03e57d0423
fix codefactor warnings and derive ModWindUp and ModWindDown to ModTimeRamp
2019-01-26 20:15:19 +08:00
d920ee67ee
forgot last whitespace
2019-01-26 13:47:33 +08:00
73dbf5712d
add license headers
2019-01-26 13:43:27 +08:00
39072376dd
revert WorkingBeatmap back to protected
2019-01-26 13:40:41 +08:00
d76681aa82
use IApplicableToBeatmap instead of IApplicableToRulesetContainer
2019-01-26 13:39:23 +08:00
c6e26a92ec
add wind up and wind down mods
2019-01-26 12:15:45 +08:00
28f529ca19
Rename to host
2019-01-25 20:24:32 +09:00
0b587baab8
Merge remote-tracking branch 'upstream/master' into fix-texture-loader-stores
2019-01-25 20:23:51 +09:00
4d032af26d
Merge pull request #3919 from peppy/fix-idle-weirdness
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Fix global idle state being entered when overlays are visible
2019-01-25 20:18:33 +09:00
a110569f56
Merge pull request #4151 from peppy/fix-sensitivity-tooltip
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Fix cursor sensitivity tooltip not updating instantly
2019-01-25 20:17:56 +09:00
4d982adf69
Merge branch 'master' into fix-idle-weirdness
2019-01-25 19:48:52 +09:00
144533706e
Update framework
2019-01-25 18:51:29 +09:00
4a59ccb81d
Merge branch 'master' into fix-idle-weirdness
2019-01-25 17:52:59 +09:00
a5f1aa644b
Fix cursor sensitivity tooltip not updating instantly
2019-01-25 17:30:35 +09:00
a25dce53cd
Fix logical regression
2019-01-25 15:03:32 +09:00
e88d36ed38
Merge branch 'master' into fix-multiplayer-parallax-overflow
2019-01-25 14:55:28 +09:00
7ed215c521
Make InternalPadding a bit simpler
2019-01-25 14:46:45 +09:00
787d4da153
Combine constant
2019-01-25 14:10:59 +09:00
2b250aa47b
Merge branch 'master' into fix-tracked-config-disposal
2019-01-25 12:14:58 +09:00
c3b73d2d53
ALlow null host
2019-01-25 12:08:31 +09:00
bda5a90252
Readonly variable
2019-01-25 11:50:52 +09:00
6b3d53750c
Fix remaining cases of not using host-created TextureLoaderStore
2019-01-25 11:48:28 +09:00
2bbaa2ac60
silently return instead of throwing
2019-01-24 16:02:47 +01:00
4cae9bae83
Merge branch 'master' into fix-multiplayer-parallax-overflow
2019-01-24 20:41:10 +08:00
593e0b36f5
Add overflow padding in other multiplayer screen components
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Added padding to Room Creation and Beatmap Selection in Multiplayer.
2019-01-24 19:42:35 +08:00
9fcefa7d69
Typo fix
2019-01-24 18:18:32 +08:00
e4084b7d5d
Add overflow padding in other multiplayer screen components
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Added overflow padding in room selection screen (Header, Room Info, Leaderboards, and Room Chat)
2019-01-24 17:40:48 +08:00
a580c17949
Fix codefactor issue
2019-01-24 17:46:09 +09:00
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
7ac20c3545
Add overflow padding to account for parallax shifting
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Added overflow padding in the Multiplayer screen, and adjusting content (LoungeSubScreen, FilterControl, Header, "Create Room" button) to account for this padding.
2019-01-24 16:11:24 +08:00
93c9037394
fix crash when config doesn't have tracked settings
2019-01-23 13:09:03 +01:00
7415a6e764
Cache input manager
2019-01-23 20:37:56 +09:00
484268f1f2
Expose CalculateAccuracy for performance tools
2019-01-23 20:30:32 +09:00
4c8e7a26dc
Merge branch 'master' into fix-idle-weirdness
2019-01-23 18:53:52 +09:00
1730ad143f
Merge branch 'master' into fix-key-counter
2019-01-23 18:22:08 +09:00
067f290e6e
Merge branch 'master' into fix-key-counter
2019-01-23 17:49:21 +09:00
512e75982f
Merge branch 'master' into fix-transparent-background-on-screen-scale-modes
2019-01-23 09:49:19 +01:00
76700ad20f
Merge branch 'fix-transparent-background-on-screen-scale-modes' of https://github.com/chrisny286/osu into fix-transparent-background-on-screen-scale-modes
2019-01-23 09:40:44 +01:00
03e3247baf
replace FadeTo in PlayerLoader
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didnt notice that interaction yet. yes this makes it neccessary.
2019-01-23 09:40:38 +01:00
1025c51e0d
Allow filtering settings matching based on dropdown content
2019-01-23 17:30:05 +09:00
4180ca75bc
Fix typo in comment
2019-01-23 17:14:08 +09:00
bb56c4a1a7
use Color4.Black and White + using osuTK.Graphics
2019-01-23 09:08:34 +01:00
5d2b2ecf06
Merge remote-tracking branch 'upstream/master' into fix-transparent-background-on-screen-scale-modes
2019-01-23 08:52:46 +01:00
f4ebab2d3a
Fix backgrounds being transparent in some scaling modes
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by replacing `.FadeTo` at the necessary places with `.FadeColour`.
restoring the `.FadeColour` in `fadeOut` of the Player Screen which is ran in every exit scenario.
2019-01-23 08:52:25 +01:00
c18ce2c23a
Formatting fixes
2019-01-23 14:51:25 +09:00
49633b3394
Fix key counter receptor getting overwritten by async load drawables
2019-01-23 14:51:25 +09:00
f107a922b4
Add tests for key counter inside player heirarchy
2019-01-23 14:51:25 +09:00
5e31db275d
Merge branch 'master' into Fix-OsuSliderBar-tooltip-not-updating-in-special-case
2019-01-23 04:14:59 +01:00
260011fc13
remove manual update
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misunderstood that earlier
2019-01-23 04:05:03 +01:00
fe5d34a657
replace as requested
2019-01-23 03:25:56 +01:00