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Fix post-rebase issues.
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@ -96,7 +96,7 @@ namespace osu.Game.Modes.UI
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// Apply defaults
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foreach (var h in Beatmap.HitObjects)
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h.ApplyDefaults(Beatmap.TimingInfo, Beatmap.BeatmapInfo.BaseDifficulty);
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h.ApplyDefaults(Beatmap.TimingInfo, Beatmap.BeatmapInfo.Difficulty);
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// Post-process the beatmap
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processor.PostProcess(Beatmap);
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