Add comment about swapped sprite names

This commit is contained in:
Bartłomiej Dach
2021-08-12 21:13:45 +02:00
parent 68f454b51a
commit f3045b3152

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@ -56,6 +56,7 @@ namespace osu.Game.Rulesets.Catch.Skinning.Legacy
{
var defaultLegacySkin = skins.DefaultLegacySkin;
// sprite names intentionally swapped to match stable member naming / ease of cross-referencing
explosion1.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-2");
explosion2.Texture = defaultLegacySkin.GetTexture("scoreboard-explosion-1");
}