mirror of
https://github.com/osukey/osukey.git
synced 2025-06-17 01:08:00 +09:00
Match osu-web display accuracy
Decided to change this only locally instead of modifying FormatAccuracy which would affect everywhere else in the game as well.
This commit is contained in:
parent
76037e4ffd
commit
e1e1c1a11a
@ -120,7 +120,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Margin = new MarginPadding { Right = horizontal_inset },
|
Margin = new MarginPadding { Right = horizontal_inset },
|
||||||
Text = score.DisplayAccuracy,
|
Text = $@"{score.Accuracy:0.00%}",
|
||||||
Font = OsuFont.GetFont(size: text_size),
|
Font = OsuFont.GetFont(size: text_size),
|
||||||
Colour = score.Accuracy == 1 ? highAccuracyColour : Color4.White
|
Colour = score.Accuracy == 1 ? highAccuracyColour : Color4.White
|
||||||
},
|
},
|
||||||
|
Loading…
x
Reference in New Issue
Block a user