Ignore possible null from JsonConvert.DeserializeObject()

Nothing better can be done if a `null` is indeed returned.
This commit is contained in:
Bartłomiej Dach
2021-05-14 23:49:41 +02:00
parent 5b2b701915
commit fa6b5515b7

View File

@ -8,6 +8,7 @@ using System.Text;
using Newtonsoft.Json;
using osu.Framework.Audio.Sample;
using osu.Framework.Bindables;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.OpenGL.Textures;
using osu.Framework.Graphics.Textures;
@ -57,7 +58,7 @@ namespace osu.Game.Skinning
string jsonContent = Encoding.UTF8.GetString(bytes);
DrawableComponentInfo[skinnableTarget] = JsonConvert.DeserializeObject<IEnumerable<SkinnableInfo>>(jsonContent).ToArray();
DrawableComponentInfo[skinnableTarget] = JsonConvert.DeserializeObject<IEnumerable<SkinnableInfo>>(jsonContent).AsNonNull().ToArray();
}
}