0) google-api-client (>= 0.29.2, < 0.37.0)
google-cloud-storage (>= 1.15.0, < 2.0.0) google-cloud-storage (>= 1.15.0, < 2.0.0)
highline (>= 1.7.2, < 2.0.0) highline (>= 1.7.2, < 2.0.0)
json (< 3.0.0) json (< 3.0.0)
mini_magick (~> 4.5.1) jwt (~> 2.1.0)
multi_json mini_magick (>= 4.9.4, < 5.0.0)
multi_xml (~> 0.5) multi_xml (~> 0.5)
multipart-post (~> 2.0.0) multipart-post (~> 2.0.0)
plist (>= 3.1.0, < 4.0.0) plist (>= 3.1.0, < 4.0.0)
public_suffix (~> 2.0.0) public_suffix (~> 2.0.0)
rubyzip (>= 1.2.2, < 2.0.0) rubyzip (>= 1.3.0, < 2.0.0)
security (= 0.1.3) security (= 0.1.3)
simctl (~> 1.6.3) simctl (~> 1.6.3)
slack-notifier (>= 2.0.0, < 3.0.0) slack-notifier (>= 2.0.0, < 3.0.0)
terminal-notifier (>= 1.6.2, < 2.0.0) terminal-notifier (>= 2.0.0, < 3.0.0)
terminal-table (>= 1.4.5, < 2.0.0) terminal-table (>= 1.4.5, < 2.0.0)
tty-screen (>= 0.6.3, < 1.0.0) tty-screen (>= 0.6.3, < 1.0.0)
tty-spinner (>= 0.8.0, < 1.0.0) tty-spinner (>= 0.8.0, < 1.0.0)
word_wrap (~> 1.0.0) word_wrap (~> 1.0.0)
xcodeproj (>= 1.6.0, < 2.0.0) xcodeproj (>= 1.13.0, < 2.0.0)
xcpretty (~> 0.3.0) xcpretty (~> 0.3.0)
xcpretty-travis-formatter (>= 0.0.3) xcpretty-travis-formatter (>= 0.0.3)
fastlane-plugin-clean_testflight_testers (0.2.0) fastlane-plugin-clean_testflight_testers (0.3.0)
fastlane-plugin-souyuz (0.8.1) fastlane-plugin-souyuz (0.9.1)
souyuz (>= 0.8.1) souyuz (= 0.9.1)
fastlane-plugin-xamarin (0.6.3) fastlane-plugin-xamarin (0.6.3)
gh_inspector (1.1.3) gh_inspector (1.1.3)
google-api-client (0.23.9) google-api-client (0.36.4)
addressable (~> 2.5, >= 2.5.1) addressable (~> 2.5, >= 2.5.1)
googleauth (>= 0.5, < 0.7.0) googleauth (~> 0.9)
httpclient (>= 2.8.1, < 3.0) httpclient (>= 2.8.1, < 3.0)
mime-types (~> 3.0) mini_mime (~> 1.0)
representable (~> 3.0) representable (~> 3.0)
retriable (>= 2.0, < 4.0) retriable (>= 2.0, < 4.0)
signet (~> 0.9) signet (~> 0.12)
google-cloud-core (1.3.0) google-cloud-core (1.5.0)
google-cloud-env (~> 1.0) google-cloud-env (~> 1.0)
google-cloud-env (1.0.5) google-cloud-errors (~> 1.0)
google-cloud-env (1.3.0)
faraday (~> 0.11) faraday (~> 0.11)
google-cloud-storage (1.16.0) google-cloud-errors (1.0.0)
google-cloud-storage (1.25.1)
addressable (~> 2.5)
digest-crc (~> 0.4) digest-crc (~> 0.4)
google-api-client (~> 0.23) google-api-client (~> 0.33)
google-cloud-core (~> 1.2) google-cloud-core (~> 1.2)
googleauth (>= 0.6.2, < 0.10.0) googleauth (~> 0.9)
googleauth (0.6.7) mini_mime (~> 1.0)
googleauth (0.10.0)
faraday (~> 0.12) faraday (~> 0.12)
jwt (>= 1.4, < 3.0) jwt (>= 1.4, < 3.0)
memoist (~> 0.16) memoist (~> 0.16)
multi_json (~> 1.11) multi_json (~> 1.11)
os (>= 0.9, < 2.0) os (>= 0.9, < 2.0)
signet (~> 0.7) signet (~> 0.12)
highline (1.7.10) highline (1.7.10)
http-cookie (1.0.3) http-cookie (1.0.3)
domain_name (~> 0.5) domain_name (~> 0.5)
httpclient (2.8.3) httpclient (2.8.3)
json (2.2.0) json (2.3.0)
jwt (2.1.0) jwt (2.1.0)
memoist (0.16.0) memoist (0.16.2)
mime-types (3.2.2) mini_magick (4.10.1)
mime-types-data (~> 3.2015) mini_mime (1.0.2)
mime-types-data (3.2018.0812)
mini_magick (4.5.1)
mini_portile2 (2.4.0) mini_portile2 (2.4.0)
multi_json (1.13.1) multi_json (1.14.1)
multi_xml (0.6.0) multi_xml (0.6.0)
multipart-post (2.0.0) multipart-post (2.0.0)
nanaimo (0.2.6) nanaimo (0.2.6)
naturally (2.2.0) naturally (2.2.0)
nokogiri (1.10.1) nokogiri (1.10.7)
mini_portile2 (~> 2.4.0) mini_portile2 (~> 2.4.0)
os (1.0.0) os (1.0.1)
plist (3.5.0) plist (3.5.0)
public_suffix (2.0.5) public_suffix (2.0.5)
representable (3.0.4) representable (3.0.4)
@ -121,35 +123,35 @@ GEM
uber (< 0.2.0) uber (< 0.2.0)
retriable (3.1.2) retriable (3.1.2)
rouge (2.0.7) rouge (2.0.7)
rubyzip (1.2.2) rubyzip (1.3.0)
security (0.1.3) security (0.1.3)
signet (0.11.0) signet (0.12.0)
addressable (~> 2.3) addressable (~> 2.3)
faraday (~> 0.9) faraday (~> 0.9)
jwt (>= 1.5, < 3.0) jwt (>= 1.5, < 3.0)
multi_json (~> 1.10) multi_json (~> 1.10)
simctl (1.6.5) simctl (1.6.7)
CFPropertyList CFPropertyList
naturally naturally
slack-notifier (2.3.2) slack-notifier (2.3.2)
souyuz (0.8.1) souyuz (0.9.1)
fastlane (>= 2.29.0) fastlane (>= 1.103.0)
highline (~> 1.7) highline (~> 1.7)
nokogiri (~> 1.7) nokogiri (~> 1.7)
terminal-notifier (1.8.0) terminal-notifier (2.0.0)
terminal-table (1.8.0) terminal-table (1.8.0)
unicode-display_width (~> 1.1, >= 1.1.1) unicode-display_width (~> 1.1, >= 1.1.1)
tty-cursor (0.6.1) tty-cursor (0.7.0)
tty-screen (0.6.5) tty-screen (0.7.0)
tty-spinner (0.9.0) tty-spinner (0.9.2)
tty-cursor (~> 0.6.0) tty-cursor (~> 0.7)
uber (0.1.0) uber (0.1.0)
unf (0.1.4) unf (0.1.4)
unf_ext unf_ext
unf_ext (0.0.7.5) unf_ext (0.0.7.6)
unicode-display_width (1.4.1) unicode-display_width (1.6.1)
word_wrap (1.0.0) word_wrap (1.0.0)
xcodeproj (1.8.1) xcodeproj (1.14.0)
CFPropertyList (>= 2.3.3, < 4.0) CFPropertyList (>= 2.3.3, < 4.0)
atomos (~> 0.1.3) atomos (~> 0.1.3)
claide (>= 1.0.2, < 2.0) claide (>= 1.0.2, < 2.0)

27
InspectCode.ps1 Normal file
View File

@ -0,0 +1,27 @@
[CmdletBinding()]
Param(
[string]$Target,
[string]$Configuration,
[ValidateSet("Quiet", "Minimal", "Normal", "Verbose", "Diagnostic")]
[string]$Verbosity,
[switch]$ShowDescription,
[Alias("WhatIf", "Noop")]
[switch]$DryRun,
[Parameter(Position = 0, Mandatory = $false, ValueFromRemainingArguments = $true)]
[string[]]$ScriptArgs
)
# Build Cake arguments
$cakeArguments = "";
if ($Target) { $cakeArguments += "-target=$Target" }
if ($Configuration) { $cakeArguments += "-configuration=$Configuration" }
if ($Verbosity) { $cakeArguments += "-verbosity=$Verbosity" }
if ($ShowDescription) { $cakeArguments += "-showdescription" }
if ($DryRun) { $cakeArguments += "-dryrun" }
if ($Experimental) { $cakeArguments += "-experimental" }
$cakeArguments += $ScriptArgs
dotnet tool restore
dotnet cake ./build/InspectCode.cake --bootstrap
dotnet cake ./build/InspectCode.cake $cakeArguments
exit $LASTEXITCODE

View File

@ -1,4 +1,4 @@
Copyright (c) 2019 ppy Pty Ltd <contact@ppy.sh>. Copyright (c) 2020 ppy Pty Ltd <contact@ppy.sh>.
Permission is hereby granted, free of charge, to any person obtaining a copy Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal of this software and associated documentation files (the "Software"), to deal

View File

@ -1,36 +1,50 @@
<p align="center">
<img width="500px" src="assets/lazer.png">
</p>
# osu! # osu!
[![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy) [![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu)
[![GitHub release](https://img.shields.io/github/release/ppy/osu.svg)]()
[![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu)
[![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename "osu!lazer". Pew pew. Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename *osu!lazer*. Pew pew.
## Status ## Status
This project is still heavily under development, but is in a state where users are encouraged to try it out and keep it installed alongside the stable osu! client. It will continue to evolve over the coming months and hopefully bring some new unique features to the table. This project is still heavily under development, but is in a state where users are encouraged to try it out and keep it installed alongside the stable *osu!* client. It will continue to evolve over the coming months and hopefully bring some new unique features to the table.
We are accepting bug reports (please report with as much detail as possible). Feature requests are welcome as long as you read and understand the contribution guidelines listed below. We are accepting bug reports (please report with as much detail as possible). Feature requests are welcome as long as you read and understand the contribution guidelines listed below.
Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh/home/changelog).
## Requirements ## Requirements
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed. - A desktop platform with the [.NET Core 3.1 SDK](https://dotnet.microsoft.com/download) or higher installed.
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/). - When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
- Note that there are **[additional requirements for Windows 7 and Windows 8.1](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** which you may need to manually install if your operating system is not up-to-date. - When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/install/dependencies?tabs=netcore31&pivots=os-windows)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
- When developing with mobile, [Xamarin](https://docs.microsoft.com/en-us/xamarin/) is required, which is shipped together with Visual Studio or [Visual Studio for Mac](https://visualstudio.microsoft.com/vs/mac/).
- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
## Running osu! ## Running osu!
### Releases ### Releases
If you are not interested in developing the game, please head over to the [releases](https://github.com/ppy/osu/releases) to download a precompiled build with automatic updating enabled. If you are not interested in developing the game, you can still consume our [binary releases](https://github.com/ppy/osu/releases).
- Windows (x64) users should download and run `install.exe`. **Latest build:**
- macOS users (10.12 "Sierra" and higher) should download and run `osu.app.zip`.
- iOS users can join the [TestFlight beta program](https://t.co/xQJmHkfC18). | [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [iOS(iOS 10+)](https://osu.ppy.sh/home/testflight) | [Android (5+)](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
| ------------- | ------------- | ------------- | ------------- |
- **Linux** users are recommended to self-compile until we have official deployment in place.
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below. If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
### Downloading the source code ### Downloading the source code
Clone the repository **including submodules**: Clone the repository:
```shell ```shell
git clone https://github.com/ppy/osu git clone https://github.com/ppy/osu
@ -45,31 +59,22 @@ git pull
### Building ### Building
Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this provided below. Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this is provided [below](#contributing).
> Visual Studio Code users must run the `Restore` task before any build attempt. - Visual Studio / Rider users should load the project via one of the platform-specific `.slnf` files, rather than the main `.sln.` This will allow access to template run configurations.
- Visual Studio Code users must run the `Restore` task before any build attempt.
You can also build and run osu! from the command-line with a single command: You can also build and run *osu!* from the command-line with a single command:
```shell ```shell
dotnet run --project osu.Desktop dotnet run --project osu.Desktop
``` ```
If you are not interested in debugging osu!, you can add `-c Release` to gain performance. In this case, you must replace `Debug` with `Release` in any commands mentioned in this document. If you are not interested in debugging *osu!*, you can add `-c Release` to gain performance. In this case, you must replace `Debug` with `Release` in any commands mentioned in this document.
If the build fails, try to restore nuget packages with `dotnet restore`. If the build fails, try to restore NuGet packages with `dotnet restore`.
#### A note for Linux users _Due to a historical feature gap between .NET Core and Xamarin, running `dotnet` CLI from the root directory will not work for most commands. This can be resolved by specifying a target `.csproj` or the helper project at `build/Desktop.proj`. Configurations have been provided to work around this issue for all supported IDEs mentioned above._
On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build directory, located at `osu.Desktop/bin/Debug/$NETCORE_VERSION`.
`$NETCORE_VERSION` is the version of .NET Core SDK. You can have it with `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`.
For example, you can run osu! with the following command:
```shell
LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp2.2" dotnet run --project osu.Desktop
```
### Testing with resource/framework modifications ### Testing with resource/framework modifications
@ -77,21 +82,27 @@ Sometimes it may be necessary to cross-test changes in [osu-resources](https://g
### Code analysis ### Code analysis
Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternatively, you can install resharper or use rider to get inline support in your IDE of choice. Before committing your code, please run a code formatter. This can be achieved by running `dotnet format` in the command line, or using the `Format code` command in your IDE.
We have adopted some cross-platform, compiler integrated analyzers. They can provide warnings when you are editing, building inside IDE or from command line, as-if they are provided by the compiler itself.
JetBrains ReSharper InspectCode is also used for wider rule sets. You can run it from PowerShell with `.\InspectCode.ps1`, which is [only supported on Windows](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternatively, you can install ReSharper or use Rider to get inline support in your IDE of choice.
## Contributing ## Contributing
We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted. We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention of having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time to ensure no effort is wasted.
Please make sure you are familiar with the [development and testing](https://github.com/ppy/osu-framework/wiki/Development-and-Testing) procedure we have set up. New component development, and where possible, bug fixing and debugging existing components **should always be done under VisualTests**. If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues) (especially those with the ["good first issue"](https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3A%22good+first+issue%22) label).
Contributions can be made via pull requests to this repository. We hope to credit and reward larger contributions via a [bounty system](https://www.bountysource.com/teams/ppy). If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues). Before starting, please make sure you are familiar with the [development and testing](https://github.com/ppy/osu-framework/wiki/Development-and-Testing) procedure we have set up. New component development, and where possible, bug fixing and debugging existing components **should always be done under VisualTests**.
Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. I welcome all feedback so we can make contributing to this project as pain-free as possible. Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured, with any libraries we are using, or with any processes involved with contributing, *please* bring it up. We welcome all feedback so we can make contributing to this project as painless as possible.
For those interested, we love to reward quality contributions via [bounties](https://docs.google.com/spreadsheets/d/1jNXfj_S3Pb5PErA-czDdC9DUu4IgUbe1Lt8E7CYUJuE/view?&rm=minimal#gid=523803337), paid out via PayPal or osu!supporter tags. Don't hesitate to [request a bounty](https://docs.google.com/forms/d/e/1FAIpQLSet_8iFAgPMG526pBZ2Kic6HSh7XPM3fE8xPcnWNkMzINDdYg/viewform) for your work on this project.
## Licence ## Licence
The osu! client code and framework are licensed under the [MIT licence](https://opensource.org/licenses/MIT). Please see [the licence file](LICENCE) for more information. [tl;dr](https://tldrlegal.com/license/mit-license) you can do whatever you want as long as you include the original copyright and license notice in any copy of the software/source. *osu!*'s code and framework are licensed under the [MIT licence](https://opensource.org/licenses/MIT). Please see [the licence file](LICENCE) for more information. [tl;dr](https://tldrlegal.com/license/mit-license) you can do whatever you want as long as you include the original copyright and license notice in any copy of the software/source.
Please note that this *does not cover* the usage of the "osu!" or "ppy" branding in any software, resources, advertising or promotion, as this is protected by trademark law. Please note that this *does not cover* the usage of the "osu!" or "ppy" branding in any software, resources, advertising or promotion, as this is protected by trademark law.

View File

@ -1,8 +1,27 @@
clone_depth: 1 clone_depth: 1
version: '{branch}-{build}' version: '{branch}-{build}'
image: Visual Studio 2017 image: Visual Studio 2019
test: off dotnet_csproj:
install: patch: true
- cmd: git submodule update --init --recursive --depth=5 file: 'osu.Game\osu.Game.csproj' # Use wildcard when it's able to exclude Xamarin projects
build_script: version: '0.0.{build}'
- cmd: PowerShell -Version 2.0 .\build.ps1 cache:
- '%LOCALAPPDATA%\NuGet\v3-cache -> appveyor.yml'
before_build:
- ps: dotnet --info # Useful when version mismatch between CI and local
- ps: nuget restore -verbosity quiet # Only nuget.exe knows both new (.NET Core) and old (Xamarin) projects
build:
project: osu.sln
parallel: true
verbosity: minimal
publish_nuget: true
after_build:
- ps: dotnet tool restore
- ps: dotnet format --dry-run --check
- ps: .\InspectCode.ps1
test:
assemblies:
except:
- '**\*Android*'
- '**\*iOS*'
- 'build\**\*'

21
appveyor_deploy.yml Normal file
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@ -0,0 +1,21 @@
clone_depth: 1
version: '{build}'
image: Visual Studio 2019
dotnet_csproj:
patch: true
file: 'osu.Game\osu.Game.csproj' # Use wildcard when it's able to exclude Xamarin projects
version: $(APPVEYOR_REPO_TAG_NAME)
before_build:
- ps: dotnet --info # Useful when version mismatch between CI and local
- ps: nuget restore -verbosity quiet # Only nuget.exe knows both new (.NET Core) and old (Xamarin) projects
test: off
skip_non_tags: true
configuration: Release
build:
project: build\Desktop.proj # Skipping Xamarin Release that's slow and covered by fastlane
parallel: true
verbosity: minimal
publish_nuget: true
deploy:
- provider: Environment
name: nuget

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@ -1,82 +0,0 @@
##########################################################################
# This is a customized Cake bootstrapper script for PowerShell.
##########################################################################
<#
.SYNOPSIS
This is a Powershell script to bootstrap a Cake build.
.DESCRIPTION
This Powershell script restores NuGet tools (including Cake)
and execute your Cake build script with the parameters you provide.
.PARAMETER Script
The build script to execute.
.PARAMETER Target
The build script target to run.
.PARAMETER Configuration
The build configuration to use.
.PARAMETER Verbosity
Specifies the amount of information to be displayed.
.PARAMETER ShowDescription
Shows description about tasks.
.PARAMETER DryRun
Performs a dry run.
.PARAMETER ScriptArgs
Remaining arguments are added here.
.LINK
https://cakebuild.net
#>
[CmdletBinding()]
Param(
[string]$Script = "build.cake",
[string]$Target,
[string]$Configuration,
[ValidateSet("Quiet", "Minimal", "Normal", "Verbose", "Diagnostic")]
[string]$Verbosity,
[switch]$ShowDescription,
[Alias("WhatIf", "Noop")]
[switch]$DryRun,
[Parameter(Position = 0, Mandatory = $false, ValueFromRemainingArguments = $true)]
[string[]]$ScriptArgs
)
Write-Host "Preparing to run build script..."
# Determine the script root for resolving other paths.
if(!$PSScriptRoot) {
$PSScriptRoot = Split-Path $MyInvocation.MyCommand.Path -Parent
}
# Resolve the paths for resources used for debugging.
$BUILD_DIR = Join-Path $PSScriptRoot "build"
$TOOLS_DIR = Join-Path $BUILD_DIR "tools"
$CAKE_CSPROJ = Join-Path $BUILD_DIR "cakebuild.csproj"
# Install the required tools locally.
Write-Host "Restoring cake tools..."
Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" | Out-Null
# Find the Cake executable
$CAKE_EXECUTABLE = (Get-ChildItem -Path "$TOOLS_DIR/cake.coreclr/" -Filter Cake.dll -Recurse).FullName
# Build Cake arguments
$cakeArguments = @("$Script");
if ($Target) { $cakeArguments += "-target=$Target" }
if ($Configuration) { $cakeArguments += "-configuration=$Configuration" }
if ($Verbosity) { $cakeArguments += "-verbosity=$Verbosity" }
if ($ShowDescription) { $cakeArguments += "-showdescription" }
if ($DryRun) { $cakeArguments += "-dryrun" }
if ($Experimental) { $cakeArguments += "-experimental" }
$cakeArguments += $ScriptArgs
# Start Cake
Write-Host "Running build script..."
Push-Location -Path $BUILD_DIR
Invoke-Expression "dotnet `"$CAKE_EXECUTABLE`" $cakeArguments"
Pop-Location
exit $LASTEXITCODE

View File

@ -1,38 +0,0 @@
#!/usr/bin/env bash
##########################################################################
# This is a customized Cake bootstrapper script for Shell.
##########################################################################
echo "Preparing to run build script..."
cd build
SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
TOOLS_DIR=$SCRIPT_DIR/tools
CAKE_BINARY_PATH=$TOOLS_DIR/"cake.coreclr"
SCRIPT="build.cake"
CAKE_CSPROJ=$SCRIPT_DIR/"cakebuild.csproj"
# Parse arguments.
CAKE_ARGUMENTS=()
for i in "$@"; do
case $1 in
-s|--script) SCRIPT="$2"; shift ;;
--) shift; CAKE_ARGUMENTS+=("$@"); break ;;
*) CAKE_ARGUMENTS+=("$1") ;;
esac
shift
done
# Install the required tools locally.
echo "Restoring cake tools..."
dotnet restore $CAKE_CSPROJ --packages $TOOLS_DIR > /dev/null 2>&1
# Search for the CakeBuild binary.
CAKE_BINARY=$(find $CAKE_BINARY_PATH -name "Cake.dll")
# Start Cake
echo "Running build script..."
dotnet "$CAKE_BINARY" $SCRIPT "${CAKE_ARGUMENTS[@]}"

17
build/Desktop.proj Normal file
View File

@ -0,0 +1,17 @@
<Project Sdk="Microsoft.Build.Traversal">
<ItemGroup>
<ProjectReference Include="..\osu.Desktop\osu.Desktop.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Catch.Tests\osu.Game.Rulesets.Catch.Tests.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Mania.Tests\osu.Game.Rulesets.Mania.Tests.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Osu.Tests\osu.Game.Rulesets.Osu.Tests.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Taiko.Tests\osu.Game.Rulesets.Taiko.Tests.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
<ProjectReference Include="..\osu.Game.Tests\osu.Game.Tests.csproj" />
<ProjectReference Include="..\osu.Game.Tournament.Tests\osu.Game.Tournament.Tests.csproj" />
<ProjectReference Include="..\osu.Game.Tournament\osu.Game.Tournament.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup>
</Project>

View File

@ -1,5 +1,5 @@
#addin "nuget:?package=CodeFileSanity&version=0.0.21" #addin "nuget:?package=CodeFileSanity&version=0.0.33"
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2018.2.2" #addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.3.0"
#tool "nuget:?package=NVika.MSBuild&version=1.0.1" #tool "nuget:?package=NVika.MSBuild&version=1.0.1"
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First(); var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
@ -7,46 +7,34 @@ var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
// ARGUMENTS // ARGUMENTS
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
var target = Argument("target", "Build"); var target = Argument("target", "CodeAnalysis");
var configuration = Argument("configuration", "Release"); var configuration = Argument("configuration", "Release");
var rootDirectory = new DirectoryPath(".."); var rootDirectory = new DirectoryPath("..");
var solution = rootDirectory.CombineWithFilePath("osu.sln"); var sln = rootDirectory.CombineWithFilePath("osu.sln");
var desktopSlnf = rootDirectory.CombineWithFilePath("osu.Desktop.slnf");
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
// TASKS // TASKS
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
Task("Compile") // windows only because both inspectcode and nvika depend on net45
.Does(() => {
DotNetCoreBuild(solution.FullPath, new DotNetCoreBuildSettings {
Configuration = configuration,
});
});
Task("Test")
.IsDependentOn("Compile")
.Does(() => {
var testAssemblies = GetFiles(rootDirectory + "/**/*.Tests/bin/**/*.Tests.dll");
DotNetCoreVSTest(testAssemblies, new DotNetCoreVSTestSettings {
Logger = AppVeyor.IsRunningOnAppVeyor ? "Appveyor" : $"trx",
Parallel = true,
ToolTimeout = TimeSpan.FromMinutes(10),
});
});
// windows only because both inspectcore and nvika depend on net45
Task("InspectCode") Task("InspectCode")
.WithCriteria(IsRunningOnWindows()) .WithCriteria(IsRunningOnWindows())
.IsDependentOn("Compile")
.Does(() => { .Does(() => {
InspectCode(solution, new InspectCodeSettings { InspectCode(desktopSlnf, new InspectCodeSettings {
CachesHome = "inspectcode", CachesHome = "inspectcode",
OutputFile = "inspectcodereport.xml", OutputFile = "inspectcodereport.xml",
ArgumentCustomization = arg => {
if (AppVeyor.IsRunningOnAppVeyor) // Don't flood CI output
arg.Append("--verbosity:WARN");
return arg;
},
}); });
StartProcess(nVikaToolPath, @"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors"); int returnCode = StartProcess(nVikaToolPath, $@"parsereport ""inspectcodereport.xml"" --treatwarningsaserrors");
if (returnCode != 0)
throw new Exception($"inspectcode failed with return code {returnCode}");
}); });
Task("CodeFileSanity") Task("CodeFileSanity")
@ -57,9 +45,8 @@ Task("CodeFileSanity")
}); });
}); });
Task("Build") Task("CodeAnalysis")
.IsDependentOn("CodeFileSanity") .IsDependentOn("CodeFileSanity")
.IsDependentOn("InspectCode") .IsDependentOn("InspectCode");
.IsDependentOn("Test");
RunTarget(target); RunTarget(target);

View File

@ -1,11 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<PackAsTool>true</PackAsTool>
<TargetFrameworks>netcoreapp2.0</TargetFrameworks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Cake" Version="0.30.0" />
<PackageReference Include="Cake.CoreCLR" Version="0.30.0" />
</ItemGroup>
</Project>

View File

@ -1,22 +1,84 @@
update_fastlane update_fastlane
default_platform(:ios) platform :android do
desc 'Deploy to play store'
lane :beta do |options|
platform :ios do update_version(
lane :testflight_prune_dry do version: options[:version],
clean_testflight_testers(days_of_inactivity:45, dry_run: true) build: options[:build],
)
build(options)
supply(
apk: './osu.Android/bin/Release/sh.ppy.osulazer-Signed.apk',
package_name: 'sh.ppy.osulazer',
track: 'alpha', # upload to alpha, we can promote it later
json_key: options[:json_key],
)
end end
# Specify a custom number for what's "inactive" desc 'Deploy to github release'
lane :testflight_prune do lane :build_github do |options|
clean_testflight_testers(days_of_inactivity: 45) # 120 days, so about 4 months
update_version(
version: options[:version],
build: options[:build],
)
build(options)
client = HTTPClient.new
changelog = client.get_content 'https://gist.githubusercontent.com/peppy/aaa2ec1a323554b619671cac6dbbb776/raw'
changelog.gsub!('$BUILD_ID', options[:build])
set_github_release(
repository_name: "ppy/osu",
api_token: ENV["GITHUB_TOKEN"],
name: options[:build],
tag_name: options[:build],
is_draft: true,
description: changelog,
commitish: "master",
upload_assets: ["osu.Android/bin/Release/sh.ppy.osulazer.apk"]
)
end
desc 'Compile the project'
lane :build do |options|
nuget_restore(
project_path: 'osu.sln'
)
souyuz(
build_configuration: 'Release',
solution_path: 'osu.sln',
platform: "android",
output_path: "osu.Android/bin/Release/",
keystore_path: options[:keystore_path],
keystore_alias: options[:keystore_alias],
keystore_password: ENV["KEYSTORE_PASSWORD"]
)
end end
lane :update_version do |options| lane :update_version do |options|
options[:plist_path] = '../osu.iOS/Info.plist'
app_version(options) split = options[:build].split('.')
