Privatise mutable list

This commit is contained in:
smoogipoo
2021-08-17 09:48:33 +09:00
parent 5214731dc1
commit f2340c6dac

View File

@ -30,7 +30,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Resolved] [Resolved]
private OsuGameBase game { get; set; } private OsuGameBase game { get; set; }
public readonly List<Room> ServerSideRooms = new List<Room>(); public IReadOnlyList<Room> ServerSideRooms => serverSideRooms;
private readonly List<Room> serverSideRooms = new List<Room>();
private int currentRoomId; private int currentRoomId;
private int currentPlaylistItemId; private int currentPlaylistItemId;
@ -133,7 +134,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
for (int i = 0; i < room.Playlist.Count; i++) for (int i = 0; i < room.Playlist.Count; i++)
room.Playlist[i].ID = currentPlaylistItemId++; room.Playlist[i].ID = currentPlaylistItemId++;
ServerSideRooms.Add(room); serverSideRooms.Add(room);
} }
private Room createResponseRoom(Room room, bool withParticipants) private Room createResponseRoom(Room room, bool withParticipants)