Mode -> Ruleset.

This commit is contained in:
Dean Herbert
2017-04-18 16:05:58 +09:00
parent 0bed537239
commit fbd26a1d5e
236 changed files with 642 additions and 642 deletions

View File

@ -28,7 +28,7 @@ namespace osu.Game.Screens
public override bool Push(Screen screen)
{
// When trying to push a non-loaded GameMode, load it asynchronously and re-invoke Push
// When trying to push a non-loaded screen, load it asynchronously and re-invoke Push
// once it's done.
if (screen.LoadState == LoadState.NotLoaded)
{
@ -36,7 +36,7 @@ namespace osu.Game.Screens
return true;
}
// Make sure the in-progress loading is complete before pushing the GameMode.
// Make sure the in-progress loading is complete before pushing the screen.
while (screen.LoadState < LoadState.Loaded)
Thread.Sleep(1);