split[1] = split[1].to_s.rjust(4, '0')
android_build = split.join('')
app_version(
solution_path: 'osu.sln',
version: options[:version],
build: android_build,
)
end end
end
platform :ios do
desc 'Deploy to testflight' desc 'Deploy to testflight'
lane :beta do |options| lane :beta do |options|
update_version(options) update_version(options)
@ -35,7 +97,7 @@ platform :ios do
changelog.gsub!('$BUILD_ID', options[:build]) changelog.gsub!('$BUILD_ID', options[:build])
pilot( pilot(
wait_processing_interval: 900, wait_processing_interval: 1800,
changelog: changelog, changelog: changelog,
ipa: './osu.iOS/bin/iPhone/Release/osu.iOS.ipa' ipa: './osu.iOS/bin/iPhone/Release/osu.iOS.ipa'
) )
@ -44,12 +106,11 @@ platform :ios do
desc 'Compile the project' desc 'Compile the project'
lane :build do lane :build do
nuget_restore( nuget_restore(
project_path: 'osu.iOS.sln' project_path: 'osu.sln'
) )
souyuz( souyuz(
platform: "ios", platform: "ios",
build_target: "osu_iOS",
plist_path: "../osu.iOS/Info.plist" plist_path: "../osu.iOS/Info.plist"
) )
end end
@ -62,4 +123,17 @@ platform :ios do
match(options) match(options)
end end
lane :update_version do |options|
options[:plist_path] = '../osu.iOS/Info.plist'
app_version(options)
end
lane :testflight_prune_dry do
clean_testflight_testers(days_of_inactivity:45, dry_run: true)
end
lane :testflight_prune do
clean_testflight_testers(days_of_inactivity: 45)
end
end end

View File

@ -15,22 +15,31 @@ Install _fastlane_ using
or alternatively using `brew cask install fastlane` or alternatively using `brew cask install fastlane`
# Available Actions # Available Actions
## Android
### android beta
```
fastlane android beta
```
Deploy to play store
### android build_github
```
fastlane android build_github
```
Deploy to github release
### android build
```
fastlane android build
```
Compile the project
### android update_version
```
fastlane android update_version
```
----
## iOS ## iOS
### ios testflight_prune_dry
```
fastlane ios testflight_prune_dry
```
### ios testflight_prune
```
fastlane ios testflight_prune
```
### ios update_version
```
fastlane ios update_version
```
### ios beta ### ios beta
``` ```
fastlane ios beta fastlane ios beta
@ -46,6 +55,21 @@ Compile the project
fastlane ios provision fastlane ios provision
``` ```
Install provisioning profiles using match Install provisioning profiles using match
### ios update_version
```
fastlane ios update_version
```
### ios testflight_prune_dry
```
fastlane ios testflight_prune_dry
```
### ios testflight_prune
```
fastlane ios testflight_prune
```
---- ----

10
global.json Normal file
View File

@ -0,0 +1,10 @@
{
"sdk": {
"allowPrerelease": false,
"rollForward": "minor",
"version": "3.1.100"
},
"msbuild-sdks": {
"Microsoft.Build.Traversal": "2.0.24"
}
}

59
osu.Android.props Normal file
View File

@ -0,0 +1,59 @@
<Project>
<PropertyGroup>
<LangVersion>8.0</LangVersion>
<OutputPath>bin\$(Configuration)</OutputPath>
<WarningLevel>4</WarningLevel>
<SchemaVersion>2.0</SchemaVersion>
<BundleAssemblies>false</BundleAssemblies>
<AotAssemblies>false</AotAssemblies>
<OutputType>Library</OutputType>
<FileAlignment>512</FileAlignment>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
<AndroidApplication>True</AndroidApplication>
<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
<TargetFrameworkVersion>v10.0</TargetFrameworkVersion>
<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
<MandroidI18n>cjk,mideast,other,rare,west</MandroidI18n>
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Debug'">
<DebugSymbols>True</DebugSymbols>
<DebugType>portable</DebugType>
<Optimize>False</Optimize>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<EnableLLVM>false</EnableLLVM>
<AndroidManagedSymbols>false</AndroidManagedSymbols>
<AndroidUseSharedRuntime>true</AndroidUseSharedRuntime>
<EmbedAssembliesIntoApk>false</EmbedAssembliesIntoApk>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
<DebugSymbols>false</DebugSymbols>
<DebugType>None</DebugType>
<Optimize>True</Optimize>
<EnableLLVM>true</EnableLLVM>
<AndroidManagedSymbols>false</AndroidManagedSymbols>
<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
</PropertyGroup>
<ItemGroup>
<None Include="$(MSBuildThisFileDirectory)\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Mono.Android" />
<Reference Include="Java.Interop" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1230.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.207.0" />
</ItemGroup>
</Project>

19
osu.Android.slnf Normal file
View File

@ -0,0 +1,19 @@
{
"solution": {
"path": "osu.sln",
"projects": [
"osu.Android\\osu.Android.csproj",
"osu.Game.Rulesets.Catch.Tests.Android\\osu.Game.Rulesets.Catch.Tests.Android.csproj",
"osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj",
"osu.Game.Rulesets.Mania.Tests.Android\\osu.Game.Rulesets.Mania.Tests.Android.csproj",
"osu.Game.Rulesets.Mania\\osu.Game.Rulesets.Mania.csproj",
"osu.Game.Rulesets.Osu.Tests.Android\\osu.Game.Rulesets.Osu.Tests.Android.csproj",
"osu.Game.Rulesets.Osu\\osu.Game.Rulesets.Osu.csproj",
"osu.Game.Rulesets.Taiko.Tests.Android\\osu.Game.Rulesets.Taiko.Tests.Android.csproj",
"osu.Game.Rulesets.Taiko\\osu.Game.Rulesets.Taiko.csproj",
"osu.Game.Tests.Android\\osu.Game.Tests.Android.csproj",
"osu.Game.Tests\\osu.Game.Tests.csproj",
"osu.Game\\osu.Game.csproj"
]
}
}

View File

@ -0,0 +1,30 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Android.App;
using Android.Content.PM;
using Android.OS;
using Android.Views;
using osu.Framework.Android;
namespace osu.Android
{
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullSensor, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = true)]
public class OsuGameActivity : AndroidGameActivity
{
protected override Framework.Game CreateGame() => new OsuGameAndroid();
protected override void OnCreate(Bundle savedInstanceState)
{
// The default current directory on android is '/'.
// On some devices '/' maps to the app data directory. On others it maps to the root of the internal storage.
// In order to have a consistent current directory on all devices the full path of the app data directory is set as the current directory.
System.Environment.CurrentDirectory = System.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal);
base.OnCreate(savedInstanceState);
Window.AddFlags(WindowManagerFlags.Fullscreen);
Window.AddFlags(WindowManagerFlags.KeepScreenOn);
}
}
}

View File

@ -0,0 +1,40 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using Android.App;
using osu.Game;
using osu.Game.Updater;
namespace osu.Android
{
public class OsuGameAndroid : OsuGame
{
public override Version AssemblyVersion
{
get
{
var packageInfo = Application.Context.ApplicationContext.PackageManager.GetPackageInfo(Application.Context.ApplicationContext.PackageName, 0);
try
{
string versionName = packageInfo.VersionCode.ToString();
// undo play store version garbling
return new Version(int.Parse(versionName.Substring(0, 4)), int.Parse(versionName.Substring(4, 4)), int.Parse(versionName.Substring(8, 1)));
}
catch
{
}
return new Version(packageInfo.VersionName);
}
}
protected override void LoadComplete()
{
base.LoadComplete();
Add(new SimpleUpdateManager());
}
}
}

View File

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" package="sh.ppy.osulazer" android:installLocation="auto" android:versionName="0.1.0">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.READ_FRAME_BUFFER" />
<uses-permission android:name="android.permission.INTERNET" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!" android:icon="@drawable/lazer" />
</manifest>

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After

Width:  |  Height:  |  Size: 38 KiB

View File

@ -0,0 +1,55 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\osu.Android.props" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
<RootNamespace>osu.Android</RootNamespace>
<AssemblyName>osu.Android</AssemblyName>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<MandroidI18n>cjk;mideast;other;rare;west</MandroidI18n>
<AndroidDexTool>d8</AndroidDexTool>
<AndroidLinkTool>r8</AndroidLinkTool>
</PropertyGroup>
<ItemGroup>
<Compile Include="OsuGameActivity.cs" />
<Compile Include="OsuGameAndroid.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\AndroidManifest.xml" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
<Name>osu.Game.Rulesets.Catch</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
<Name>osu.Game.Rulesets.Mania</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
<Name>osu.Game.Rulesets.Osu</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
<Project>{f167e17a-7de6-4af5-b920-a5112296c695}</Project>
<Name>osu.Game.Rulesets.Taiko</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
<Name>osu.Game</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\drawable\lazer.png" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
</Project>

21
osu.Desktop.slnf Normal file
View File

@ -0,0 +1,21 @@
{
"solution": {
"path": "osu.sln",
"projects": [
"osu.Desktop\\osu.Desktop.csproj",
"osu.Game.Benchmarks\\osu.Game.Benchmarks.csproj",
"osu.Game.Rulesets.Catch.Tests\\osu.Game.Rulesets.Catch.Tests.csproj",
"osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj",
"osu.Game.Rulesets.Mania.Tests\\osu.Game.Rulesets.Mania.Tests.csproj",
"osu.Game.Rulesets.Mania\\osu.Game.Rulesets.Mania.csproj",
"osu.Game.Rulesets.Osu.Tests\\osu.Game.Rulesets.Osu.Tests.csproj",
"osu.Game.Rulesets.Osu\\osu.Game.Rulesets.Osu.csproj",
"osu.Game.Rulesets.Taiko.Tests\\osu.Game.Rulesets.Taiko.Tests.csproj",
"osu.Game.Rulesets.Taiko\\osu.Game.Rulesets.Taiko.csproj",
"osu.Game.Tests\\osu.Game.Tests.csproj",
"osu.Game.Tournament.Tests\\osu.Game.Tournament.Tests.csproj",
"osu.Game.Tournament\\osu.Game.Tournament.csproj",
"osu.Game\\osu.Game.csproj"
]
}
}

View File

@ -0,0 +1,149 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Text;
using DiscordRPC;
using DiscordRPC.Message;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Logging;
using osu.Game.Online.API;
using osu.Game.Rulesets;
using osu.Game.Users;
using LogLevel = osu.Framework.Logging.LogLevel;
using User = osu.Game.Users.User;
namespace osu.Desktop
{
internal class DiscordRichPresence : Component
{
private const string client_id = "367827983903490050";
private DiscordRpcClient client;
[Resolved]
private IBindable<RulesetInfo> ruleset { get; set; }
private Bindable<User> user;
private readonly IBindable<UserStatus> status = new Bindable<UserStatus>();
private readonly IBindable<UserActivity> activity = new Bindable<UserActivity>();
private readonly RichPresence presence = new RichPresence
{
Assets = new Assets { LargeImageKey = "osu_logo_lazer", }
};
[BackgroundDependencyLoader]
private void load(IAPIProvider provider)
{
client = new DiscordRpcClient(client_id)
{
SkipIdenticalPresence = false // handles better on discord IPC loss, see updateStatus call in onReady.
