Merge remote-tracking branch 'upstream/master' into Aergwyn-allow-back-in-player

This commit is contained in:
Dean Herbert
2018-06-27 12:36:10 +09:00
245 changed files with 8430 additions and 4230 deletions

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@ -13,6 +13,7 @@ using osu.Game.Screens.Edit.Components.Timelines.Summary;
using osu.Framework.Allocation;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.Platform;
using osu.Framework.Timing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Edit.Screens;
@ -39,13 +40,16 @@ namespace osu.Game.Screens.Edit
private EditorClock clock;
private DependencyContainer dependencies;
private GameHost host;
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent)
=> dependencies = new DependencyContainer(base.CreateLocalDependencies(parent));
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load(OsuColour colours, GameHost host)
{
this.host = host;
// TODO: should probably be done at a RulesetContainer level to share logic with Player.
var sourceClock = (IAdjustableClock)Beatmap.Value.Track ?? new StopwatchClock();
clock = new EditorClock(Beatmap.Value, beatDivisor) { IsCoupled = false };
@ -155,7 +159,7 @@ namespace osu.Game.Screens.Edit
private void exportBeatmap()
{
Beatmap.Value.Save();
host.OpenFileExternally(Beatmap.Value.Save());
}
private void onModeChanged(EditorScreenMode mode)
@ -181,9 +185,9 @@ namespace osu.Game.Screens.Edit
protected override bool OnScroll(InputState state)
{
if (state.Mouse.ScrollDelta.X + state.Mouse.ScrollDelta.Y > 0)
clock.SeekBackward(true);
clock.SeekBackward(!clock.IsRunning);
else
clock.SeekForward(true);
clock.SeekForward(!clock.IsRunning);
return true;
}

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@ -64,7 +64,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Right = 5 },
Child = new ScrollableTimeline { RelativeSizeAxes = Axes.Both }
Child = new TimelineArea { RelativeSizeAxes = Axes.Both }
},
new BeatDivisorControl(beatDivisor) { RelativeSizeAxes = Axes.Both }
},

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@ -1,31 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Audio;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
{
public class BeatmapWaveformGraph : CompositeDrawable
{
public WorkingBeatmap Beatmap { set => graph.Waveform = value.Waveform; }
private readonly WaveformGraph graph;
public BeatmapWaveformGraph()
{
InternalChild = graph = new WaveformGraph { RelativeSizeAxes = Axes.Both };
}
/// <summary>
/// Gets or sets the <see cref="WaveformGraph.Resolution"/>.
/// </summary>
public float Resolution
{
get { return graph.Resolution; }
set { graph.Resolution = value; }
}
}
}

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@ -0,0 +1,52 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using OpenTK;
namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
{
public class CentreMarker : CompositeDrawable
{
private const float triangle_width = 20;
private const float triangle_height = 10;
private const float bar_width = 2;
public CentreMarker()
{
RelativeSizeAxes = Axes.Y;
Size = new Vector2(20, 1);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
InternalChildren = new Drawable[]
{
new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Width = bar_width,
},
new Triangle
{
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
Size = new Vector2(triangle_width, triangle_height),
Scale = new Vector2(1, -1)
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Red;
}
}
}

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@ -1,126 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
{
public class ScrollableTimeline : CompositeDrawable
{
private readonly ScrollingTimelineContainer timelineContainer;
public ScrollableTimeline()
{
Masking = true;
CornerRadius = 5;
OsuCheckbox hitObjectsCheckbox;
OsuCheckbox hitSoundsCheckbox;
OsuCheckbox waveformCheckbox;
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("111")
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
new Container
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("222")
},
new FillFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Y,
Width = 160,
Padding = new MarginPadding { Horizontal = 15 },
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 4),
Children = new[]
{
hitObjectsCheckbox = new OsuCheckbox { LabelText = "Hitobjects" },
hitSoundsCheckbox = new OsuCheckbox { LabelText = "Hitsounds" },
waveformCheckbox = new OsuCheckbox { LabelText = "Waveform" }
}
}
}
},
new Container
{
AutoSizeAxes = Axes.X,
RelativeSizeAxes = Axes.Y,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("333")
},
new Container<TimelineButton>
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Masking = true,
Children = new[]
{
new TimelineButton
{
RelativeSizeAxes = Axes.Y,
Height = 0.5f,
Icon = FontAwesome.fa_search_plus,
Action = () => timelineContainer.Zoom++
},
new TimelineButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Y,
Height = 0.5f,
Icon = FontAwesome.fa_search_minus,
Action = () => timelineContainer.Zoom--
},
}
}
}
},
timelineContainer = new ScrollingTimelineContainer { RelativeSizeAxes = Axes.Y }
}
}
};
hitObjectsCheckbox.Current.Value = true;
hitSoundsCheckbox.Current.Value = true;
waveformCheckbox.Current.Value = true;
timelineContainer.WaveformVisible.BindTo(waveformCheckbox.Current);
}
protected override void Update()
{
base.Update();
timelineContainer.Size = new Vector2(DrawSize.X - timelineContainer.DrawPosition.X, 1);
}
}
}

