Commit Graph

2599 Commits

Author SHA1 Message Date
ff93a54a64 Default Type to Title, use ToLower for the screen type title. 2018-05-30 23:16:54 -03:00
74c52e0a7c Merge branch 'master' into multiplayer-screen-type 2018-05-31 00:16:43 +09:00
7b8211e6db Add MultiplayerScreen.Type 2018-05-29 04:23:29 -03:00
5be46307fd Fix results screen parallax being cut off
Alternative to / closes #2549.

Didn't want to reference the toolbar as was done, also wanted to remove the awkward scaling factors so rather than scaling down the inner one, we scale up the outer one.
2018-05-28 19:43:59 +09:00
ed7c860802 Adjust transitions of DrawableRoom 2018-05-28 13:30:29 +09:00
02c37ebc1f Move screen titles to OsuScreen 2018-05-28 13:30:24 +09:00
0ca6d73f0e Add a delay before the osu! logo appears when exiting multiplayer 2018-05-28 13:30:17 +09:00
3c3412791c Merge remote-tracking branch 'upstream/release' into multiplayer-lounge 2018-05-28 13:30:04 +09:00
95315e46f0 Make drawable rooms fade in when first displayed
Stops filtered rooms from briefly displaying.
2018-05-27 14:12:20 +09:00
12b5ca1b0d Merge branch 'master' into multiplayer-lounge 2018-05-27 11:15:03 +09:00
975ce82177 Ensure autoplay tests actually increase score above zero 2018-05-26 14:46:05 +09:00
699f661b02 Merge remote-tracking branch 'upstream/master' into AlFasGD-editor-seekbar-fix 2018-05-25 19:07:30 +09:00
28aa6faef9 Merge branch 'master' into player_loader_input_toggles 2018-05-25 18:38:12 +09:00
0c0f86fe26 fix incorrect default values keeping overlays in wrong state 2018-05-23 16:25:10 +02:00
76fbc656a1 fix disclaimer allowing notifications 2018-05-22 17:53:36 +02:00
ef40ca8805 Merge branch 'master' into respect-showoverlay-bindable 2018-05-22 19:00:42 +09:00
99163ca8ba Merge branch 'master' into fix-main-menu-escape 2018-05-22 18:17:51 +09:00
0e122468db Fix progress easing to 0 if aborting after confirmation 2018-05-22 18:06:40 +09:00
d43e4af8ea Fix overlap between quit button at key input overlay 2018-05-22 16:45:42 +09:00
436067c01f Handle scale back in a nicer way 2018-05-22 16:44:37 +09:00
7b770d03c5 Use OnMouseMove instead of Update logic 2018-05-22 16:26:59 +09:00
babb7d5158 Fix white ring flash when holding button post-confirmation 2018-05-22 16:23:05 +09:00
5f8eb6d823 Fix class name 2018-05-22 16:04:36 +09:00
8fbda9d57e Improve comment 2018-05-22 16:04:07 +09:00
58ae545747 innerCircle -> overlayCircle 2018-05-22 15:59:53 +09:00
ef55c3c197 Fix icon scale not resetting due to no implicit triggering 2018-05-22 15:58:17 +09:00
2ce2bd9788 Add comment for pendingAnimation 2018-05-22 15:58:00 +09:00
349b0a3322 Remove empty ctor. 2018-05-22 01:46:08 -03:00
3cc5bb516e Remove unused Match ctor param. 2018-05-22 01:39:25 -03:00
662559d3c9 More test steps. 2018-05-22 01:22:23 -03:00
6aac4269e6 Add filtering. 2018-05-22 00:33:41 -03:00
f7a4a4eeef Add Lounge FilterControl. 2018-05-22 00:24:39 -03:00
cae09492c3 Basic Lounge functionality. 2018-05-22 00:07:04 -03:00
1210368e29 Add MultiplayerScreen base class. 2018-05-21 23:00:02 -03:00
5a892e4d08 This quit button don't quit 2018-05-22 02:09:52 +09:00
323aa189b6 Make on-confirmation animation more robust 2018-05-22 02:08:44 +09:00
156d7fb25a Change depth of HUD
Yes, this is intentional.
2018-05-22 02:08:21 +09:00
946a75ddb2 Block hover to use UI cursor instead of gameplay cursor 2018-05-22 02:05:08 +09:00
ebda287e81 Share code with HoldToConfirm implementations elsewhere 2018-05-22 01:44:06 +09:00
30956b64aa Do not change Margin for player settings groups on the PlayerLoader screen 2018-05-21 18:57:01 +03:00
f9c162dee9 Adjust design and feel 2018-05-22 00:49:33 +09:00
cee8d21542 hide overlays when going back to initial menu state 2018-05-21 17:24:57 +02:00
d5afccd610 Make hint text display briefly at initial display, then on hover 2018-05-22 00:02:03 +09:00
3d9d40448d Fix incorrect syntax 2018-05-22 00:01:40 +09:00
841336a181 Merge branch 'master' into exit_replay_button 2018-05-21 23:45:06 +09:00
9820666bcf Merge branch 'master' into respect-showoverlay-bindable 2018-05-21 23:26:34 +09:00
d109522bf7 Fix escape not working to go backwards in menus before finally exiting the game
Resolves #2596.
2018-05-21 23:09:00 +09:00
b7e3ea348b expose two Bindables with split logic instead of one with mixed logic 2018-05-21 15:53:55 +02:00
a54bda6ce1 Apply requested changes 2018-05-21 13:23:39 +03:00
1482bca147 Rename for better understanding
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00