Change PlaylistOverlay to use ILive

This commit is contained in:
Dean Herbert
2022-01-26 12:19:05 +09:00
parent 64914c45a4
commit dda513dd08
6 changed files with 76 additions and 64 deletions

View File

@ -7,16 +7,17 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Graphics.Containers;
using osuTK;
namespace osu.Game.Overlays.Music
{
public class Playlist : OsuRearrangeableListContainer<BeatmapSetInfo>
public class Playlist : OsuRearrangeableListContainer<ILive<BeatmapSetInfo>>
{
public Action<BeatmapSetInfo> RequestSelection;
public Action<ILive<BeatmapSetInfo>> RequestSelection;
public readonly Bindable<BeatmapSetInfo> SelectedSet = new Bindable<BeatmapSetInfo>();
public readonly Bindable<ILive<BeatmapSetInfo>> SelectedSet = new Bindable<ILive<BeatmapSetInfo>>();
public new MarginPadding Padding
{
@ -26,23 +27,23 @@ namespace osu.Game.Overlays.Music
public void Filter(FilterCriteria criteria)
{
var items = (SearchContainer<RearrangeableListItem<BeatmapSetInfo>>)ListContainer;
var items = (SearchContainer<RearrangeableListItem<ILive<BeatmapSetInfo>>>)ListContainer;
foreach (var item in items.OfType<PlaylistItem>())
item.InSelectedCollection = criteria.Collection?.Beatmaps.Any(b => item.Model.Equals(b.BeatmapSet)) ?? true;
item.InSelectedCollection = criteria.Collection?.Beatmaps.Any(b => item.Model.ID == b.BeatmapSet?.ID) ?? true;
items.SearchTerm = criteria.SearchText;
}
public BeatmapSetInfo FirstVisibleSet => Items.FirstOrDefault(i => ((PlaylistItem)ItemMap[i]).MatchingFilter);
public ILive<BeatmapSetInfo> FirstVisibleSet => Items.FirstOrDefault(i => ((PlaylistItem)ItemMap[i]).MatchingFilter);
protected override OsuRearrangeableListItem<BeatmapSetInfo> CreateOsuDrawable(BeatmapSetInfo item) => new PlaylistItem(item)
protected override OsuRearrangeableListItem<ILive<BeatmapSetInfo>> CreateOsuDrawable(ILive<BeatmapSetInfo> item) => new PlaylistItem(item)
{
SelectedSet = { BindTarget = SelectedSet },
RequestSelection = set => RequestSelection?.Invoke(set)
};
protected override FillFlowContainer<RearrangeableListItem<BeatmapSetInfo>> CreateListFillFlowContainer() => new SearchContainer<RearrangeableListItem<BeatmapSetInfo>>
protected override FillFlowContainer<RearrangeableListItem<ILive<BeatmapSetInfo>>> CreateListFillFlowContainer() => new SearchContainer<RearrangeableListItem<ILive<BeatmapSetInfo>>>
{
Spacing = new Vector2(0, 3),
LayoutDuration = 200,