caa90bccc6
Fix default skin potentially added twice in RulesetSkinProvidingContainer
2021-06-22 03:45:43 +03:00
627c857da8
Propagate SourceChanged
events from SkinManager
down in the ruleset skin container
2021-06-22 03:45:24 +03:00
9e5bb146d3
Add xmldoc to SkinManager
...
The `<summary>` part comes from `BeatmapManager`, which I believe works correctly here as well, as this does handle the "storage and retrieval" of skins.
2021-06-22 03:07:31 +03:00
97dbc7f20e
Add back SkinManager.DefaultSkin
to the ruleset skin lookup sources
2021-06-22 02:54:34 +03:00
d53a43cf3c
Isolate RulesetSkinProvidingContainer
from falling back to parent skin sources
...
For simplicity of lookup order, and which sources are used for the lookup.
2021-06-22 02:53:22 +03:00
ebe0d43790
Add ability to disallow falling back to parent skins
2021-06-22 02:51:17 +03:00
5cfd0e3223
Remove implicit LegacySkin
check and refactor anything using it
2021-06-21 04:16:58 +03:00
c751e087ca
Merge branch 'master' into skin-editor-closest-anchor
2021-06-18 18:54:07 +09:00
780388d174
Fix incorrect return value
2021-06-17 03:48:29 +03:00
74ad6f9117
Remove default skin from the ruleset skin sources
...
That one doesn't need any changes to it, can be fetched from the `SkinManager` instead.
2021-06-16 17:24:31 +03:00
52ddf08532
Consider not adding legacy skin transformers to non-legacy skins
2021-06-16 17:24:16 +03:00
5ebf570ec4
Revert GetRulesetTransformedSkin
accessibility change
...
This reverts commit 521077b714
.
Forgot to do it when I made this `protected`, but subclasses in test scenes require this.
2021-06-16 16:49:38 +03:00
2155a4da0a
Fix intermittent HUD test failure
2021-06-16 19:52:58 +09:00
521077b714
Make getRulesetTransformedSkin
private
2021-06-16 17:44:18 +09:00
4b45d8318e
Merge branch 'master' into transformers-per-skin
2021-06-16 16:37:28 +09:00
8de0d33c5a
Revert "Move collection change bind to LoadComplete"
...
This reverts commit d6d87e1975
.
Actually that broke things due to the "disableable" instances not added early enough, revert for now.
2021-06-11 17:59:29 +03:00
b6947c25ec
Fix potentially adding the same skin multiple times
2021-06-11 17:55:07 +03:00
d6d87e1975
Move collection change bind to LoadComplete
...
Best practice anyways
2021-06-11 17:35:33 +03:00
108a3deb27
Also handle null Ruleset.CreateLegacySkinProvider
values
...
Let's just go this way for now, maybe it's a better choice to always create transformers and disallow null, but it's too much work and out of scope at this point
2021-06-11 16:26:54 +03:00
550d566bf9
Simplify member access
2021-06-11 14:24:17 +02:00
876a357bf2
Add support for animated colour fill in new style legacy health bar
2021-06-11 14:24:17 +02:00
0c8851f4b7
Extract drawable.ScreenSpaceDrawQuad
to a variable
2021-06-11 07:06:22 -04:00
a6774eb5b5
Inline getOriginPositionFromQuad
2021-06-11 06:59:00 -04:00
c9b4f9eb71
Make getOriginPositionFromQuad
local
2021-06-11 06:55:47 -04:00
1bc8460902
Rename getTieredComponent
to getAnchorFromPosition
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Also rename parameter `component` to `xOrY`.
2021-06-11 06:53:40 -04:00
6e181a6b63
Rename parameters of getTieredComponent
2021-06-11 06:53:04 -04:00
a76eaeb52d
Make getTieredComponent
local
2021-06-11 06:51:12 -04:00
635300b311
Recalculate closest anchor when origin is changed
2021-06-11 06:28:30 -04:00
a506f2a776
Revert rename of lambda variables
2021-06-11 06:22:24 -04:00
f20146d446
Fix potentially adding null skin sources
2021-06-11 12:58:38 +03:00
e59beffc4e
Forward all base transformer lookup methods to Skin
2021-06-11 12:44:25 +03:00
9e16359f18
Refactor disallowing in SkinProvidingContainer
to become per source
...
Fixes `FindProvider` becoming completely broken, because of no way to perform the checks on one skin source.
2021-06-11 12:29:29 +03:00
2e01e61177
Move TODO comment to correct location
2021-06-11 11:46:30 +03:00
8132852753
Add other affectable change action cases
2021-06-11 11:34:22 +03:00
a985e3b8d3
Apply documentation settings for better readability
...
Co-authored-by: Dean Herbert <pe@ppy.sh >
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me >
2021-06-11 11:25:07 +03:00
debd359d2e
Update xmldoc
2021-06-11 14:50:21 +09:00
b9050f91a4
Expose as Skin
s and consume SkinInfo
from instances
2021-06-11 14:49:35 +09:00
169c98f963
Add skin providing ruleset resources in RulesetSkinProvidingContainer
2021-06-11 00:25:22 +03:00
2240e2c39c
Refrain from attempting to clear skin sources in disposal
...
`Drawable.Dispose` is usually in an asynchronous context (async disposals stuff) and therefore this could cause a "collection was modified; enumeration opeartion may not execute" exception.
2021-06-10 17:23:16 +03:00
ef2c4fd0d8
Make RulesetSkinProvidingContainer
able to be overriden for testing purposes
2021-06-10 16:36:46 +03:00
09a2d008d2
Refrain from attempting to transform null skins
2021-06-10 16:36:45 +03:00
5c9c424a0d
Switch state case placements for consistency
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Tickled me.
2021-06-10 13:15:18 +03:00
c3a2f2c2a4
Expose default SkinManager
providers for use in RulesetSkinProvidingContainer
2021-06-10 13:07:32 +03:00
59be3588eb
Change SkinSources
to a bindable list for binding SourceChanged
events
2021-06-10 13:07:32 +03:00
dde84e5cbd
Merge branch 'master' into transformers-per-skin
2021-06-10 11:58:52 +03:00
58cca9da06
Revert "Expose the skin lookup layers of SkinManager
to a property"
...
This reverts commit 9e652715ce
.
2021-06-10 11:57:28 +03:00
530026b675
Add simple xmldoc to ctors explaining their deal with SkinSources
2021-06-10 11:56:13 +03:00
18edbdd135
Remove mentioning of "layer" in skin providers
...
`SkinSources` sounds better.
2021-06-10 11:55:26 +03:00
479d6d3fc5
Merge branch 'master' into fix-beatmap-skin-disables
2021-06-10 16:37:58 +09:00
33a9cac398
Add special RulesetSkinProvidingContainer
managing ruleset-compatible skin setup
2021-06-09 22:49:31 +03:00