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Change SongProgress
resolution requirements to be required
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@ -73,9 +73,12 @@ namespace osu.Game.Screens.Play
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[Resolved(canBeNull: true)]
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private Player player { get; set; }
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[Resolved(canBeNull: true)]
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[Resolved]
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private GameplayClock gameplayClock { get; set; }
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[Resolved]
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private DrawableRuleset drawableRuleset { get; set; }
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private IClock referenceClock;
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public bool UsesFixedAnchor { get; set; }
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@ -113,7 +116,7 @@ namespace osu.Game.Screens.Play
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}
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[BackgroundDependencyLoader(true)]
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private void load(OsuColour colours, OsuConfigManager config, DrawableRuleset drawableRuleset)
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private void load(OsuColour colours, OsuConfigManager config)
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{
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base.LoadComplete();
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