Commit Graph

17 Commits

Author SHA1 Message Date
cf633973a9 Refactor exposed mod retrieval methods for better safety 2021-09-10 11:09:13 +09:00
665bd3690a Add a few cases of missing ConfigureAwait calls in tests project 2021-07-30 15:27:24 +09:00
78c74e97d1 Change to alternative formatting 2021-07-12 18:08:19 +09:00
3642febbb6 Fix one new incorrect formatting inspection from EAP6 2021-07-12 12:35:40 +09:00
db361efecf Add test beatmap difficulty cache with calc. blocking support 2021-05-14 15:53:56 +03:00
9ba412d27e Add the osu! logo to the test scene
Makes no sense to add a test intended to test visual behaviour with one
of the main elements missing. Not sure how you would be able to test the
flow with the logo's presence.
2021-05-10 12:44:08 +09:00
b7acf9de52 Make test work without manually clicking things 2021-05-10 12:36:56 +09:00
2b90bc4f1f Remove unnecessary ruleset switching steps 2021-05-10 12:35:37 +09:00
0c973feb53 Tidy up test scene 2021-05-10 12:34:21 +09:00
8fba655d2e Allow changing ruleset during test 2021-05-08 23:02:38 +03:00
f701c331f2 Add initial fade in to the metadata display
Avoids first frame discrepancies from appearing in the test scene, those can be delt with later on, if needed.
2021-05-08 21:19:46 +03:00
ca55287dd0 Pass empty facade and replace random property with method instead 2021-05-08 18:43:45 +03:00
d9605e8070 Remove test scene description 2021-05-08 18:18:23 +03:00
26c0010fe6 Fix test not handling 0 beatmap sets 2021-05-08 13:03:50 +03:00
dca5efc59a Remove no longer necessary ruleset info requirement 2021-05-08 13:00:39 +03:00
b4801faf32 Pass ruleset info to constructor instead
Follows the way working beatmap is passed, not sure why mods are passed as a bindable though, don't wanna bother too much with that.
2021-05-08 11:57:13 +03:00
169a283402 Add visual test scene 2021-05-08 11:47:18 +03:00