mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 16:59:53 +09:00
Mode -> Ruleset.
This commit is contained in:
@ -9,12 +9,12 @@ using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes.Catch.UI;
|
||||
using osu.Game.Modes.Mania.UI;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.Taiko.UI;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Rulesets.Taiko.UI;
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.VisualTests.Beatmaps;
|
||||
using osu.Framework.Allocation;
|
||||
|
Reference in New Issue
Block a user