Commit Graph

28298 Commits

Author SHA1 Message Date
00d1cf1ce2 Recommend from all rulesets 2020-04-14 18:42:18 +03:00
dd6c9173da Move DifficultyRecommender to OsuGameBase 2020-04-14 18:42:00 +03:00
ecd40072c4 Merge pull request #8312 from Game4all/low-hp-red-layer
Fade playfield to red when player health is low
2020-04-14 18:33:51 +09:00
f3dbddd75c Update bindings in LoadComplete() 2020-04-14 15:52:38 +09:00
59728ffebd Fix up/improve test scene 2020-04-14 15:24:34 +09:00
363b43c41f Merge pull request #8752 from smoogipoo/fix-headless-api-test
Mark dummy api test scene as headless
2020-04-14 15:23:09 +09:00
b8b334ca27 Always unbind bindings 2020-04-14 15:21:56 +09:00
3183827329 Reorder fields 2020-04-14 15:09:31 +09:00
7d2d0785fd Fix potential unsafe ordering of binds 2020-04-14 15:07:32 +09:00
9619fb9f6a Remove bind in Player 2020-04-14 15:00:36 +09:00
3c5fb79823 Mark dummy api test scene as headless 2020-04-14 14:51:09 +09:00
ac8a3efc46 Merge branch 'master' into low-hp-red-layer 2020-04-14 14:47:01 +09:00
33f7e429a8 Merge pull request #8444 from LittleEndu/select-recommended
Make beatmap carousel select recommended difficulties
2020-04-14 14:25:17 +09:00
79a306cb79 Merge pull request #8714 from peppy/dummy-api-request-support
Add support for testing arbitrary API requests/responses via Dummy API
2020-04-14 14:08:54 +09:00
948e225e12 Merge branch 'master' into select-recommended 2020-04-14 13:59:03 +09:00
d994b4c13c Merge pull request #8751 from peppy/fix-missing-background-when-video
Fix beatmap background not displaying when video is present
2020-04-14 13:52:17 +09:00
d965baa4bd Merge branch 'master' into dummy-api-request-support 2020-04-14 13:42:42 +09:00
2d2c8700b4 Merge branch 'master' into fix-missing-background-when-video 2020-04-14 13:29:33 +09:00
a4792a572c Merge pull request #8716 from LittleEndu/no-video-option
Implement "prefer no-video" option
2020-04-14 12:05:07 +09:00
c5f8bbb25f Fix beatmap background not displaying when video is present 2020-04-14 11:56:37 +09:00
68c25c38a7 Merge branch 'master' into no-video-option 2020-04-14 11:36:31 +09:00
f9bc64ebca Merge pull request #8750 from bdach/fix-classic-scoring
Fix scoring in classic mode not awarding exact numerical value for judgement
2020-04-14 10:20:22 +09:00
06407a1081 Merge branch 'master' into fix-classic-scoring 2020-04-14 02:13:45 +02:00
13c81db0cf Fix incorrect classic score formula
Upon closer inspection the classic score formula was subtly wrong. The
version given in the wiki is:

	Score = Hit Value + (Hit Value * ((Combo multiplier * Difficulty
	multiplier * Mod multiplier) / 25))

The code previously used:

	bonusScore + baseScore * ((1 + Math.Max(0, HighestCombo.Value - 1)
	* scoreMultiplier) / 25);

which is not equivalent to the version on the wiki. The error is in the 1
factor, as in the above version it is being divided by 25, while it should
be outside the division to keep parity with the previous formula.

The tests attached in the previous commit demonstrate that this change
causes a single hit without combo to increase total score by its exact
numeric value.
2020-04-14 01:09:58 +02:00
3e48c26bc2 Add failing tests 2020-04-14 01:09:58 +02:00
d9c91fb943 Merge branch 'master' of https://github.com/ppy/osu into no-video-option
 Conflicts:
	osu.Game/Overlays/Direct/PanelDownloadButton.cs
2020-04-13 17:40:28 +03:00
13812fef4c Replace BindTo with setting the bindable 2020-04-13 17:28:02 +03:00
bdec4ca2b4 Merge pull request #8736 from smoogipoo/fix-red-point-placement
Rework slider control point placement to improve path progression
2020-04-13 22:30:49 +09:00
2b2ab2bf19 Show new segments as red points even when hovered 2020-04-13 21:59:23 +09:00
4cfc686683 Fix excption with 0 control points 2020-04-13 21:41:18 +09:00
89d8063588 Add support for Perform/PerformAsync 2020-04-13 21:35:35 +09:00
1c8a71b284 Exception instead of assert 2020-04-13 21:24:47 +09:00
e2a49ebf32 Merge pull request #8741 from peppy/limit-max-history
Limit upper number of editor beatmap states saved to 50
2020-04-13 21:16:58 +09:00
63de493c85 Merge branch 'master' into fix-red-point-placement 2020-04-13 20:56:50 +09:00
69c371d1f5 Merge pull request #8740 from EVAST9919/scroll-to-top-overlays
Use OverlayScrollContainer for overlays
2020-04-13 20:49:41 +09:00
2388799acf Limit upper number of editor beatmap states saved to 50 2020-04-13 20:37:46 +09:00
64422fbf6d Merge pull request #8697 from smoogipoo/more-change-state-support
Add change state support to more Editor components
2020-04-13 20:19:04 +09:00
0be2dc9b2d Tidy up SectionsContainer class layout/ordering 2020-04-13 20:13:48 +09:00
d56b6900ad Merge pull request #8737 from smoogipoo/fix-overlapping-controlpoints
Fix connections hidden due to overlapping controlpoints
2020-04-13 20:06:24 +09:00
71d7ab3ba7 Merge pull request #8711 from peppy/taiko-hit-skinning
Add basic taiko "hit" skinning support
2020-04-13 20:00:53 +09:00
ca5971578a Merge branch 'master' into more-change-state-support 2020-04-13 19:13:07 +09:00
ef5e88dd82 Merge pull request #8696 from smoogipoo/editor-undo-redo
Add undo/redo support to the Editor
2020-04-13 19:12:47 +09:00
33905ea864 Merge pull request #8739 from ppy/dependabot/nuget/BenchmarkDotNet-0.12.1
Bump BenchmarkDotNet from 0.12.0 to 0.12.1
2020-04-13 18:56:38 +09:00
63c3139d22 Merge branch 'master' into taiko-hit-skinning 2020-04-13 18:48:26 +09:00
4c5d01a611 Remove unused usings 2020-04-13 12:34:51 +03:00
b741e359cd Use OverlayScrollContainer for overlays 2020-04-13 12:23:28 +03:00
0e88c28060 Merge branch 'editor-undo-redo' into more-change-state-support 2020-04-13 18:07:00 +09:00
409cda3cc0 Bump BenchmarkDotNet from 0.12.0 to 0.12.1
Bumps [BenchmarkDotNet](https://github.com/dotnet/BenchmarkDotNet) from 0.12.0 to 0.12.1.
- [Release notes](https://github.com/dotnet/BenchmarkDotNet/releases)
- [Commits](https://github.com/dotnet/BenchmarkDotNet/compare/v0.12.0...v0.12.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-04-13 08:53:21 +00:00
dd949a3fe0 Fix test writer flush happening too late 2020-04-13 17:52:04 +09:00
9dfca4a374 Merge pull request #8699 from Fire937/stereo-shifted-playback
Add stereo shifted hitsound playback support
2020-04-13 17:51:13 +09:00