Commit Graph

1005 Commits

Author SHA1 Message Date
3a6d081d82 Remove duplicated taiko fallback 2021-06-01 18:04:49 +09:00
ea4644be90 Revert "Fix weird taiko logic failing for weird reasons that probably should not have been a thing"
This reverts commit 69c4ccad05.
2021-06-01 18:04:49 +09:00
a837fc9e3b Remove duplicated taiko fallback 2021-06-01 18:00:24 +09:00
df0a5689e4 Revert "Fix weird taiko logic failing for weird reasons that probably should not have been a thing"
This reverts commit 69c4ccad05.
2021-06-01 17:13:13 +09:00
ff815cb4b4 Fix incorrect xmldoc 2021-06-01 16:57:41 +09:00
7c6400735f Merge branch 'master' into remove-hud-component-lookup 2021-06-01 10:17:52 +03:00
00b3eea840 Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup 2021-05-31 21:39:04 +09:00
69c4ccad05 Fix weird taiko logic failing for weird reasons that probably should not have been a thing 2021-05-31 21:29:47 +09:00
1161378b6b Fix incorrect fallback logic in LegacyBeatmapSkin 2021-05-31 21:29:47 +09:00
282c5a9177 Fix potential nullref in SkinProvidingContainer 2021-05-31 21:29:47 +09:00
3ff9f9c89d Make FindProvider non-default 2021-05-31 21:29:47 +09:00
8e489754cc Add ability for LegacySkins to customise the fallback provider 2021-05-31 21:29:47 +09:00
88ed95e012 Add FindProvider lookup function 2021-05-31 21:29:47 +09:00
1d30791ab0 Add potential pathway for legacy lookups 2021-05-31 21:29:47 +09:00
4b27d43e26 Add new parameter for default fallback logic in LegacySkin 2021-05-31 21:29:47 +09:00
17fa2426d4 Merge branch 'master' into legacy-skin-resource-improvements 2021-05-31 19:36:09 +09:00
65709ec7d7 Move leagcy resource store construction local to DefaultLegacySkin 2021-05-31 19:14:49 +09:00
b16d10bd95 Provide game-wide resources via IStorageResourceProvider 2021-05-31 18:57:47 +09:00
de0e51a81d Merge branch 'master' into fix-skin-sample-lookup 2021-05-31 15:27:39 +09:00
02d18c7a49 Merge branch 'master' into remove-hud-component-lookup 2021-05-31 09:23:04 +03:00
fb81e5133f Merge branch 'master' into catch-hide-combo-workaround 2021-05-30 14:16:46 +03:00
53cbf369d7 Fix potential nullref 2021-05-29 21:22:46 +03:00
42618c713f Merge branch 'master' into legacy-beatmap-skin-hud-fallback 2021-05-29 20:56:05 +03:00
70a844ac10 Remove allowFallback parameters completely 2021-05-27 14:50:42 +09:00
4fd89faaa4 Fix default skin not having resources or providing samples 2021-05-27 14:09:01 +09:00
b36b40cb34 Remove unnecessary double specification 2021-05-26 15:20:47 +09:00
65649e5a62 Prevent skin editor crash when scaling 0 area drawables
Some skinnable drawables can have 0 width or height in certain
cases, leading to division by 0 and a crash when the position is
updated.
2021-05-24 21:36:42 +02:00
caa2c5638e Fix legacy combo counter not accounting for song progress bar 2021-05-23 16:46:57 +09:00
45c6a9ca91 Merge branch 'refactor-selection-rotate-logic' into fix-flip-logic-discrepancy 2021-05-22 21:17:58 +09:00
7d88a19d7f Remove unnecessary field storage of origin reference 2021-05-22 21:03:40 +09:00
34a5b22b79 Merge branch 'master' into refactor-selection-rotate-logic 2021-05-22 20:52:28 +09:00
485728ca4e Merge pull request #12866 from peppy/refactor-selection-scale-logic
Add proper scaling support to skin editor
2021-05-22 20:07:03 +09:00
bb2fae55ce Merge branch 'master' into refactor-selection-rotate-logic 2021-05-21 19:19:54 +09:00
0d575f5728 Remove incorrect (and unintended) modulus logic 2021-05-21 15:06:53 +09:00
f9d51656b6 Fix scaling of rotated items not behaving in an understandable way 2021-05-21 15:02:36 +09:00
7845d07dd5 Merge pull request #12886 from peppy/fix-skin-editor-context-menu-sticking
Fix skin editor context menus not dismissing when clicking away
2021-05-20 21:03:35 +09:00
1848bd902d Fix skin editor context menus not dismissing when clicking away 2021-05-20 19:51:07 +09:00
df5970fab4 Create base implementations of the two most common TernaryStateMenuItems 2021-05-20 19:34:53 +09:00
20f1ef4318 Extract common implementation of updating drawable position from screen space pos 2021-05-20 18:35:13 +09:00
6f75c59760 Fix flip logic not using the full selection quad 2021-05-20 18:31:51 +09:00
95c78b9185 Split out common selection quad logic 2021-05-20 18:24:25 +09:00
27e81d6504 Implement proper rotation algorithm for skin editor 2021-05-20 18:21:16 +09:00
43094425e2 Merge branch 'legacy-beatmap-skin-hud-fallback' into catch-hide-combo-workaround 2021-05-19 23:18:27 +03:00
9f3ea150f5 Fix legacy beatmap skins not falling back properly on HUD components 2021-05-19 23:01:29 +03:00
788f1fcf48 Merge branch 'master' into disable-skin-editor-border 2021-05-19 21:52:29 +02:00
21ca9c8431 Merge branch 'master' into beatmap-skin 2021-05-19 22:39:32 +03:00
eb5db8ff03 Disable border display on skin editor to avoid crashes
This wasn't being displayed correctly anyway, so rather than fixing
let's just remove it for now.

Closes #12868.
2021-05-20 02:01:46 +09:00
22337e0fc7 Add comment explaining why origin is flipped 2021-05-20 01:59:30 +09:00
363aec8179 Merge branch 'master' into hit-error-skinnable 2021-05-20 01:51:45 +09:00
a55879e511 Fix oversights in scale algorithm 2021-05-20 01:47:31 +09:00