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@ -1,151 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using OpenTK;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
{
public class ScrollingTimelineContainer : ScrollContainer
{
public readonly Bindable<bool> HitObjectsVisible = new Bindable<bool>();
public readonly Bindable<bool> HitSoundsVisible = new Bindable<bool>();
public readonly Bindable<bool> WaveformVisible = new Bindable<bool>();
private readonly IBindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
private readonly BeatmapWaveformGraph waveform;
public ScrollingTimelineContainer()
: base(Direction.Horizontal)
{
Masking = true;
Add(waveform = new BeatmapWaveformGraph
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("222"),
Depth = float.MaxValue
});
Content.AutoSizeAxes = Axes.None;
Content.RelativeSizeAxes = Axes.Both;
WaveformVisible.ValueChanged += waveformVisibilityChanged;
Zoom = 10;
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap)
{
this.beatmap.BindTo(beatmap);
this.beatmap.BindValueChanged(beatmapChanged, true);
}
private void beatmapChanged(WorkingBeatmap beatmap) => waveform.Beatmap = beatmap;
private float minZoom = 1;
/// <summary>
/// The minimum zoom level allowed.
/// </summary>
public float MinZoom
{
get { return minZoom; }
set
{
if (value <= 0)
throw new ArgumentOutOfRangeException(nameof(value));
if (minZoom == value)
return;
minZoom = value;
// Update the zoom level
Zoom = Zoom;
}
}
private float maxZoom = 30;
/// <summary>
/// The maximum zoom level allowed.
/// </summary>
public float MaxZoom
{
get { return maxZoom; }
set
{
if (value <= 0)
throw new ArgumentOutOfRangeException(nameof(value));
if (maxZoom == value)
return;
maxZoom = value;
// Update the zoom level
Zoom = Zoom;
}
}
private float zoom = 1;
/// <summary>
/// The current zoom level.
/// </summary>
public float Zoom
{
get { return zoom; }
set
{
value = MathHelper.Clamp(value, MinZoom, MaxZoom);
if (zoom == value)
return;
zoom = value;
// Make the zoom target default to the center of the graph if it hasn't been set
if (relativeContentZoomTarget == null)
relativeContentZoomTarget = ToSpaceOfOtherDrawable(DrawSize / 2, Content).X / Content.DrawSize.X;
if (localZoomTarget == null)
localZoomTarget = DrawSize.X / 2;
Content.ResizeWidthTo(Zoom);
// Update the scroll position to focus on the zoom target
float scrollPos = Content.DrawSize.X * relativeContentZoomTarget.Value - localZoomTarget.Value;
ScrollTo(scrollPos, false);
relativeContentZoomTarget = null;
localZoomTarget = null;
}
}
/// <summary>
/// Zoom target as a relative position in the <see cref="ScrollingTimelineContainer.Content"/> space.
/// </summary>
private float? relativeContentZoomTarget;
/// <summary>
/// Zoom target as a position in our local space.
/// </summary>
private float? localZoomTarget;
protected override bool OnScroll(InputState state)
{
if (!state.Keyboard.ControlPressed)
return base.OnScroll(state);
relativeContentZoomTarget = Content.ToLocalSpace(state.Mouse.NativeState.Position).X / Content.DrawSize.X;
localZoomTarget = ToLocalSpace(state.Mouse.NativeState.Position).X;
Zoom += state.Mouse.ScrollDelta.Y;
return true;
}
private void waveformVisibilityChanged(bool visible) => waveform.FadeTo(visible ? 1 : 0, 200, Easing.OutQuint);
}
}