};
client.OnReady += onReady;
// safety measure for now, until we performance test / improve backoff for failed connections.
client.OnConnectionFailed += (_, __) => client.Deinitialize();
client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Code} {e.Message}", LoggingTarget.Network);
(user = provider.LocalUser.GetBoundCopy()).BindValueChanged(u =>
{
status.UnbindBindings();
status.BindTo(u.NewValue.Status);
activity.UnbindBindings();
activity.BindTo(u.NewValue.Activity);
}, true);
ruleset.BindValueChanged(_ => updateStatus());
status.BindValueChanged(_ => updateStatus());
activity.BindValueChanged(_ => updateStatus());
client.Initialize();
}
private void onReady(object _, ReadyMessage __)
{
Logger.Log("Discord RPC Client ready.", LoggingTarget.Network, LogLevel.Debug);
updateStatus();
}
private void updateStatus()
{
if (!client.IsInitialized)
return;
if (status.Value is UserStatusOffline)
{
client.ClearPresence();
return;
}
if (status.Value is UserStatusOnline && activity.Value != null)
{
presence.State = truncate(activity.Value.Status);
presence.Details = truncate(getDetails(activity.Value));
}
else
{
presence.State = "Idle";
presence.Details = string.Empty;
}
// update user information
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.Ranks.Global > 0 ? $" (rank #{user.Value.Statistics.Ranks.Global:N0})" : string.Empty);
// update ruleset
presence.Assets.SmallImageKey = ruleset.Value.ID <= 3 ? $"mode_{ruleset.Value.ID}" : "mode_custom";
presence.Assets.SmallImageText = ruleset.Value.Name;
client.SetPresence(presence);
}
private static readonly int ellipsis_length = Encoding.UTF8.GetByteCount(new[] { '…' });
private string truncate(string str)
{
if (Encoding.UTF8.GetByteCount(str) <= 128)
return str;
ReadOnlyMemory<char> strMem = str.AsMemory();
do
{
strMem = strMem[..^1];
} while (Encoding.UTF8.GetByteCount(strMem.Span) + ellipsis_length > 128);
return string.Create(strMem.Length + 1, strMem, (span, mem) =>
{
mem.Span.CopyTo(span);
span[^1] = '…';
});
}
private string getDetails(UserActivity activity)
{
switch (activity)
{
case UserActivity.SoloGame solo:
return solo.Beatmap.ToString();
case UserActivity.Editing edit:
return edit.Beatmap.ToString();
}
return string.Empty;
}
protected override void Dispose(bool isDisposing)
{
client.Dispose();
base.Dispose(isDisposing);
}
}
}

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
@ -7,7 +7,6 @@ using System.Linq;
using System.Reflection; using System.Reflection;
using System.Threading.Tasks; using System.Threading.Tasks;
using osu.Desktop.Overlays; using osu.Desktop.Overlays;
using osu.Framework.Graphics.Containers;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game; using osu.Game;
using osuTK.Input; using osuTK.Input;
@ -18,6 +17,7 @@ using osu.Framework.Logging;
using osu.Framework.Platform.Windows; using osu.Framework.Platform.Windows;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Game.Screens.Menu; using osu.Game.Screens.Menu;
using osu.Game.Updater;
namespace osu.Desktop namespace osu.Desktop
{ {
@ -39,9 +39,9 @@ namespace osu.Desktop
if (Host is DesktopGameHost desktopHost) if (Host is DesktopGameHost desktopHost)
return new StableStorage(desktopHost); return new StableStorage(desktopHost);
} }
catch (Exception e) catch (Exception)
{ {
Logger.Error(e, "Error while searching for stable install"); Logger.Log("Could not find a stable install", LoggingTarget.Runtime, LogLevel.Important);
} }
return null; return null;
@ -53,17 +53,15 @@ namespace osu.Desktop
if (!noVersionOverlay) if (!noVersionOverlay)
{ {
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v => LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
{
Add(v);
v.State = Visibility.Visible;
});
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows) if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
Add(new SquirrelUpdateManager()); Add(new SquirrelUpdateManager());
else else
Add(new SimpleUpdateManager()); Add(new SimpleUpdateManager());
} }
LoadComponentAsync(new DiscordRichPresence(), Add);
} }
protected override void ScreenChanged(IScreen lastScreen, IScreen newScreen) protected override void ScreenChanged(IScreen lastScreen, IScreen newScreen)
@ -72,14 +70,13 @@ namespace osu.Desktop
switch (newScreen) switch (newScreen)
{ {
case Intro _: case IntroScreen _:
case MainMenu _: case MainMenu _:
if (versionManager != null) versionManager?.Show();
versionManager.State = Visibility.Visible;
break; break;
default: default:
if (versionManager != null) versionManager?.Hide();
versionManager.State = Visibility.Hidden;
break; break;
} }
} }
@ -87,6 +84,7 @@ namespace osu.Desktop
public override void SetHost(GameHost host) public override void SetHost(GameHost host)
{ {
base.SetHost(host); base.SetHost(host);
if (host.Window is DesktopGameWindow desktopWindow) if (host.Window is DesktopGameWindow desktopWindow)
{ {
desktopWindow.CursorState |= CursorState.Hidden; desktopWindow.CursorState |= CursorState.Hidden;
@ -116,14 +114,14 @@ namespace osu.Desktop
{ {
protected override string LocateBasePath() protected override string LocateBasePath()
{ {
bool checkExists(string p) => Directory.Exists(Path.Combine(p, "Songs")); static bool checkExists(string p) => Directory.Exists(Path.Combine(p, "Songs"));
string stableInstallPath; string stableInstallPath;
try try
{ {
using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu")) using (RegistryKey key = Registry.ClassesRoot.OpenSubKey("osu"))
stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(String.Empty).ToString().Split('"')[1].Replace("osu!.exe", ""); stableInstallPath = key?.OpenSubKey(@"shell\open\command")?.GetValue(string.Empty).ToString().Split('"')[1].Replace("osu!.exe", "");
if (checkExists(stableInstallPath)) if (checkExists(stableInstallPath))
return stableInstallPath; return stableInstallPath;

View File

@ -1,40 +1,25 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Development;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Platform;
using osu.Game; using osu.Game;
using osu.Game.Configuration;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Utils;
using osuTK; using osuTK;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Desktop.Overlays namespace osu.Desktop.Overlays
{ {
public class VersionManager : OverlayContainer public class VersionManager : VisibilityContainer
{ {
private OsuConfigManager config;
private OsuGameBase game;
private NotificationOverlay notificationOverlay;
private GameHost host;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config, GameHost host) private void load(OsuColour colours, TextureStore textures, OsuGameBase game)
{ {
notificationOverlay = notification;
this.config = config;
this.game = game;
this.host = host;
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;
Anchor = Anchor.BottomCentre; Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre; Origin = Anchor.BottomCentre;
@ -65,7 +50,7 @@ namespace osu.Desktop.Overlays
}, },
new OsuSpriteText new OsuSpriteText
{ {
Colour = DebugUtils.IsDebug ? colours.Red : Color4.White, Colour = DebugUtils.IsDebugBuild ? colours.Red : Color4.White,
Text = game.Version Text = game.Version
}, },
} }
@ -89,42 +74,6 @@ namespace osu.Desktop.Overlays
}; };
} }
protected override void LoadComplete()
{
base.LoadComplete();
var version = game.Version;
var lastVersion = config.Get<string>(OsuSetting.Version);
if (game.IsDeployedBuild && version != lastVersion)
{
config.Set(OsuSetting.Version, version);
// only show a notification if we've previously saved a version to the config file (ie. not the first run).
if (!string.IsNullOrEmpty(lastVersion))
notificationOverlay.Post(new UpdateCompleteNotification(version, host.OpenUrlExternally));
}
}
private class UpdateCompleteNotification : SimpleNotification
{
public UpdateCompleteNotification(string version, Action<string> openUrl = null)
{
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
Icon = FontAwesome.CheckSquare;
Activated = delegate
{
openUrl?.Invoke($"https://osu.ppy.sh/home/changelog/lazer/{version}");
return true;
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
IconBackgound.Colour = colours.BlueDark;
}
}
protected override void PopIn() protected override void PopIn()
{ {
this.FadeIn(1400, Easing.OutQuint); this.FadeIn(1400, Easing.OutQuint);

View File

@ -11,6 +11,7 @@ using osu.Framework.Development;
using osu.Framework.Logging; using osu.Framework.Logging;
using osu.Framework.Platform; using osu.Framework.Platform;
using osu.Game.IPC; using osu.Game.IPC;
using osu.Game.Tournament;
namespace osu.Desktop namespace osu.Desktop
{ {
@ -21,31 +22,44 @@ namespace osu.Desktop
{ {
// Back up the cwd before DesktopGameHost changes it // Back up the cwd before DesktopGameHost changes it
var cwd = Environment.CurrentDirectory; var cwd = Environment.CurrentDirectory;
bool useSdl = args.Contains("--sdl");
using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true)) using (DesktopGameHost host = Host.GetSuitableHost(@"osu", true, useSdl: useSdl))
{ {
host.ExceptionThrown += handleException; host.ExceptionThrown += handleException;
if (!host.IsPrimaryInstance) if (!host.IsPrimaryInstance)
{
if (args.Length > 0 && args[0].Contains('.')) // easy way to check for a file import in args
{ {
var importer = new ArchiveImportIPCChannel(host); var importer = new ArchiveImportIPCChannel(host);
// Restore the cwd so relative paths given at the command line work correctly // Restore the cwd so relative paths given at the command line work correctly
Directory.SetCurrentDirectory(cwd); Directory.SetCurrentDirectory(cwd);
foreach (var file in args) foreach (var file in args)
{ {
Console.WriteLine(@"Importing {0}", file); Console.WriteLine(@"Importing {0}", file);
if (!importer.ImportAsync(Path.GetFullPath(file)).Wait(3000)) if (!importer.ImportAsync(Path.GetFullPath(file)).Wait(3000))
throw new TimeoutException(@"IPC took too long to send"); throw new TimeoutException(@"IPC took too long to send");
} }
return 0;
} }
else
{ // we want to allow multiple instances to be started when in debug.
if (!DebugUtils.IsDebugBuild)
return 0;
}
switch (args.FirstOrDefault() ?? string.Empty) switch (args.FirstOrDefault() ?? string.Empty)
{ {
default: default:
host.Run(new OsuGameDesktop(args)); host.Run(new OsuGameDesktop(args));
break; break;
}
case "--tournament":
host.Run(new TournamentGame());
break;
} }
return 0; return 0;

View File

@ -0,0 +1,11 @@
{
"profiles": {
"osu! Desktop": {
"commandName": "Project"
},
"osu! Tournament": {
"commandName": "Project",
"commandLineArgs": "--tournament"
}
}
}

View File

@ -1,9 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.IO;
using System.Reflection;
using System.Threading.Tasks; using System.Threading.Tasks;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -22,16 +20,14 @@ using LogLevel = Splat.LogLevel;
namespace osu.Desktop.Updater namespace osu.Desktop.Updater
{ {
public class SquirrelUpdateManager : Component public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager
{ {
private UpdateManager updateManager; private UpdateManager updateManager;
private NotificationOverlay notificationOverlay; private NotificationOverlay notificationOverlay;
public void PrepareUpdate() public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
{
// Squirrel returns execution to us after the update process is started, so it's safe to use Wait() here private static readonly Logger logger = Logger.GetLogger("updater");
UpdateManager.RestartAppWhenExited().Wait();
}
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(NotificationOverlay notification, OsuGameBase game) private void load(NotificationOverlay notification, OsuGameBase game)
@ -48,7 +44,7 @@ namespace osu.Desktop.Updater
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null) private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
{ {
//should we schedule a retry on completion of this check? //should we schedule a retry on completion of this check?
bool scheduleRetry = true; bool scheduleRecheck = true;
try try
{ {
@ -83,15 +79,16 @@ namespace osu.Desktop.Updater
{ {
if (useDeltaPatching) if (useDeltaPatching)
{ {
Logger.Error(e, @"delta patching failed!"); logger.Add(@"delta patching failed; will attempt full download!");
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959) //could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
//try again without deltas. //try again without deltas.
checkForUpdateAsync(false, notification); checkForUpdateAsync(false, notification);
scheduleRetry = false; scheduleRecheck = false;
} }
else else
{ {
notification.State = ProgressNotificationState.Cancelled;
Logger.Error(e, @"update failed!"); Logger.Error(e, @"update failed!");
} }
} }
@ -102,11 +99,8 @@ namespace osu.Desktop.Updater
} }
finally finally
{ {
if (scheduleRetry) if (scheduleRecheck)
{ {
if (notification != null)
notification.State = ProgressNotificationState.Cancelled;
//check again in 30 minutes. //check again in 30 minutes.
Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30); Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30);
} }
@ -136,8 +130,8 @@ namespace osu.Desktop.Updater
Text = @"Update ready to install. Click to restart!", Text = @"Update ready to install. Click to restart!",
Activated = () => Activated = () =>
{ {
updateManager.PrepareUpdate(); updateManager.PrepareUpdateAsync()
game.GracefullyExit(); .ContinueWith(_ => updateManager.Schedule(() => game.GracefullyExit()));
return true; return true;
} }
}; };
@ -159,7 +153,7 @@ namespace osu.Desktop.Updater
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Icon = FontAwesome.Upload, Icon = FontAwesome.Solid.Upload,
Colour = Color4.White, Colour = Color4.White,
Size = new Vector2(20), Size = new Vector2(20),
} }
@ -169,23 +163,14 @@ namespace osu.Desktop.Updater
private class SquirrelLogger : Splat.ILogger, IDisposable private class SquirrelLogger : Splat.ILogger, IDisposable
{ {
private readonly string path;
private readonly object locker = new object();
public LogLevel Level { get; set; } = LogLevel.Info; public LogLevel Level { get; set; } = LogLevel.Info;
public SquirrelLogger()
{
var file = Path.Combine(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location), "SquirrelSetupUpdater.log");
if (File.Exists(file)) File.Delete(file);
path = file;
}
public void Write(string message, LogLevel logLevel) public void Write(string message, LogLevel logLevel)
{ {
if (logLevel < Level) if (logLevel < Level)
return; return;
lock (locker) File.AppendAllText(path, message + "\r\n"); logger.Add(message);
} }
public void Dispose() public void Dispose()

20
osu.Desktop/app.manifest Normal file
View File

@ -0,0 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<asmv1:assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1" xmlns:asmv1="urn:schemas-microsoft-com:asm.v1" xmlns:asmv2="urn:schemas-microsoft-com:asm.v2" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<assemblyIdentity version="1.0.0.0" name="osu!" />
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
</requestedPrivileges>
<applicationRequestMinimum>
<defaultAssemblyRequest permissionSetReference="Custom" />
<PermissionSet class="System.Security.PermissionSet" version="1" Unrestricted="true" ID="Custom" SameSite="site" />
</applicationRequestMinimum>
</security>
</trustInfo>
<asmv3:application>
<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
<dpiAware>true</dpiAware>
</asmv3:windowsSettings>
</asmv3:application>
</asmv1:assembly>

BIN
osu.Desktop/lazer.ico Normal file → Executable file

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@ -1,15 +1,14 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<TargetFramework>netcoreapp2.2</TargetFramework> <TargetFramework>netcoreapp3.1</TargetFramework>
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks> <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Description>click the circles. to the beat.</Description> <Description>click the circles. to the beat.</Description>
<AssemblyName>osu!</AssemblyName> <AssemblyName>osu!</AssemblyName>
<Title>osu!lazer</Title> <Title>osu!lazer</Title>
<Product>osu!lazer</Product> <Product>osu!lazer</Product>
<ApplicationIcon>lazer.ico</ApplicationIcon> <ApplicationIcon>lazer.ico</ApplicationIcon>
<ApplicationManifest>app.manifest</ApplicationManifest>
<Version>0.0.0</Version> <Version>0.0.0</Version>
<FileVersion>0.0.0</FileVersion> <FileVersion>0.0.0</FileVersion>
</PropertyGroup> </PropertyGroup>
@ -17,18 +16,20 @@
<StartupObject>osu.Desktop.Program</StartupObject> <StartupObject>osu.Desktop.Program</StartupObject>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Project References"> <ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Tournament\osu.Game.Tournament.csproj" />
<ProjectReference Include="..\osu.Game\osu.Game.csproj" /> <ProjectReference Include="..\osu.Game\osu.Game.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
<PackageReference Include="Microsoft.Win32.Registry" Version="4.5.0" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="System.IO.Packaging" Version="4.5.0" /> <PackageReference Include="System.IO.Packaging" Version="4.7.0" />
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.3" /> <PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.3" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.3" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
<PackageReference Include="DiscordRichPresence" Version="1.0.147" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Resources"> <ItemGroup Label="Resources">
<EmbeddedResource Include="lazer.ico" /> <EmbeddedResource Include="lazer.ico" />

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@ -12,7 +12,7 @@
<description>click the circles. to the beat.</description> <description>click the circles. to the beat.</description>
<summary>click the circles.</summary> <summary>click the circles.</summary>
<releaseNotes>testing</releaseNotes> <releaseNotes>testing</releaseNotes>
<copyright>Copyright (c) 2019 ppy Pty Ltd</copyright> <copyright>Copyright (c) 2020 ppy Pty Ltd</copyright>
<language>en-AU</language> <language>en-AU</language>
</metadata> </metadata>
<files> <files>

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@ -0,0 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using BenchmarkDotNet.Attributes;
using osu.Framework.IO.Stores;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using osu.Game.IO;
using osu.Game.IO.Archives;
using osu.Game.Resources;
namespace osu.Game.Benchmarks
{
public class BenchmarkBeatmapParsing : BenchmarkTest
{
private readonly MemoryStream beatmapStream = new MemoryStream();
public override void SetUp()
{
using (var resources = new DllResourceStore(OsuResources.ResourceAssembly))
using (var archive = resources.GetStream("Beatmaps/241526 Soleily - Renatus.osz"))
using (var reader = new ZipArchiveReader(archive))
reader.GetStream("Soleily - Renatus (Gamu) [Insane].osu").CopyTo(beatmapStream);
}
[Benchmark]
public Beatmap BenchmarkBundledBeatmap()
{
beatmapStream.Seek(0, SeekOrigin.Begin);
var reader = new LineBufferedReader(beatmapStream); // no disposal
var decoder = Decoder.GetDecoder<Beatmap>(reader);
return decoder.Decode(reader);
}
}
}

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@ -0,0 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using BenchmarkDotNet.Attributes;
using BenchmarkDotNet.Running;
using NUnit.Framework;
namespace osu.Game.Benchmarks
{
[TestFixture]
[MemoryDiagnoser]
public abstract class BenchmarkTest
{
[GlobalSetup]
[OneTimeSetUp]
public virtual void SetUp()
{
}
[Test]
public void RunBenchmark() => BenchmarkRunner.Run(GetType());
}
}

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@ -0,0 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using BenchmarkDotNet.Running;
namespace osu.Game.Benchmarks
{
public static class Program
{
public static void Main(string[] args)
{
BenchmarkSwitcher
.FromAssembly(typeof(Program).Assembly)
.Run(args);
}
}
}

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@ -0,0 +1,8 @@
{
"profiles": {
"All Benchmarks": {
"commandName": "Project",
"commandLineArgs": "--filter *"
}
}
}

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@ -0,0 +1,19 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
<OutputType>Exe</OutputType>
<IsPackable>false</IsPackable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BenchmarkDotNet" Version="0.12.0" />
<PackageReference Include="nunit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
</ItemGroup>
</Project>

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@ -0,0 +1,16 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using Android.App;
using Android.Content.PM;
using osu.Framework.Android;
using osu.Game.Tests;
namespace osu.Game.Rulesets.Catch.Tests.Android
{
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.SensorLandscape, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize)]
public class MainActivity : AndroidGameActivity
{
protected override Framework.Game CreateGame() => new OsuTestBrowser();
}
}

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- using a different name because package name cannot contain 'catch' -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="osu.Game.Rulesets.Catch_Tests.Android" android:installLocation="auto">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="29" />
<application android:allowBackup="true" android:supportsRtl="true" android:label="osu!catch Test" />
</manifest>

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@ -0,0 +1,39 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\osu.Android.props" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{122416d6-6b49-4ee2-a1e8-b825f31c79fe}</TemplateGuid>
<RootNamespace>osu.Game.Rulesets.Catch.Tests</RootNamespace>
<AssemblyName>osu.Game.Rulesets.Catch.Tests.Android</AssemblyName>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<AndroidSupportedAbis>armeabi-v7a;x86;arm64-v8a</AndroidSupportedAbis>
</PropertyGroup>
<ItemGroup>
<Compile Include="MainActivity.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\AndroidManifest.xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\osu.Game.Rulesets.Catch.Tests\*.cs">
<Link>%(RecursiveDir)%(Filename)%(Extension)</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
<Name>osu.Game.Rulesets.Catch</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}</Project>
<Name>osu.Game</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
</Project>

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@ -5,11 +5,11 @@ using UIKit;
namespace osu.Game.Rulesets.Catch.Tests.iOS namespace osu.Game.Rulesets.Catch.Tests.iOS
{ {
public class Application public static class Application
{ {
public static void Main(string[] args) public static void Main(string[] args)
{ {
UIApplication.Main(args, null, "AppDelegate"); UIApplication.Main(args, "GameUIApplication", "AppDelegate");
} }
} }
} }

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@ -1,6 +1,5 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\packages\NUnit.3.11.0\build\NUnit.props" Condition="Exists('..\packages\NUnit.3.11.0\build\NUnit.props')" />
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform> <Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
@ -13,14 +12,6 @@
<ItemGroup> <ItemGroup>
<None Include="Info.plist" /> <None Include="Info.plist" />
