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Add xmldoc note about Skill
potentially being memory expensive
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@ -11,6 +11,10 @@ namespace osu.Game.Rulesets.Difficulty.Skills
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/// <summary>
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/// A bare minimal abstract skill for fully custom skill implementations.
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/// </summary>
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/// <remarks>
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/// This class should be considered a "processing" class and not persisted, as it keeps references to
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/// gameplay objects after processing is run (see <see cref="Previous"/>).
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/// </remarks>
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public abstract class Skill
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{
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/// <summary>
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