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@ -0,0 +1,169 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Audio;
using osu.Framework.Input;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
{
public class Timeline : ZoomableScrollContainer
{
public readonly Bindable<bool> WaveformVisible = new Bindable<bool>();
public readonly IBindable<WorkingBeatmap> Beatmap = new Bindable<WorkingBeatmap>();
private IAdjustableClock adjustableClock;
public Timeline()
{
ZoomDuration = 200;
ZoomEasing = Easing.OutQuint;
Zoom = 10;
ScrollbarVisible = false;
}
private WaveformGraph waveform;
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap, IAdjustableClock adjustableClock, OsuColour colours)
{
this.adjustableClock = adjustableClock;
Child = waveform = new WaveformGraph
{
RelativeSizeAxes = Axes.Both,
Colour = colours.Blue.Opacity(0.2f),
LowColour = colours.BlueLighter,
MidColour = colours.BlueDark,
HighColour = colours.BlueDarker,
Depth = float.MaxValue
};
// We don't want the centre marker to scroll
AddInternal(new CentreMarker());
WaveformVisible.ValueChanged += visible => waveform.FadeTo(visible ? 1 : 0, 200, Easing.OutQuint);
Beatmap.BindTo(beatmap);
}
protected override void LoadComplete()
{
base.LoadComplete();
Beatmap.BindValueChanged(b => waveform.Waveform = b.Waveform);
waveform.Waveform = Beatmap.Value.Waveform;
}
/// <summary>
/// The timeline's scroll position in the last frame.
/// </summary>
private float lastScrollPosition;
/// <summary>
/// The track time in the last frame.
/// </summary>
private double lastTrackTime;
/// <summary>
/// Whether the user is currently dragging the timeline.
/// </summary>
private bool handlingDragInput;
/// <summary>
/// Whether the track was playing before a user drag event.
/// </summary>
private bool trackWasPlaying;
protected override void Update()
{
base.Update();
// The extrema of track time should be positioned at the centre of the container when scrolled to the start or end
Content.Margin = new MarginPadding { Horizontal = DrawWidth / 2 };
// This needs to happen after transforms are updated, but before the scroll position is updated in base.UpdateAfterChildren
if (adjustableClock.IsRunning)
scrollToTrackTime();
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
if (handlingDragInput)
seekTrackToCurrent();
else if (!adjustableClock.IsRunning)
{
// The track isn't running. There are two cases we have to be wary of:
// 1) The user flick-drags on this timeline: We want the track to follow us
// 2) The user changes the track time through some other means (scrolling in the editor or overview timeline): We want to follow the track time
// The simplest way to cover both cases is by checking whether the scroll position has changed and the audio hasn't been changed externally
if (Current != lastScrollPosition && adjustableClock.CurrentTime == lastTrackTime)
seekTrackToCurrent();
else
scrollToTrackTime();
}
lastScrollPosition = Current;
lastTrackTime = adjustableClock.CurrentTime;
}
private void seekTrackToCurrent()
{
var track = Beatmap.Value.Track;
if (track is TrackVirtual || !track.IsLoaded)
return;
if (!(Beatmap.Value.Track is TrackVirtual))
adjustableClock.Seek(Current / Content.DrawWidth * Beatmap.Value.Track.Length);
}
private void scrollToTrackTime()
{
var track = Beatmap.Value.Track;
if (track is TrackVirtual || !track.IsLoaded)
return;
ScrollTo((float)(adjustableClock.CurrentTime / Beatmap.Value.Track.Length) * Content.DrawWidth, false);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
if (base.OnMouseDown(state, args))
{
beginUserDrag();
return true;
}
return false;
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
endUserDrag();
return base.OnMouseUp(state, args);
}
private void beginUserDrag()
{
handlingDragInput = true;
trackWasPlaying = adjustableClock.IsRunning;
adjustableClock.Stop();
}
private void endUserDrag()
{
handlingDragInput = false;
if (trackWasPlaying)
adjustableClock.Start();
}
}
}

