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Update osu-framework
This commit is contained in:
committed by
Dean Herbert
parent
45c0bc5428
commit
ddac0e8c8f
Submodule osu-framework updated: aa96aeec4a...6115acdeff
@ -37,7 +37,7 @@ namespace osu.Game
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public MainMenu MainMenu => intro?.ChildGameMode as MainMenu;
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private Intro intro;
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private string[] args;
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private IPCChannel<ImportBeatmap> BeatmapIPC;
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private IpcChannel<ImportBeatmap> BeatmapIPC;
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public Bindable<PlayMode> PlayMode;
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@ -55,7 +55,7 @@ namespace osu.Game
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public override void Load(BaseGame game)
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{
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BeatmapIPC = new IPCChannel<ImportBeatmap>(Host);
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BeatmapIPC = new IpcChannel<ImportBeatmap>(Host);
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if (!Host.IsPrimaryInstance)
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{
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