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@ -127,9 +127,8 @@ namespace osu.Game.Tests.Visual
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public new Bindable<IReadOnlyList<Mod>> SelectedMods => base.SelectedMods;
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// if we don't apply these changes, when running under nUnit the version that gets populated is that of nUnit.
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public override Version AssemblyVersion => new Version(0, 0);
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// if we don't do this, when running under nUnit the version that gets populated is that of nUnit.
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public override string Version => "test game";
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protected override Loader CreateLoader() => new TestLoader();
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