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@ -0,0 +1,128 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
{
public class TimelineArea : CompositeDrawable
{
private readonly Timeline timeline;
public TimelineArea()
{
Masking = true;
CornerRadius = 5;
OsuCheckbox hitObjectsCheckbox;
OsuCheckbox hitSoundsCheckbox;
OsuCheckbox waveformCheckbox;
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("111")
},
new GridContainer
{
RelativeSizeAxes = Axes.Both,
Content = new[]
{
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("222")
},
new FillFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Y,
Width = 160,
Padding = new MarginPadding { Horizontal = 15 },
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 4),
Children = new[]
{
hitObjectsCheckbox = new OsuCheckbox { LabelText = "Hitobjects" },
hitSoundsCheckbox = new OsuCheckbox { LabelText = "Hitsounds" },
waveformCheckbox = new OsuCheckbox { LabelText = "Waveform" }
}
}
}
},
new Container
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex("333")
},
new Container<TimelineButton>
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Masking = true,
Children = new[]
{
new TimelineButton
{
RelativeSizeAxes = Axes.Y,
Height = 0.5f,
Icon = FontAwesome.fa_search_plus,
Action = () => timeline.Zoom++
},
new TimelineButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Y,
Height = 0.5f,
Icon = FontAwesome.fa_search_minus,
Action = () => timeline.Zoom--
},
}
}
}
},
timeline = new Timeline { RelativeSizeAxes = Axes.Both }
},
},
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.Distributed),
}
}
};
hitObjectsCheckbox.Current.Value = true;
hitSoundsCheckbox.Current.Value = true;
waveformCheckbox.Current.Value = true;
timeline.WaveformVisible.BindTo(waveformCheckbox.Current);
}
}
}

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@ -0,0 +1,175 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using osu.Framework.MathUtils;
using OpenTK;
namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
{
public class ZoomableScrollContainer : ScrollContainer
{
/// <summary>
/// The time to zoom into/out of a point.
/// All user scroll input will be overwritten during the zoom transform.
/// </summary>
public double ZoomDuration;
/// <summary>
/// The easing with which to transform the zoom.
/// </summary>
public Easing ZoomEasing;
private readonly Container zoomedContent;
protected override Container<Drawable> Content => zoomedContent;
private float currentZoom = 1;
public ZoomableScrollContainer()
: base(Direction.Horizontal)
{
base.Content.Add(zoomedContent = new Container { RelativeSizeAxes = Axes.Y });
}
private int minZoom = 1;
/// <summary>
/// The minimum zoom level allowed.
/// </summary>
public int MinZoom
{
get => minZoom;
set
{
if (value < 1)
throw new ArgumentException($"{nameof(MinZoom)} must be >= 1.", nameof(value));
minZoom = value;
if (Zoom < value)
Zoom = value;
}
}
private int maxZoom = 60;
/// <summary>
/// The maximum zoom level allowed.
/// </summary>
public int MaxZoom
{
get => maxZoom;
set
{
if (value < 1)
throw new ArgumentException($"{nameof(MaxZoom)} must be >= 1.", nameof(value));
maxZoom = value;
if (Zoom > value)
Zoom = value;
}
}
/// <summary>
/// Gets or sets the content zoom level of this <see cref="ZoomableScrollContainer"/>.
/// </summary>
public float Zoom
{
get => zoomTarget;
set
{
value = MathHelper.Clamp(value, MinZoom, MaxZoom);
if (IsLoaded)
setZoomTarget(value, ToSpaceOfOtherDrawable(new Vector2(DrawWidth / 2, 0), zoomedContent).X);
else
currentZoom = zoomTarget = value;
}
}
protected override void Update()
{
base.Update();
zoomedContent.Width = DrawWidth * currentZoom;
}
protected override bool OnScroll(InputState state)
{
if (state.Mouse.HasPreciseScroll)
// for now, we don't support zoom when using a precision scroll device. this needs gesture support.
return base.OnScroll(state);
setZoomTarget(zoomTarget + state.Mouse.ScrollDelta.Y, zoomedContent.ToLocalSpace(state.Mouse.NativeState.Position).X);
return true;
}
private float zoomTarget = 1;
private void setZoomTarget(float newZoom, float focusPoint)
{
zoomTarget = MathHelper.Clamp(newZoom, MinZoom, MaxZoom);
transformZoomTo(zoomTarget, focusPoint, ZoomDuration, ZoomEasing);
}
private void transformZoomTo(float newZoom, float focusPoint, double duration = 0, Easing easing = Easing.None)
=> this.TransformTo(this.PopulateTransform(new TransformZoom(focusPoint, zoomedContent.DrawWidth, Current), newZoom, duration, easing));
private class TransformZoom : Transform<float, ZoomableScrollContainer>
{
/// <summary>
/// The focus point in absolute coordinates local to the content.
/// </summary>
private readonly float focusPoint;
/// <summary>
/// The size of the content.
/// </summary>
private readonly float contentSize;
/// <summary>
/// The scroll offset at the start of the transform.
/// </summary>
private readonly float scrollOffset;
/// <summary>
/// Transforms <see cref="TimeTimelinem"/> to a new value.
/// </summary>
/// <param name="focusPoint">The focus point in absolute coordinates local to the content.</param>
/// <param name="contentSize">The size of the content.</param>
/// <param name="scrollOffset">The scroll offset at the start of the transform.</param>
public TransformZoom(float focusPoint, float contentSize, float scrollOffset)
{
this.focusPoint = focusPoint;
this.contentSize = contentSize;
this.scrollOffset = scrollOffset;
}
public override string TargetMember => nameof(currentZoom);
private float valueAt(double time)
{
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
}
protected override void Apply(ZoomableScrollContainer d, double time)
{
float newZoom = valueAt(time);
float focusOffset = focusPoint - scrollOffset;
float expectedWidth = d.DrawWidth * newZoom;
float targetOffset = expectedWidth * (focusPoint / contentSize) - focusOffset;
d.currentZoom = newZoom;
d.ScrollTo(targetOffset, false);
}
protected override void ReadIntoStartValue(ZoomableScrollContainer d) => StartValue = d.currentZoom;
}
}
}

