Commit Graph

47379 Commits

Author SHA1 Message Date
0f8a6a3f64 Fix intermittent failures on TestSceneBeatmapListingOverlay
In the specific method, there was no wait step after the initial fetch
(unlike all of the rest), meaning the fetch may not have finished in
time for the follow-up steps.

As seen at
https://github.com/ppy/osu/runs/4588058438?check_suite_focus=true.
2021-12-21 14:12:06 +09:00
377cb1d9e3 Merge pull request #15728 from MBmasher/fl-decay
Remove decay factor in Flashlight skill
2021-12-21 07:59:32 +09:00
488e1f858b Merge pull request #16167 from peppy/fix-song-select-test-failure
Fix occasional failures in `TestScenePlaySongSelect`
2021-12-20 23:11:06 +09:00
0b7daf542f Merge branch 'master' into fix-song-select-test-failure 2021-12-20 11:36:49 +01:00
6bbc9ccf97 Merge pull request #16169 from peppy/fix-ready-button-test
Add better defined steps to `TestLoseHostWhileReady` ready button test
2021-12-20 11:36:20 +01:00
f492cf84d9 Ensure presence of at least 1 difficulty for each ruleset 2021-12-20 11:34:39 +01:00
d8be455a43 Merge branch 'master' into fix-ready-button-test 2021-12-20 11:02:43 +01:00
e4702b8729 Merge pull request #16172 from peppy/update-framework
Update framework
2021-12-20 11:02:15 +01:00
ec0a6735eb Rename TestMultiplayerScreenStack to TestMultiplayerComponents 2021-12-20 18:24:59 +09:00
6907a9a3cc Name some screen stacks for better logging context 2021-12-20 18:24:14 +09:00
1533aefce5 Update framework 2021-12-20 18:22:19 +09:00
87051d5d61 Add better defined steps to TestLoseHostWhileReady ready button test
Not 100% sure this will solve the issue but it's worth a try. The button
state checks are using `Until` everywhere else so this brings the test
in line with the standards.

As seen
https://github.com/ppy/osu/runs/4579641456?check_suite_focus=true.
2021-12-20 17:47:06 +09:00
51386bb48d Merge pull request #16166 from peppy/playlist-tests-wait-step
Add wait step to `TestScenePlaylistResultScreen` explicitly for screen load
2021-12-20 09:36:57 +01:00
5c8e317a6e Chooser earlier items in song select tests to avoid potentially not having enough 2021-12-20 17:11:15 +09:00
af78a3e99d Fix weird loop logic 2021-12-20 17:09:08 +09:00
d79602a912 Add wait step to TestScenePlaylistResultScreen explicitly for screen load 2021-12-20 16:58:36 +09:00
2e47c4e25d Merge pull request #16164 from smoogipoo/fix-intermittent-background-test
Fix intermittent background screen test failures
2021-12-20 14:00:53 +09:00
ce6503ff8b Merge pull request #16165 from smoogipoo/fix-multiplayer-tests
Add better fix for intermittent multiplayer tests as a result of async room joins
2021-12-20 13:44:29 +09:00
9316abc278 Better fix for intermittent multiplayer tests 2021-12-20 13:10:13 +09:00
11f3ec0cb5 Wait for previous screen to be hidden in test 2021-12-20 12:44:23 +09:00
c81787a43d Merge pull request #16163 from smoogipoo/remove-sdk-greater-than-readme
Require installing .NET 5 in README
2021-12-20 12:19:59 +09:00
1203ae5984 Require installing .NET 5 in README 2021-12-20 11:49:39 +09:00
ecaa0a40c5 Merge pull request #16158 from bdach/is-ranked-user-profile
Fix rank graph showing for unranked users on profile overlay
2021-12-20 09:14:17 +09:00
a6ccbafc77 Fix rank graph showing for unranked users 2021-12-19 13:40:22 +01:00
097402677d Add test for ranked/unranked user display 2021-12-19 13:40:22 +01:00
c112177559 Bring profile header test in line with modern conventions
- Removed online code that didn't work anyway after the introduction of
  the development web instance.

- Removed some weird test steps.

- Fixed online/offline test steps not working at all due to identical
  user ID.
2021-12-19 13:40:21 +01:00
a3b81094ca Merge pull request #16142 from peppy/fix-random-skin-string
Fix "Random Skin" text not showing up correctly
2021-12-18 16:59:41 +09:00
04cfae9bde Fix "Random Skin" text not showing up correctly 2021-12-18 16:26:15 +09:00
ed5d7046f3 Merge pull request #16128 from peppy/update-framework
Update framework
2021-12-17 20:12:57 +09:00
81603a0645 Update framework 2021-12-17 19:32:58 +09:00
869e30995b Merge pull request #16111 from smoogipoo/test-hyper-generation
Test hyperdash generation in catch conversion tests
2021-12-17 10:35:55 +01:00
84c585ec29 Merge branch 'master' into test-hyper-generation 2021-12-17 10:00:06 +01:00
dff08b24d2 Merge pull request #16127 from peppy/update-framework
Update framework
2021-12-17 09:15:25 +01:00
1067e2dc00 Merge branch 'master' into update-framework 2021-12-17 16:41:47 +09:00
6bfe973fe5 Update framework 2021-12-17 13:44:52 +09:00
187cd80ba9 Merge pull request #16077 from peppy/fix-realm-post-storage-migration-failure
Fix crash on accessing settings after moving game folder
2021-12-17 00:50:41 +01:00
54790bb758 Merge branch 'master' into fix-realm-post-storage-migration-failure 2021-12-17 00:19:46 +01:00
48a75dfdfd Merge pull request #16108 from idodin/master 2021-12-16 17:28:40 +03:00
9a22a082ca Merge branch 'master' into master 2021-12-16 16:58:24 +03:00
f879250cd6 Merge pull request #16030 from peppy/fix-autopilot-touch-devices 2021-12-16 16:50:51 +03:00
6dfde11f44 Merge branch 'master' into fix-autopilot-touch-devices 2021-12-16 16:16:38 +03:00
44485b4a86 Merge pull request #16116 from peppy/dont-animate-menu-cursor-when-not-active
Avoid applying mouse down effects to menu cursor when it isn't visible
2021-12-16 21:05:28 +09:00
eecb1ce9f5 Avoid applying mouse down effects to menu cursor when it isn't visible
Closes #16114.
2021-12-16 20:20:06 +09:00
abb617a3df Avoid blocking Active state propagation 2021-12-16 19:57:24 +09:00
c08b6cf160 Remove unnecessary StartAsync call on TcpIpcProvider 2021-12-16 19:53:22 +09:00
8a81392d2b Fix use of incorrect variable, add test 2021-12-16 19:26:36 +09:00
5ea081e899 Test hyperdash generation in catch conversion tests 2021-12-16 19:04:42 +09:00
434aa0367f Add back .ToLocalTime() call to DrawableDate
This is required because the class is used in many other places that
don't locally call it.
2021-12-16 18:25:29 +09:00
0eac655cff Remove local screen change logging 2021-12-16 18:21:48 +09:00
aa0813ff05 Merge pull request #16109 from smoogipoo/chat-overlay-multiplayer-removal
Don't show multiplayer channels in chat overlay
2021-12-16 17:39:45 +09:00