1478bcfa8e
Improve xmldoc consistency
2021-04-20 02:30:27 +02:00
67e4fe4284
Add xmldoc to GetStream
2021-04-20 02:28:38 +02:00
4510e795e1
Fix category of audio quality check
2021-04-20 02:13:26 +02:00
2bb079ea14
Add audio quality check tests
2021-04-20 01:36:15 +02:00
c633f15565
Add audio quality check
2021-04-20 01:36:03 +02:00
f168247254
Add Track
as a property to IWorkingBeatmap
...
This is implemented by `WorkingBeatmap` already, and is much better to use than loading the track every time we need it.
2021-04-20 01:35:41 +02:00
40ae856dfc
Show 2 decimals for background filesize
2021-04-20 01:34:05 +02:00
14c626ffcb
Use the playable beatmap for file presence checks
2021-04-20 01:33:19 +02:00
be6a02a17e
Simplify background quality test names
2021-04-20 01:32:22 +02:00
8656176ab8
Add the playable beatmap as check argument
...
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.
So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.
This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
9a69ca34a6
Add audio presence check
2021-04-18 02:07:57 +02:00
010720de74
Factor out general file presence checking
...
This allows us to use the same method of checking for other files that should exist, for example the audio file.
By using the same method, they all share test cases too.
2021-04-18 02:07:33 +02:00
0502fbb429
Add background quality check tests
2021-04-18 01:21:51 +02:00
56bf49c85c
Take IWorkingBeatmap
instead of WorkingBeatmap
...
This makes testing much easier, and allows for checking of any class deriving from that interface, including `WorkingBeatmap`.
2021-04-18 01:21:20 +02:00
abf512532e
Clean up check logic
...
Makes use of the new `BeatmapSet.GetPathForFile` method and removes dependency on `WorkingBeatmap` specifically, allowing us to switch to `IWorkingBeatmap` later.
2021-04-18 01:19:25 +02:00
ef65c8910f
Fix resolved fields
2021-04-18 01:15:13 +02:00
bf8789528a
Add GetStream
to IWorkingBeatmap
2021-04-18 01:13:57 +02:00
cb41c89935
Don't return low res and too low res at the same time
2021-04-17 20:10:07 +02:00
62c54e00cb
Add check for background resolution and filesize
2021-04-17 18:01:04 +02:00
b36da2664c
Add GetPathForFile
to BeatmapSetInfo
...
This is used in several places, and so should probably have a function rather than remaining as duplicated code.
Also applies this together with the previous commit to `BeatmapManagerWorkingBeatmap`.
2021-04-17 17:49:10 +02:00
400f8b3938
Add GetStream
to IWorkingBeatmap
...
This is necessary to obtain the filesize of the audio and background files.
2021-04-17 17:47:13 +02:00
448574e7e6
Use WorkingBeatmap
instead of IBeatmap
...
This lets us access things like the background, track, etc. which are necessary for quality and filesize checks.
Also improves the structure of the `CheckBackgroundTest` class in the process.
2021-04-17 17:33:53 +02:00
1832f624e2
Merge pull request #12460 from bdach/fix-idle-tracker-assumption
2021-04-17 15:31:54 +02:00
f3ea51eeed
Adjust tests to not rely on invalid assumption
2021-04-17 14:23:32 +02:00
250c7403e8
Fix idle tracker assuming time starts at 0
...
`IdleTracker` in its construction quietly assumed that the clock it
receives from its parent starts ticking from 0 at the point at which it
is passed down. This is not necessarily the case when headless
executions are involved, which means that the initial state of the
tracker could be computed as idle incorrectly.
Resolve by explicitly reading the clock time at the point of
`LoadComplete()`.
2021-04-17 13:50:00 +02:00
3eb2fb7e89
Merge pull request #12456 from frenzibyte/improve-br-tooltip
...
Improve "barrel roll" mod settings description
2021-04-17 13:19:24 +09:00
c1082ddb9a
Add space before the unit
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com >
2021-04-17 06:28:07 +03:00
892a8a7cd2
Remove unnecessary comma
2021-04-17 04:23:48 +03:00
78c8508784
Remove unused using directive
...
gotta git gud
2021-04-17 03:52:08 +03:00
d5a1e00feb
Improve "barrel roll" mod settings description
2021-04-17 03:32:47 +03:00
dc899515ec
Empty commit
2021-04-17 00:56:53 +09:00
1f577ce566
Merge pull request #12444 from peppy/fix-slider-zero-length
...
Avoid all scenarios where sliders can become zero length
2021-04-16 19:33:35 +09:00
a1787d3819
Merge pull request #12445 from peppy/show-selected-objects-in-timeline
...
Add border showing selected blueprints in timeline
2021-04-16 19:22:04 +09:00
b413ffae3e
Fix test going offscreen in headless execution
2021-04-16 18:54:33 +09:00
f824105075
Merge branch 'master' into fix-slider-zero-length
2021-04-16 18:47:22 +09:00
473ff7c020
Merge pull request #12440 from smoogipoo/apply-ibindable-interface-change
...
Apply changes resulting from IBindable interface updates
2021-04-16 18:37:47 +09:00
d9d50f0e88
Add border showing selected blueprints in timeline
2021-04-16 18:16:22 +09:00
7648d6f7fb
Merge pull request #12443 from peppy/fix-slider-scale-crash
...
Fix div-by-zero when scaling a 1-dimensional slider
2021-04-16 17:31:42 +09:00
fbf7d838da
Update framework
2021-04-16 17:30:39 +09:00
9b95cf227e
Merge branch 'master' into apply-ibindable-interface-change
2021-04-16 17:30:35 +09:00
0030b2dde6
Merge pull request #12442 from smoogipoo/fix-match-subscreen-test
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Attempt to fix match subscreen test failure
2021-04-16 17:29:58 +09:00
5ad2d0e759
Merge pull request #12439 from ekrctb/further-refactor-framed-replay
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Further refactor FrameReplayInputHandler, simplify the template code
2021-04-16 17:16:09 +09:00
b8d5839baf
Merge pull request #12441 from peppy/fix-potential-deselection-crash
...
Fix an occasional crash when deleting a HitObject via internal means
2021-04-16 17:15:52 +09:00
30e00cc4aa
Add test coverage of selection / scaling scenarios
2021-04-16 17:07:20 +09:00
401bf368a7
Merge branch 'fix-slider-scale-crash' into fix-slider-zero-length
2021-04-16 16:58:19 +09:00
8de68e0ebf
Fix div-by-zero when scaling a 1-dimensional slider
2021-04-16 16:55:26 +09:00
ab1a1a1df4
Add failing test case due to div by zero
2021-04-16 16:55:17 +09:00
3c8e2b8b32
Merge branch 'master' into fix-potential-deselection-crash
2021-04-16 16:27:47 +09:00
d3acbcced7
Merge pull request #12437 from peppy/fix-editor-placement-commit-false
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Fix placement blueprints not being correctly removed after a rolled back placement
2021-04-16 16:25:05 +09:00
25f0f17766
Attempt to fix match subscreen test failure
2021-04-16 16:16:28 +09:00