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@ -164,7 +164,7 @@ namespace osu.Game.Screens.Multi.Screens.Lounge
// open the room if its selected and is clicked again
if (room.State == SelectionState.Selected)
Push(new Match());
Push(new Match.Match(room.Room));
}
private class RoomsFilterContainer : FillFlowContainer<DrawableRoom>, IHasFilterableChildren

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@ -1,37 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Play;
using osu.Game.Screens.Select;
using OpenTK.Graphics;
namespace osu.Game.Screens.Multi.Screens
{
public class Match : ScreenWhiteBox
{
protected override IEnumerable<Type> PossibleChildren => new[] {
typeof(MatchSongSelect),
typeof(Player),
};
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4");
protected override void OnEntering(Screen last)
{
base.OnEntering(last);
Background.FadeColour(Color4.DarkGray, 500);
}
protected override bool OnExiting(Screen next)
{
Background.FadeColour(Color4.White, 500);
return base.OnExiting(next);
}
}
}

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@ -0,0 +1,184 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.SearchableList;
using OpenTK.Graphics;
namespace osu.Game.Screens.Multi.Screens.Match
{
public class Header : Container
{
public const float HEIGHT = 200;
private readonly Box tabStrip;
private readonly UpdateableBeatmapSetCover cover;
public readonly PageTabControl<MatchHeaderPage> Tabs;
public BeatmapSetInfo BeatmapSet
{
set => cover.BeatmapSet = value;
}
public Action OnRequestSelectBeatmap;
public Header()
{
RelativeSizeAxes = Axes.X;
Height = HEIGHT;
BeatmapSelectButton beatmapButton;
Children = new Drawable[]
{
cover = new UpdateableBeatmapSetCover
{
RelativeSizeAxes = Axes.Both,
Masking = true,
},
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0), Color4.Black.Opacity(0.5f)),
},
tabStrip = new Box
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
Height = 1,
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING },
Children = new Drawable[]
{
new Container
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.Y,
Width = 200,
Padding = new MarginPadding { Vertical = 5 },
Child = beatmapButton = new BeatmapSelectButton
{
RelativeSizeAxes = Axes.Both,
},
},
Tabs = new PageTabControl<MatchHeaderPage>
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
RelativeSizeAxes = Axes.X,
},
},
},
};
beatmapButton.Action = () => OnRequestSelectBeatmap?.Invoke();
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
tabStrip.Colour = colours.Yellow;
}
private class BeatmapSelectButton : OsuClickableContainer
{
private const float corner_radius = 5;
private const float bg_opacity = 0.5f;
private const float transition_duration = 100;
private readonly Box bg;
private readonly Container border;
public BeatmapSelectButton()
{
Masking = true;
CornerRadius = corner_radius;
Children = new Drawable[]
{
bg = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
Alpha = bg_opacity,
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = @"Exo2.0-Bold",
Text = "Select Beatmap",
},
border = new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = corner_radius,
BorderThickness = 4,
Alpha = 0,
Child = new Box // needs a child to show the border
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
},
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
border.BorderColour = colours.Yellow;
}
protected override bool OnHover(InputState state)
{
border.FadeIn(transition_duration);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
