Commit Graph

35052 Commits

Author SHA1 Message Date
a3e595a9aa Update comment to include inserted indices 2022-08-26 14:51:19 +03:00
81c0a641b4 Fix selection fallback path not updated to check inserted indices 2022-08-26 14:51:08 +03:00
f38194fb40 Merge branch 'master' into carousel-maintain-selection-over-update 2022-08-26 14:35:19 +03:00
6dc859973b Merge branch 'master' into fix-playlist-overlay-test-failures 2022-08-26 20:25:53 +09:00
35d262fc5d Merge branch 'master' into no-gameplay-clock-beat-synced-container 2022-08-26 20:25:23 +09:00
90ff0864c0 Merge branch 'master' into no-gameplay-clock-editor-offset 2022-08-26 20:25:21 +09:00
91e044542d Merge pull request #19828 from peppy/no-gameplay-clock-gameplay-offset
Introduce `FramedBeatmapClock` (and use in gameplay flow)
2022-08-26 20:21:34 +09:00
cd90536e4b Remove Track access in Timeline 2022-08-26 18:25:48 +09:00
4b72e55770 Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
12d6d6793c Move EditorClock processing to Update and always decouple 2022-08-26 18:08:43 +09:00
fec744a7fe Add global FramedBeatmapClock for BeatSyncProvider components 2022-08-26 17:48:21 +09:00
31e459364b Use FramedBeatmapClock in EditorClock 2022-08-26 17:28:58 +09:00
ed0843aa84 Reword xmldoc regarding final clock source to read better 2022-08-26 16:46:22 +09:00
9862b79b47 Fix typo in long comment 2022-08-26 15:20:09 +09:00
a260d7872d Update framework 2022-08-25 21:50:10 +09:00
a546aa2673 Clamp SpectatorPlayerClock's elapsed calculation to avoid player clocks getting too far ahead 2022-08-25 21:33:33 +09:00
ae38c9e58d Update framework 2022-08-25 19:18:17 +09:00
510d9ac79f Merge branch 'master' into text-selection-sfx 2022-08-25 19:18:14 +09:00
9bca7223f6 Adjust xmldoc to better explain score contribution 2022-08-25 17:16:30 +09:00
e2e10a8f26 Add some explanatory comments to conditions 2022-08-25 17:14:53 +09:00
3a17c6df08 Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-25 16:24:55 +09:00
6840e906e7 watchedUsers -> watchedUsersRefCounts 2022-08-25 09:50:52 +03:00
eb57ea76ab Merge branch 'master' into legacy-combo-increase 2022-08-25 09:46:12 +03:00
a6ed589db4 Remove guard against RemoveFilters running more than once
It turns out this is required to remove some filters immediate, and some
later. Weird.
2022-08-25 14:47:33 +09:00
ad3dd1c700 Fix a couple of oversights regarding track nullability 2022-08-25 14:45:00 +09:00
ec60e16439 Apply NRT to FailAnimation 2022-08-25 14:35:42 +09:00
8f4a953d11 Ensure fail animation sequence isn't run after the player exit sequence has started 2022-08-25 14:26:42 +09:00
4c45f7d938 Ensure FailAnimation can't be Started after filters are already removed 2022-08-25 14:26:20 +09:00
146cc62f00 Merge branch 'master' into maximum-statistics-2 2022-08-25 08:18:44 +03:00
17029f0b92 Ensure clones don't reference to MaximumStatistics 2022-08-25 13:58:58 +09:00
968f656585 Merge branch 'master' into copyexternalurl-dialog 2022-08-24 21:21:11 +02:00
da7f8270da Fix incorrect cast 2022-08-24 22:31:28 +09:00
dc829334a1 Update for framework-side changes. 2022-08-24 22:19:32 +09:00
e7cbb6c63d Fix test failures/nullability 2022-08-24 19:53:16 +09:00
c9ff39f8c3 Add HitResult.LegacyComboIncrease 2022-08-24 19:46:41 +09:00
5ec95c9269 Update ScoreProcessor to make use of MaximumStatistics 2022-08-24 19:46:41 +09:00
2af8c4a2ea Merge pull request #19904 from novialriptide/add-date-created-sort
Add date submitted sorting
2022-08-24 17:43:28 +09:00
6a0d23cf96 Nest dialog class and apply NRT 2022-08-24 17:39:22 +09:00
9f9deef438 Reword slightly 2022-08-24 17:37:41 +09:00
cc648a90bc Actually save maximum statistics 2022-08-24 17:28:41 +09:00
d947a6cb59 Add Realm migration 2022-08-24 17:28:41 +09:00
f70af779a4 Add maximum statistics to ScoreInfo/SoloScoreInfo 2022-08-24 17:28:41 +09:00
854121c600 Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-24 17:16:04 +09:00
0fd6f90848 Merge pull request #19934 from novialriptide/copyexternalurl-user
Add profile url context menu to user container
2022-08-24 17:14:06 +09:00
27b57947e4 Rename PlayerArea.GameplayClock to SpectatorPlayerClock for clarity 2022-08-24 17:13:14 +09:00
5f01f461b3 Ensure elapsed time is always non-zero when advancing SpectatorPlayerClock 2022-08-24 17:13:14 +09:00
9ee26c575d Made button blue 2022-08-24 04:04:44 -04:00
af56cd0126 Fix merge breakage 2022-08-24 16:52:36 +09:00
5079e0d83d Merge branch 'master' into no-gameplay-clock-gameplay-offset 2022-08-24 16:52:10 +09:00
e378c5b866 Remove no longer necessary switch case 2022-08-24 10:50:40 +03:00