<None Include="Entitlements.plist" /> <None Include="Entitlements.plist" />
<None Include="..\osu.iOS\libbass.a">
<Link>libbass.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="..\osu.iOS\libbass_fx.a">
<Link>libbass_fx.a</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<LinkDescription Include="..\osu.iOS\Linker.xml"> <LinkDescription Include="..\osu.iOS\Linker.xml">
<Link>Linker.xml</Link> <Link>Linker.xml</Link>
</LinkDescription> </LinkDescription>
@ -41,5 +32,4 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" /> <Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
<Import Project="..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets" Condition="Exists('..\packages\NETStandard.Library.2.0.0\build\netstandard2.0\NETStandard.Library.targets')" />
</Project> </Project>

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@ -7,7 +7,7 @@
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll" "${workspaceRoot}/bin/Debug/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)", "preLaunchTask": "Build (Debug)",
@ -20,7 +20,7 @@
"request": "launch", "request": "launch",
"program": "dotnet", "program": "dotnet",
"args": [ "args": [
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll" "${workspaceRoot}/bin/Release/netcoreapp3.1/osu.Game.Rulesets.Catch.Tests.dll"
], ],
"cwd": "${workspaceRoot}", "cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)", "preLaunchTask": "Build (Release)",

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@ -5,7 +5,8 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using Newtonsoft.Json; using Newtonsoft.Json;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.MathUtils; using osu.Framework.Utils;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
@ -22,10 +23,10 @@ namespace osu.Game.Rulesets.Catch.Tests
[TestCase("spinner")] [TestCase("spinner")]
[TestCase("spinner-and-circles")] [TestCase("spinner-and-circles")]
[TestCase("slider")] [TestCase("slider")]
public new void Test(string name) [TestCase("hardrock-stream", new[] { typeof(CatchModHardRock) })]
{ [TestCase("hardrock-repeat-slider", new[] { typeof(CatchModHardRock) })]
base.Test(name); [TestCase("hardrock-spinner", new[] { typeof(CatchModHardRock) })]
} public new void Test(string name, params Type[] mods) => base.Test(name, mods);
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject) protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{ {
@ -36,11 +37,13 @@ namespace osu.Game.Rulesets.Catch.Tests
yield return new ConvertValue((CatchHitObject)nested); yield return new ConvertValue((CatchHitObject)nested);
break; break;
case BananaShower shower: case BananaShower shower:
foreach (var nested in shower.NestedHitObjects) foreach (var nested in shower.NestedHitObjects)
yield return new ConvertValue((CatchHitObject)nested); yield return new ConvertValue((CatchHitObject)nested);
break; break;
default: default:
yield return new ConvertValue((CatchHitObject)hitObject); yield return new ConvertValue((CatchHitObject)hitObject);

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@ -0,0 +1,29 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class CatchLegacyModConversionTest : LegacyModConversionTest
{
[TestCase(LegacyMods.Easy, new[] { typeof(CatchModEasy) })]
[TestCase(LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(CatchModHardRock), typeof(CatchModDoubleTime) })]
[TestCase(LegacyMods.DoubleTime, new[] { typeof(CatchModDoubleTime) })]
[TestCase(LegacyMods.Nightcore, new[] { typeof(CatchModNightcore) })]
[TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(CatchModNightcore) })]
[TestCase(LegacyMods.Flashlight | LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(CatchModFlashlight), typeof(CatchModNightcore) })]
[TestCase(LegacyMods.Perfect, new[] { typeof(CatchModPerfect) })]
[TestCase(LegacyMods.SuddenDeath, new[] { typeof(CatchModSuddenDeath) })]
[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(CatchModPerfect) })]
[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath | LegacyMods.DoubleTime, new[] { typeof(CatchModDoubleTime), typeof(CatchModPerfect) })]
public new void Test(LegacyMods legacyMods, Type[] expectedMods) => base.Test(legacyMods, expectedMods);
protected override Ruleset CreateRuleset() => new CatchRuleset();
}
}

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@ -13,21 +13,21 @@ using osuTK;
namespace osu.Game.Rulesets.Catch.Tests namespace osu.Game.Rulesets.Catch.Tests
{ {
public class TestCaseAutoJuiceStream : PlayerTestCase public class TestSceneAutoJuiceStream : PlayerTestScene
{ {
public TestCaseAutoJuiceStream() public TestSceneAutoJuiceStream()
: base(new CatchRuleset()) : base(new CatchRuleset())
{ {
} }
protected override IBeatmap CreateBeatmap(Ruleset ruleset) protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{ {
var beatmap = new Beatmap var beatmap = new Beatmap
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 }, BaseDifficulty = new BeatmapDifficulty { CircleSize = 6, SliderMultiplier = 3 },
Ruleset = ruleset.RulesetInfo Ruleset = ruleset
} }
}; };
@ -53,7 +53,7 @@ namespace osu.Game.Rulesets.Catch.Tests
protected override Player CreatePlayer(Ruleset ruleset) protected override Player CreatePlayer(Ruleset ruleset)
{ {
Beatmap.Value.Mods.Value = Beatmap.Value.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() }); SelectedMods.Value = SelectedMods.Value.Concat(new[] { ruleset.GetAutoplayMod() }).ToArray();
return base.CreatePlayer(ruleset); return base.CreatePlayer(ruleset);
} }
} }

View File

@ -13,7 +13,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests namespace osu.Game.Rulesets.Catch.Tests
{ {
[TestFixture] [TestFixture]
public class TestCaseBananaShower : PlayerTestCase public class TestSceneBananaShower : PlayerTestScene
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {
@ -24,19 +24,19 @@ namespace osu.Game.Rulesets.Catch.Tests
typeof(DrawableCatchRuleset), typeof(DrawableCatchRuleset),
}; };
public TestCaseBananaShower() public TestSceneBananaShower()
: base(new CatchRuleset()) : base(new CatchRuleset())
{ {
} }
protected override IBeatmap CreateBeatmap(Ruleset ruleset) protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{ {
var beatmap = new Beatmap var beatmap = new Beatmap
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 }, BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset.RulesetInfo Ruleset = ruleset
} }
}; };

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@ -7,9 +7,9 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests namespace osu.Game.Rulesets.Catch.Tests
{ {
[TestFixture] [TestFixture]
public class TestCaseCatchPlayer : PlayerTestCase public class TestSceneCatchPlayer : PlayerTestScene
{ {
public TestCaseCatchPlayer() public TestSceneCatchPlayer()
: base(new CatchRuleset()) : base(new CatchRuleset())
{ {
} }

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@ -9,21 +9,21 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests namespace osu.Game.Rulesets.Catch.Tests
{ {
[TestFixture] [TestFixture]
public class TestCaseCatchStacker : PlayerTestCase public class TestSceneCatchStacker : PlayerTestScene
{ {
public TestCaseCatchStacker() public TestSceneCatchStacker()
: base(new CatchRuleset()) : base(new CatchRuleset())
{ {
} }
protected override IBeatmap CreateBeatmap(Ruleset ruleset) protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{ {
var beatmap = new Beatmap var beatmap = new Beatmap
{ {
BeatmapInfo = new BeatmapInfo BeatmapInfo = new BeatmapInfo
{ {
BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 }, BaseDifficulty = new BeatmapDifficulty { CircleSize = 6 },
Ruleset = ruleset.RulesetInfo Ruleset = ruleset
} }
}; };

View File

@ -0,0 +1,106 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Tests.Visual;
using System;
using System.Collections.Generic;
using osu.Game.Skinning;
using osu.Framework.Graphics.Shapes;
using osuTK.Graphics;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Graphics.Textures;
using osu.Game.Audio;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestSceneCatcher : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherSprite),
};
private readonly Container container;
public TestSceneCatcher()
{
Child = container = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
[BackgroundDependencyLoader]
private void load()
{
AddStep("show default catcher implementation", () => { container.Child = new CatcherSprite(); });
AddStep("show custom catcher implementation", () =>
{
container.Child = new CatchCustomSkinSourceContainer
{
Child = new CatcherSprite()
};
});
}
private class CatcherCustomSkin : Container
{
public CatcherCustomSkin()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Blue
},
new OsuSpriteText
{
Text = "custom"
}
};
}
}
[Cached(typeof(ISkinSource))]
private class CatchCustomSkinSourceContainer : Container, ISkinSource
{
public event Action SourceChanged
{
add { }
remove { }
}
public Drawable GetDrawableComponent(ISkinComponent component)
{
switch (component.LookupName)
{
case "Gameplay/catch/fruit-catcher-idle":
return new CatcherCustomSkin();
}
return null;
}
public SampleChannel GetSample(ISampleInfo sampleInfo) =>
throw new NotImplementedException();
public Texture GetTexture(string componentName) =>
throw new NotImplementedException();
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
}
}
}

View File

@ -13,7 +13,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests namespace osu.Game.Rulesets.Catch.Tests
{ {
[TestFixture] [TestFixture]
public class TestCaseCatcherArea : OsuTestCase public class TestSceneCatcherArea : OsuTestScene
{ {
private RulesetInfo catchRuleset; private RulesetInfo catchRuleset;
private TestCatcherArea catcherArea; private TestCatcherArea catcherArea;
@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Catch.Tests
typeof(CatcherArea), typeof(CatcherArea),
}; };
public TestCaseCatcherArea() public TestSceneCatcherArea()
{ {
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher); AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
AddToggleStep("Hyperdash", t => catcherArea.ToggleHyperDash(t)); AddToggleStep("Hyperdash", t => catcherArea.ToggleHyperDash(t));

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@ -0,0 +1,160 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Objects.Drawable;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneDrawableHitObjects : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CatcherArea.Catcher),