base.OnHoverLost(state);
border.FadeOut(transition_duration);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
bg.FadeTo(0.75f, 1000, Easing.Out);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
bg.FadeTo(bg_opacity, transition_duration);
return base.OnMouseUp(state, args);
}
}
}
public enum MatchHeaderPage
{
Settings,
Room,
}
}

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@ -0,0 +1,210 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.Multiplayer;
using osu.Game.Overlays.SearchableList;
using osu.Game.Screens.Multi.Components;
using OpenTK;
namespace osu.Game.Screens.Multi.Screens.Match
{
public class Info : Container
{
public const float HEIGHT = 128;
private readonly OsuSpriteText name, availabilityStatus;
private readonly BeatmapTypeInfo beatmapTypeInfo;
private readonly ReadyButton readyButton;
private OsuColour colours;
public Bindable<bool> Ready => readyButton.Ready;
public string Name
{
set { name.Text = value; }
}
private RoomAvailability availability;
public RoomAvailability Availability
{
set
{
if (value == availability) return;
availability = value;
if (IsLoaded)
updateAvailabilityStatus();
}
}
private RoomStatus status;
public RoomStatus Status
{
set
{
if (value == status) return;
status = value;
if (IsLoaded)
updateAvailabilityStatus();
}
}
public BeatmapInfo Beatmap
{
set { beatmapTypeInfo.Beatmap = value; }
}
public GameType Type
{
set { beatmapTypeInfo.Type = value; }
}
public Info()
{
RelativeSizeAxes = Axes.X;
Height = HEIGHT;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"28242d"),
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING },
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Padding = new MarginPadding { Vertical = 20 },
Children = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
name = new OsuSpriteText
{
TextSize = 30,
},
availabilityStatus = new OsuSpriteText
{
TextSize = 14,
},
},
},
beatmapTypeInfo = new BeatmapTypeInfo
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
},
},
},
readyButton = new ReadyButton
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.Y,
Size = new Vector2(200, 1),
Padding = new MarginPadding { Vertical = 10 },
},
},
},
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
this.colours = colours;
}
protected override void LoadComplete()
{
base.LoadComplete();
updateAvailabilityStatus();
}
private void updateAvailabilityStatus()
{
if (status != null)
{
availabilityStatus.FadeColour(status.GetAppropriateColour(colours), 100);
availabilityStatus.Text = $"{availability.GetDescription()}, {status.Message}";
}
}
private class ReadyButton : TriangleButton
{
public readonly Bindable<bool> Ready = new Bindable<bool>();
protected override SpriteText CreateText() => new OsuSpriteText
{
Depth = -1,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Font = @"Exo2.0-Light",
TextSize = 30,
};
[BackgroundDependencyLoader]
private void load()
{
BackgroundColour = OsuColour.FromHex(@"1187aa");
Triangles.ColourLight = OsuColour.FromHex(@"277b9c");
Triangles.ColourDark = OsuColour.FromHex(@"1f6682");
Triangles.TriangleScale = 1.5f;
Container active;
Add(active = new Container
{
RelativeSizeAxes = Axes.Both,
Alpha = 0f,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.15f,
Blending = BlendingMode.Additive,
},
});
Action = () => Ready.Value = !Ready.Value;
Ready.BindValueChanged(value =>
{
if (value)
{
Text = "Not Ready";
active.FadeIn(200);
}
else
{
Text = "Ready";
active.FadeOut(200);
}
}, true);
}
}
}
}

