0a76c8ee7f
Further simplified a type check
2023-02-28 15:41:06 +00:00
8851da05f1
Merge branch 'taiko-single-tap' of https://github.com/OpenSauce04/osu into taiko-single-tap
2023-02-28 15:37:54 +00:00
616f7b3f64
Simplified a type check
2023-02-28 15:37:46 +00:00
781da032e9
Merge branch 'master' into taiko-single-tap
2023-02-28 15:22:41 +00:00
3aa8c81c5d
Added missing mod incompatabilities
2023-02-28 15:20:53 +00:00
7c84a84fbe
Removed TaikoInputBlockingMod, and instead moved code into TaikoModSingleTap
2023-02-28 15:14:03 +00:00
3c45ab677a
Merge pull request #22751 from peppy/update-framework
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Update framework
2023-02-28 16:40:18 +09:00
89e20a7962
Update resources
2023-02-28 14:47:51 +09:00
bd1460a8d5
Update framework
2023-02-28 14:32:58 +09:00
beb04379f9
Inverted an if statement for code clarity
2023-02-27 22:36:09 +00:00
ca47d55f10
Merge pull request #22748 from OpenSauce04/patch-1
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Fix grammar mistake in taiko relax mod description
2023-02-27 20:17:14 +01:00
4e9d25957a
Merge pull request #22717 from peppy/skin-editor-depth-changing
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Add ability to send selected skin components to front or back
2023-02-27 19:56:21 +01:00
92edb0f868
Merge branch 'master' into skin-editor-depth-changing
2023-02-27 19:24:53 +01:00
8d747f2402
Fixed grammar mistake in Taiko Relax mod description
2023-02-27 16:06:33 +00:00
25ef1f199d
Update description for Taiko Single Tap mod
2023-02-27 15:22:06 +00:00
12a2037086
Removed useless TaikoAction check from TaikoInputBlockingMod
2023-02-27 14:39:12 +00:00
d823faed08
Remove unused flash_duration
const
2023-02-27 14:33:47 +00:00
dd9194b976
Code formatting fix
2023-02-27 13:58:40 +00:00
12b983495c
Fixed issues caused by branch being stale
2023-02-27 13:40:55 +00:00
f2cada4584
Strong drumrolls no longer allow all actions to be used
2023-02-27 13:18:08 +00:00
b883c6af34
Renamed all instances of Taiko's InputBlockingMod to TaikoInputBlockingMod
2023-02-27 13:18:08 +00:00
715df42a69
Strong hits are now allowed to be hit
2023-02-27 13:18:08 +00:00
17a05de107
Initial Taiko single tap implementation (still needs code to allow for Strong hits)
2023-02-27 13:18:08 +00:00
dc3c1150b8
Set better defaults for SkinBlueprint
transforms
2023-02-23 21:10:15 +09:00
c48aceb055
Fix undo history not being batched correctly for depth change operations
2023-02-23 20:03:36 +09:00
d679703fa2
Merge pull request #22659 from peppy/fix-taiko-drum-nested-sample-detection
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Fix `GameplaySampleTriggerSource` not considering nested objects when determining the best sample to play
2023-02-22 18:56:59 +01:00
a8c692a215
Merge pull request #22635 from peppy/use-overlays-container-more
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Use `Overlays` container rather than `KeyBindingInputManager` for flashlight
2023-02-22 18:30:21 +09:00
32a9c066df
Add test coverage of bring-to-front / send-to-back operations
2023-02-22 18:17:20 +09:00
90ca635a17
Fix weird nullability in TestSceneSkinEditor
2023-02-22 18:17:20 +09:00
16c8a392a1
Add ability to send selected skin components to front or back
2023-02-22 18:17:20 +09:00
f61fbcf3fc
Update assertion to also check GameplayClockContainer
's current time
2023-02-22 15:26:09 +09:00
a511e64fa5
Seek using GameplayClockContainer
2023-02-22 14:41:20 +09:00
4f9f4b3970
Merge pull request #22674 from peppy/skin-editor-layer-select
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Add the ability to select a target layer in the skin editor
2023-02-22 12:51:15 +09:00
051eb18b33
Merge branch 'master' into skin-editor-layer-select
2023-02-21 21:38:51 +01:00
ab97b02235
Remove contradictory remark from xmldoc
2023-02-21 21:05:46 +01:00
d59d153654
Fix test compile failures from Audio
hoisting
2023-02-21 21:03:00 +01:00
3d2fcb0cca
Merge branch 'master' into fix-taiko-drum-nested-sample-detection
2023-02-21 20:53:06 +01:00
eb0c3ca174
Merge pull request #22650 from peppy/skin-editor-clipboard
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Add skin editor clipboard support
2023-02-21 20:10:32 +01:00
ec1bf7b0b2
Merge branch 'master' into skin-editor-clipboard
2023-02-21 19:35:58 +01:00
9384687d6d
Switch ModMuted
to add its metronome to components rather than overlays
2023-02-21 19:04:06 +09:00
1acc536248
Move DrawableRuleset.Audio
to a less generic level
2023-02-21 19:03:52 +09:00
af062e7a68
Change placeComponent
to only add to selection, not clear an existing selection
2023-02-21 14:11:18 +09:00
9321ec29dc
Update slider sample source asserts to match expected behaviour
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As pointed out in review, if the current time is after the end of the
slider, the correct hit object to use for sample retrieval is the object
itself, not any nested object.
2023-02-21 14:04:38 +09:00
e686b4393e
Add wait steps to ensure frame-stable clock has caught up before checking state
2023-02-21 14:04:19 +09:00
5ba6059911
Merge branch 'master' into fix-taiko-drum-nested-sample-detection
2023-02-21 13:58:15 +09:00
ee87a29376
Merge pull request #22543 from Cwazywierdo/hitcircle-late-miss-fade
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Fix hit circle late-miss fading differences compared to stable
2023-02-21 13:56:57 +09:00
0d229d959b
Remove unnecessary TriggerChange
call
2023-02-21 13:50:19 +09:00
6799492596
Merge branch 'master' into skin-editor-layer-select
2023-02-20 21:33:48 +01:00
8818341047
Merge pull request #22673 from peppy/skin-per-ruleset-layouts
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Add support for per-ruleset skin layouts
2023-02-20 21:33:28 +01:00
86a7f4dfd0
Do not serialise SkinLayoutInfo.AllDrawables
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- It is entirely derived from `SkinLayoutInfo.DrawableInfo`, which is
the actual primary thing we want to serialise.
- It will never get read out from any serialised files anyway (corollary
of the previous point - it is a get-only property derived from another).
- It is only used in tests.
All of the three reasons above make serialising the property out to skin
files nothing more than a waste of space.
2023-02-20 20:37:48 +01:00