Lower filter cutoff frequency

This commit is contained in:
Jamie Taylor
2021-11-11 11:00:55 +09:00
parent b13d020a49
commit e33c1f9a41

View File

@ -356,7 +356,7 @@ namespace osu.Game.Screens.Play
content.FadeInFromZero(400);
content.ScaleTo(1, 650, Easing.OutQuint).Then().Schedule(prepareNewPlayer);
lowPassFilter.CutoffTo(1000, 650, Easing.OutQuint);
highPassFilter.CutoffTo(300);
highPassFilter.CutoffTo(150);
ApplyToBackground(b => b?.FadeColour(Color4.White, 800, Easing.OutQuint));
}