8a73831115
Add MP lobby 'warning' SFX for the final seconds of countdown
2022-04-07 13:12:33 +09:00
4432a93d09
Fix replay button being disabled when available locally but not online
2022-04-06 20:43:56 -07:00
edb556643e
Add failing replay button enabled test asserts
2022-04-06 20:43:56 -07:00
c997d0fcf0
Merge pull request #17631 from bdach/mod-overlay/full-screen
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Implement basic layout & behaviour of new mod select screen
2022-04-07 10:23:49 +09:00
4c20e67478
Merge pull request #17683 from huoyaoyuan/remove-outdated
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Remove some outdated packages
2022-04-07 10:13:15 +09:00
c440d89ef9
Merge pull request #17678 from peppy/get-virtual-time-length
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Change `WorkingBeatmap.GetVirtualTrack` to use length provided by `BeatmapInfo`
2022-04-07 09:32:59 +09:00
4b3569ea79
Merge pull request #17576 from peppy/fix-multiplayer-unobserved
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Centralise exception handling of `MultiplayerClient` calls
2022-04-07 09:09:55 +09:00
c1693e4387
Use LegacySkinPlayerTestScene
instead of reimplementing
2022-04-07 00:13:56 +03:00
4f928232ee
Merge pull request #17677 from peppy/fix-multiplayer-match-song-select-realm
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Fix dangerous realm operation in `TestSceneMultiplayerMatchSongSelect`
2022-04-06 22:28:57 +02:00
bcb9eef082
Merge branch 'master' into fix-multiplayer-match-song-select-realm
2022-04-06 21:58:12 +02:00
ec4f1bcbc8
Remove outdated NETCore packages.
2022-04-06 19:18:18 +08:00
43724f477a
Remove outdated NU1701 warning.
2022-04-06 19:14:00 +08:00
2c8fcadb97
Merge pull request #17679 from peppy/ensure-intro-is-protected
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Ensure intro beatmap has protected flag set
2022-04-06 19:06:41 +09:00
c42ef43faa
Ensure intro beatmap has protected flag set
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In cases this isn't set, the beatmap has likely entered a bad state.
Closes https://github.com/ppy/osu/issues/17659 .
2022-04-06 16:46:53 +09:00
065bb60324
Remove unused using statements
2022-04-06 16:05:11 +09:00
c2b2d443ed
Add more comprehensive assert output to try and discern CI issues
2022-04-06 15:31:12 +09:00
2b8a5833dd
Fix back-to-front conditional check
2022-04-06 15:13:02 +09:00
d17890ca9a
Replace a couple more local test beatmap cases which can instead use TestResources
methods
2022-04-06 15:04:15 +09:00
552ec5282f
Change WorkingBeatmap.GetVirtualTrack
to use length provided by BeatmapInfo
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A lot of tests are using test resources that populate the length field,
but do not populate hitobjects. The general expectation is that
components should be using the cached length in cases where hitobjects
are not relevant, but `GetVirtualTrack` was doing its own local
calculation.
This could cause tests to fail due to `MusicController` changing track
in the background.
2022-04-06 14:51:15 +09:00
220d7bc6db
Fix dangerous realm operation in TestSceneMultiplayerMatchSongSelect
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The import process was running on the async load thread, but then
accessed from the access thread later on. This seemed to somehow pass
fine in headless runs, but would fail on visual test execution
(specifically on `TestBeatmapConfirmed()`).
2022-04-06 14:01:41 +09:00
f795f77cf9
Add missing newline
2022-04-06 14:00:54 +09:00
a3695c7e97
Merge branch 'master' into fix-spectator-seeks
2022-04-06 12:58:43 +09:00
c540810943
Merge branch 'master' into fix-multiplayer-unobserved
2022-04-06 11:33:10 +09:00
01da3924cc
Simplify IsCurrentScreen
check to only apply to relevant call
2022-04-06 11:32:35 +09:00
ce70957fbf
Remove redundant code
2022-04-06 02:38:56 +03:00
ec5ad995f8
Reorder taiko playfield elements to fix hit explosion Z-ordering
2022-04-06 02:37:57 +03:00
e4f6e842b0
Expose input drum SkinnableDrawable
in InputDrum
for width consumption
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This is probably not a good way to approach this, but I'm unsure about
any other way.
2022-04-06 02:35:00 +03:00
55c56c03a5
Propagate legacy input drum size to main piece
2022-04-06 02:34:07 +03:00
16f626fb64
Add legacy classic taiko player test scene
2022-04-06 01:21:19 +03:00
2525ec0d18
Switch 24H toggle from UI settings to language settings
2022-04-05 17:07:58 -04:00
3408f2bbe0
Merge branch 'master' into taiko-target-classic-position
2022-04-05 23:22:46 +03:00
9d475f7b33
Add config in settings for forcing 24H time, determines default off CurrentCulture
2022-04-05 16:21:28 -04:00
9c91e6d8f5
Merge branch 'master' into mod-overlay/full-screen
2022-04-05 21:29:40 +02:00
74706f72e6
Add 12-hour display setting (TODO add toggle)
2022-04-05 15:10:55 -04:00
ac799aaf7a
Add missing newline
2022-04-05 19:25:47 +09:00
32daf64a31
Use newly exposed framework helper function to find closest parent
2022-04-05 19:24:34 +09:00
631aa2a6ec
Remove left padding to allow left-most column to exist further to the.. left
2022-04-05 18:44:25 +09:00
54715885af
Adjust animation metrics slightly
2022-04-05 18:41:01 +09:00
7a1820e6bb
Fix multiplier display resetting transformations
2022-04-05 18:40:48 +09:00
9fdeb20537
Animate individual ModColumn
s during togle of oerlay
2022-04-05 18:27:34 +09:00
901032bfa2
Animate multiplier display
2022-04-05 18:25:27 +09:00
6b0392f990
Merge pull request #17597 from peppy/skin-editor-import-at-cursor
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Import new skin editor sprites to the cursor location
2022-04-05 18:09:00 +09:00
7623f3b90b
Merge branch 'master' into skin-editor-import-at-cursor
2022-04-05 17:39:11 +09:00
2b59f76b2d
Merge pull request #17596 from peppy/skin-editor-sprites
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Allow importing sprites into a skin via drag-and-drop
2022-04-05 17:38:58 +09:00
497e5e3a36
Slightly adjust scroll handling and also apply to ModSettingsContainer
2022-04-05 17:19:33 +09:00
a408776734
Limit FillFlow
of columns to applicable direction
2022-04-05 17:15:05 +09:00
388322cd61
Speed up customisation panel toggle a bit
2022-04-05 16:56:24 +09:00
58e9147b12
Simplify and better comment nested scroll conditionals
2022-04-05 16:48:25 +09:00
2ec15a1ebe
Fix lookup through transformers
2022-04-05 16:47:15 +09:00
f156cb797d
Improve nested scroll behaviour
2022-04-05 16:46:09 +09:00