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@ -0,0 +1,81 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Online.Multiplayer;
using osu.Game.Screens.Select;
using osu.Game.Users;
namespace osu.Game.Screens.Multi.Screens.Match
{
public class Match : MultiplayerScreen
{
private readonly Room room;
private readonly Participants participants;
private readonly Bindable<string> nameBind = new Bindable<string>();
private readonly Bindable<RoomStatus> statusBind = new Bindable<RoomStatus>();
private readonly Bindable<RoomAvailability> availabilityBind = new Bindable<RoomAvailability>();
private readonly Bindable<GameType> typeBind = new Bindable<GameType>();
private readonly Bindable<BeatmapInfo> beatmapBind = new Bindable<BeatmapInfo>();
private readonly Bindable<int?> maxParticipantsBind = new Bindable<int?>();
private readonly Bindable<IEnumerable<User>> participantsBind = new Bindable<IEnumerable<User>>();
protected override Container<Drawable> TransitionContent => participants;
public override string Type => "room";
public override string Title => room.Name.Value;
public Match(Room room)
{
this.room = room;
Header header;
Info info;
Children = new Drawable[]
{
header = new Header(),
info = new Info
{
Margin = new MarginPadding { Top = Header.HEIGHT },
},
participants = new Participants
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = Header.HEIGHT + Info.HEIGHT },
},
};
header.OnRequestSelectBeatmap = () => Push(new MatchSongSelect());
beatmapBind.BindTo(room.Beatmap);
beatmapBind.BindValueChanged(b =>
{
header.BeatmapSet = b?.BeatmapSet;
info.Beatmap = b;
}, true);
nameBind.BindTo(room.Name);
nameBind.BindValueChanged(n => info.Name = n, true);
statusBind.BindTo(room.Status);
statusBind.BindValueChanged(s => info.Status = s, true);
availabilityBind.BindTo(room.Availability);
availabilityBind.BindValueChanged(a => info.Availability = a, true);
typeBind.BindTo(room.Type);
typeBind.BindValueChanged(t => info.Type = t, true);
maxParticipantsBind.BindTo(room.MaxParticipants);
maxParticipantsBind.BindValueChanged(m => { participants.Max = m; }, true);
participantsBind.BindTo(room.Participants);
participantsBind.BindValueChanged(p => participants.Users = p, true);
}
}
}

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@ -0,0 +1,74 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.SearchableList;
using osu.Game.Screens.Multi.Components;
using osu.Game.Users;
using OpenTK;
namespace osu.Game.Screens.Multi.Screens.Match
{
public class Participants : Container
{
private readonly ParticipantCount count;
private readonly FillFlowContainer<UserPanel> usersFlow;
public IEnumerable<User> Users
{
set {
usersFlow.Children = value.Select(u => new UserPanel(u)
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Width = 300,
OnLoadComplete = d => d.FadeInFromZero(60),
}).ToList();
count.Count = value.Count();
}
}
public int? Max
{
set => count.Max = value;
}
public Participants()
{
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING },
Children = new Drawable[]
{
new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = 10 },
Children = new Drawable[]
{
count = new ParticipantCount
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
usersFlow = new FillFlowContainer<UserPanel>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(5),
Padding = new MarginPadding { Top = 40 },
LayoutDuration = 200,
LayoutEasing = Easing.OutQuint,
},
},
},
},
};
}
}
}

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@ -1,20 +0,0 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
namespace osu.Game.Screens.Multi.Screens
{
public class MatchCreate : ScreenWhiteBox
{
protected override IEnumerable<Type> PossibleChildren => new[] {
typeof(Match)
};
public MatchCreate()
{
ValidForResume = false;
}
}
}