typeof(DrawableCatchRuleset),
typeof(DrawableFruit),
typeof(DrawableJuiceStream),
typeof(DrawableBanana)
};
private DrawableCatchRuleset drawableRuleset;
private double playfieldTime => drawableRuleset.Playfield.Time.Current;
[BackgroundDependencyLoader]
private void load()
{
var controlPointInfo = new ControlPointInfo();
controlPointInfo.Add(0, new TimingControlPoint());
WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
{
HitObjects = new List<HitObject> { new Fruit() },
BeatmapInfo = new BeatmapInfo
{
BaseDifficulty = new BeatmapDifficulty(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"You're breathtaking",
AuthorString = @"Everyone",
},
Ruleset = new CatchRuleset().RulesetInfo
},
ControlPointInfo = controlPointInfo
});
Add(new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Children = new[]
{
drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap.GetPlayableBeatmap(new CatchRuleset().RulesetInfo))
}
});
AddStep("miss fruits", () => spawnFruits());
AddStep("hit fruits", () => spawnFruits(true));
AddStep("miss juicestream", () => spawnJuiceStream());
AddStep("hit juicestream", () => spawnJuiceStream(true));
AddStep("miss bananas", () => spawnBananas());
AddStep("hit bananas", () => spawnBananas(true));
}
private void spawnFruits(bool hit = false)
{
for (int i = 1; i <= 4; i++)
{
var fruit = new Fruit
{
X = getXCoords(hit),
LastInCombo = i % 4 == 0,
StartTime = playfieldTime + 800 + (200 * i)
};
fruit.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
addToPlayfield(new DrawableFruit(fruit));
}
}
private void spawnJuiceStream(bool hit = false)
{
var xCoords = getXCoords(hit);
var juice = new JuiceStream
{
X = xCoords,
StartTime = playfieldTime + 1000,
Path = new SliderPath(PathType.Linear, new[]
{
Vector2.Zero,
new Vector2(0, 200)
})
};
juice.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
if (juice.NestedHitObjects.Last() is CatchHitObject tail)
tail.LastInCombo = true; // usually the (Catch)BeatmapProcessor would do this for us when necessary
addToPlayfield(new DrawableJuiceStream(juice, drawableRuleset.CreateDrawableRepresentation));
}
private void spawnBananas(bool hit = false)
{
for (int i = 1; i <= 4; i++)
{
var banana = new Banana
{
X = getXCoords(hit),
LastInCombo = i % 4 == 0,
StartTime = playfieldTime + 800 + (200 * i)
};
banana.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
addToPlayfield(new DrawableBanana(banana));
}
}
private float getXCoords(bool hit)
{
const float x_offset = 0.2f;
float xCoords = drawableRuleset.Playfield.Width / 2;
if (drawableRuleset.Playfield is CatchPlayfield catchPlayfield)
catchPlayfield.CatcherArea.MovableCatcher.X = xCoords - x_offset;
if (hit)
xCoords -= x_offset;
else
xCoords += x_offset;
return xCoords;
}
private void addToPlayfield(DrawableCatchHitObject drawable)
{
foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObjects>())
mod.ApplyToDrawableHitObjects(new[] { drawable });
drawableRuleset.Playfield.Add(drawable);
}
}
}

View File

@ -0,0 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets.Catch.Mods;
namespace osu.Game.Rulesets.Catch.Tests
{
public class TestSceneDrawableHitObjectsHidden : TestSceneDrawableHitObjects
{
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(CatchModHidden) }).ToList();
[SetUp]
public void SetUp() => Schedule(() =>
{
SelectedMods.Value = new[] { new CatchModHidden() };
});
}
}

View File

@ -15,7 +15,7 @@ using osuTK;
namespace osu.Game.Rulesets.Catch.Tests namespace osu.Game.Rulesets.Catch.Tests
{ {
[TestFixture] [TestFixture]
public class TestCaseFruitObjects : OsuTestCase public class TestSceneFruitObjects : OsuTestScene
{ {
public override IReadOnlyList<Type> RequiredTypes => new[] public override IReadOnlyList<Type> RequiredTypes => new[]
{ {
@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.Tests
typeof(Pulp), typeof(Pulp),
}; };
public TestCaseFruitObjects() public TestSceneFruitObjects()
{ {
Add(new GridContainer Add(new GridContainer
{ {

View File

@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
@ -10,26 +9,28 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Catch.Tests namespace osu.Game.Rulesets.Catch.Tests
{ {
[TestFixture] [TestFixture]
public class TestCaseHyperDash : PlayerTestCase public class TestSceneHyperDash : PlayerTestScene
{ {
public TestCaseHyperDash() public TestSceneHyperDash()
: base(new CatchRuleset()) : base(new CatchRuleset())
{ {
} }
[BackgroundDependencyLoader] protected override bool Autoplay => true;
private void load()
[Test]
public void TestHyperDash()
{ {
AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash); AddAssert("First note is hyperdash", () => Beatmap.Value.Beatmap.HitObjects[0] is Fruit f && f.HyperDash);
} }
protected override IBeatmap CreateBeatmap(Ruleset ruleset) protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
{ {
var beatmap = new Beatmap var beatmap = new Beatmap
{ {
BeatmapInfo = BeatmapInfo =
{ {
Ruleset = ruleset.RulesetInfo, Ruleset = ruleset,
BaseDifficulty = new BeatmapDifficulty { CircleSize = 3.6f } BaseDifficulty = new BeatmapDifficulty { CircleSize = 3.6f }
} }
}; };
@ -39,8 +40,10 @@ namespace osu.Game.Rulesets.Catch.Tests
beatmap.HitObjects.Add(new Fruit { StartTime = 1008, X = 56 / 512f, }); beatmap.HitObjects.Add(new Fruit { StartTime = 1008, X = 56 / 512f, });
for (int i = 0; i < 512; i++) for (int i = 0; i < 512; i++)
{
if (i % 5 < 3) if (i % 5 < 3)
beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = 2000 + i * 100, NewCombo = i % 8 == 0 }); beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = 2000 + i * 100, NewCombo = i % 8 == 0 });
}
return beatmap; return beatmap;
} }

View File

@ -2,14 +2,14 @@
<Import Project="..\osu.TestProject.props" /> <Import Project="..\osu.TestProject.props" />
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" /> <PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.0.1" /> <PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.5.0" />
<PackageReference Include="NUnit" Version="3.11.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="NUnit3TestAdapter" Version="3.13.0" /> <PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" /> <PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Project"> <PropertyGroup Label="Project">
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<TargetFramework>netcoreapp2.2</TargetFramework> <TargetFramework>netcoreapp3.1</TargetFramework>
</PropertyGroup> </PropertyGroup>
<ItemGroup Label="Project References"> <ItemGroup Label="Project References">
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" /> <ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />

View File

@ -23,19 +23,19 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{ {
Name = @"Fruit Count", Name = @"Fruit Count",
Content = fruits.ToString(), Content = fruits.ToString(),
Icon = FontAwesome.CircleOutline Icon = FontAwesome.Regular.Circle
}, },
new BeatmapStatistic new BeatmapStatistic
{ {
Name = @"Juice Stream Count", Name = @"Juice Stream Count",
Content = juiceStreams.ToString(), Content = juiceStreams.ToString(),
Icon = FontAwesome.Circle Icon = FontAwesome.Regular.Circle
}, },
new BeatmapStatistic new BeatmapStatistic
{ {
Name = @"Banana Shower Count", Name = @"Banana Shower Count",
Content = bananaShowers.ToString(), Content = bananaShowers.ToString(),
Icon = FontAwesome.Circle Icon = FontAwesome.Regular.Circle
} }
}; };
} }

View File

@ -4,33 +4,32 @@
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects;
using System.Collections.Generic; using System.Collections.Generic;
using System; using System.Linq;
using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Framework.Extensions.IEnumerableExtensions;
namespace osu.Game.Rulesets.Catch.Beatmaps namespace osu.Game.Rulesets.Catch.Beatmaps
{ {
public class CatchBeatmapConverter : BeatmapConverter<CatchHitObject> public class CatchBeatmapConverter : BeatmapConverter<CatchHitObject>
{ {
public CatchBeatmapConverter(IBeatmap beatmap) public CatchBeatmapConverter(IBeatmap beatmap, Ruleset ruleset)
: base(beatmap) : base(beatmap, ruleset)
{ {
} }
protected override IEnumerable<Type> ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) }; public override bool CanConvert() => Beatmap.HitObjects.All(h => h is IHasXPosition);
protected override IEnumerable<CatchHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap) protected override IEnumerable<CatchHitObject> ConvertHitObject(HitObject obj, IBeatmap beatmap)
{ {
var curveData = obj as IHasCurve;
var positionData = obj as IHasXPosition; var positionData = obj as IHasXPosition;
var comboData = obj as IHasCombo; var comboData = obj as IHasCombo;
var endTime = obj as IHasEndTime;
var legacyOffset = obj as IHasLegacyLastTickOffset;
if (curveData != null) switch (obj)
{ {
yield return new JuiceStream case IHasCurve curveData:
return new JuiceStream
{ {
StartTime = obj.StartTime, StartTime = obj.StartTime,
Samples = obj.Samples, Samples = obj.Samples,
@ -40,30 +39,28 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH, X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH,
NewCombo = comboData?.NewCombo ?? false, NewCombo = comboData?.NewCombo ?? false,
ComboOffset = comboData?.ComboOffset ?? 0, ComboOffset = comboData?.ComboOffset ?? 0,
LegacyLastTickOffset = legacyOffset?.LegacyLastTickOffset ?? 0 LegacyLastTickOffset = (obj as IHasLegacyLastTickOffset)?.LegacyLastTickOffset ?? 0
}; }.Yield();
}
else if (endTime != null) case IHasEndTime endTime:
{ return new BananaShower
yield return new BananaShower
{ {
StartTime = obj.StartTime, StartTime = obj.StartTime,
Samples = obj.Samples, Samples = obj.Samples,
Duration = endTime.Duration, Duration = endTime.Duration,
NewCombo = comboData?.NewCombo ?? false, NewCombo = comboData?.NewCombo ?? false,
ComboOffset = comboData?.ComboOffset ?? 0, ComboOffset = comboData?.ComboOffset ?? 0,
}; }.Yield();
}
else default:
{ return new Fruit
yield return new Fruit
{ {
StartTime = obj.StartTime, StartTime = obj.StartTime,
Samples = obj.Samples, Samples = obj.Samples,
NewCombo = comboData?.NewCombo ?? false, NewCombo = comboData?.NewCombo ?? false,
ComboOffset = comboData?.ComboOffset ?? 0, ComboOffset = comboData?.ComboOffset ?? 0,
X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH X = (positionData?.X ?? 0) / CatchPlayfield.BASE_WIDTH
}; }.Yield();
} }
} }

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