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@ -10,9 +10,6 @@ namespace osu.Game.Screens.Multi.Screens
{
public abstract class MultiplayerScreen : OsuScreen
{
private const Easing in_easing = Easing.OutQuint;
private const Easing out_easing = Easing.InSine;
protected virtual Container<Drawable> TransitionContent => Content;
/// <summary>
@ -24,16 +21,15 @@ namespace osu.Game.Screens.Multi.Screens
{
base.OnEntering(last);
TransitionContent.MoveToX(200);
TransitionContent.FadeInFromZero(WaveContainer.APPEAR_DURATION, in_easing);
TransitionContent.MoveToX(0, WaveContainer.APPEAR_DURATION, in_easing);
Content.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
TransitionContent.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
TransitionContent.MoveToX(200).MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
}
protected override bool OnExiting(Screen next)
{
Content.FadeOut(WaveContainer.DISAPPEAR_DURATION, out_easing);
TransitionContent.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, out_easing);
Content.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
TransitionContent.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
return base.OnExiting(next);
}
@ -42,16 +38,16 @@ namespace osu.Game.Screens.Multi.Screens
{
base.OnResuming(last);
Content.FadeIn(WaveContainer.APPEAR_DURATION, in_easing);
TransitionContent.MoveToX(0, WaveContainer.APPEAR_DURATION, in_easing);
Content.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
TransitionContent.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
}
protected override void OnSuspending(Screen next)
{
base.OnSuspending(next);
Content.FadeOut(WaveContainer.DISAPPEAR_DURATION, out_easing);
TransitionContent.MoveToX(-200, WaveContainer.DISAPPEAR_DURATION, out_easing);
Content.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
TransitionContent.MoveToX(-200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
}
}
}

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@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -182,14 +183,14 @@ namespace osu.Game.Screens.Play.HUD
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
if (!pendingAnimation && state.Mouse.Buttons.Count == 1)
if (!pendingAnimation && state.Mouse.Buttons.Count() == 1)
BeginConfirm();
return true;
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
if (state.Mouse.Buttons.Count == 0)
if (!state.Mouse.Buttons.Any())
AbortConfirm();
return true;
}

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@ -18,7 +18,8 @@ namespace osu.Game.Screens.Play
{
private const int duration = 100;
private Bindable<bool> showKeyCounter;
public readonly Bindable<bool> Visible = new Bindable<bool>(true);
private readonly Bindable<bool> configVisibility = new Bindable<bool>();
public KeyCounterCollection()
{
@ -46,9 +47,10 @@ namespace osu.Game.Screens.Play
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
showKeyCounter = config.GetBindable<bool>(OsuSetting.KeyOverlay);
showKeyCounter.ValueChanged += keyCounterVisibility => this.FadeTo(keyCounterVisibility ? 1 : 0, duration);
showKeyCounter.TriggerChange();
config.BindWith(OsuSetting.KeyOverlay, configVisibility);
Visible.BindValueChanged(_ => updateVisibility());
configVisibility.BindValueChanged(_ => updateVisibility(), true);
}
//further: change default values here and in KeyCounter if needed, instead of passing them in every constructor
@ -111,6 +113,8 @@ namespace osu.Game.Screens.Play
}
}
private void updateVisibility() => this.FadeTo(Visible.Value || configVisibility.Value ? 1 : 0, duration);
public override bool HandleKeyboardInput => receptor == null;
public override bool HandleMouseInput => receptor == null;

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@ -156,6 +156,7 @@ namespace osu.Game.Screens.Play
userAudioOffset.TriggerChange();
ScoreProcessor = RulesetContainer.CreateScoreProcessor();
config.BindWith(OsuSetting.ScoreDisplayMode, ScoreProcessor.Mode);
Children = new Drawable[]
{
@ -226,6 +227,7 @@ namespace osu.Game.Screens.Play
};
hudOverlay.HoldToQuit.Action = Exit;
hudOverlay.KeyCounter.Visible.BindTo(RulesetContainer.HasReplayLoaded);
if (ShowStoryboard)
initializeStoryboard(false);

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@ -7,12 +7,7 @@ namespace osu.Game.Screens.Select
{
protected override bool OnStart()
{
Schedule(() =>
{
// needs to be scheduled else we enter an infinite feedback loop.
if (IsCurrentScreen) Exit();
});
if (IsCurrentScreen) Exit();
return true;
}
}