Commit Graph

620 Commits

Author SHA1 Message Date
de0a076eb6 Add model class for mod presets 2022-07-21 23:29:21 +02:00
6ce6f6f7df Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings 2022-07-20 08:57:43 +03:00
ebb9861377 Merge branch 'master' into remove-nullable-disable-in-the-mods 2022-07-20 13:28:28 +09:00
4210ec6502 Merge branch 'master' into remove-score-multiplier-on-custom-mod-settings 2022-07-19 19:21:26 +03:00
317558f876 Mark the shader as non-nullable because shader should always has the value.
And initialize the breaks to avoid get the null instance.
2022-07-19 20:39:41 +08:00
3af093cb27 Remove the null check because bindable should always have the value. 2022-07-19 20:39:41 +08:00
ce1bb206c8 Initialize some bindables for prevent get the null instance. 2022-07-19 20:39:41 +08:00
1f9f2b413e Remove the nullable disable annotation.
Also, mark as nullable for some properties.
2022-07-19 20:39:41 +08:00
51f91fe62e Update naming 2022-07-18 16:17:20 +09:00
eddf106f7c Merge branch 'master' into score-country-storage 2022-07-18 16:12:40 +09:00
6bfa5e53e0 Add property for whether mod uses default configuration 2022-07-18 07:29:03 +03:00
028653eb97 Update ModAdaptiveSpeed.cs 2022-07-18 00:10:49 +08:00
1caab78bdc Update ModAutoplay.cs 2022-07-18 00:09:31 +08:00
4e7156cee8 Store user country on databased scores 2022-07-16 06:39:05 +03:00
aacded0ecf Fix difficulty adjust settings having more padding on sliders 2022-06-28 07:33:05 -07:00
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
eabf578282 Use interface to convey beat sync information 2022-05-22 22:44:54 +09:00
2e21d75b10 Move metronome into own class and rename to avoid conflict with mod sounds 2022-05-20 17:30:04 +09:00
82b784ce5a Change IApplicableToSample to receive adjustable component instead
Done for consistency with `IApplicableToTrack`.
2022-05-10 18:06:03 +03:00
4f5001704e Change IApplicableToTrack to receive adjustable component instead 2022-05-10 18:06:03 +03:00
bbbecbb6b7 Apply time-ramping adjustment using clock instead of track 2022-05-10 18:06:03 +03:00
43c9058d09 Fix wrong obsolete message 2022-05-05 14:39:05 +03:00
8501a41619 Bring back separate bool properties as non-cascading 2022-05-05 14:37:38 +03:00
8488a29e9e Renew obsoletion date 2022-05-04 17:22:11 +03:00
20e277d2e5 Apply proposed naming changes 2022-05-04 17:12:17 +03:00
e9ecf26b6a Merge branch 'master' into multiplayer-disable-adaptive-speed 2022-05-04 17:12:03 +03:00
6630b38c08 Make all ModRateAdjust implementations incompatible with each other 2022-04-07 22:38:46 +02:00
e0d434b89f Remove unused using statement 2022-03-31 11:34:32 +09:00
0cac935939 Shorten class name of ModCreatedReplayUser 2022-03-31 11:34:23 +09:00
2c1ccc7d36 Update obsolete message to match targeted developers' use case
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-03-31 11:33:26 +09:00
234bec45cc Remove unnecessary logging 2022-03-31 11:32:00 +09:00
6874cdf0c8 Remove unnecessary public prefix in interface method 2022-03-31 01:50:46 +03:00
83bae81095 Fill out ICreateReplayData xmldocs 2022-03-30 22:04:54 +02:00
9621a7f9cb Merge branch 'master' into fix-autoplay-mod-user-id 2022-03-30 21:41:45 +02:00
8d4356f23b Mark "autoplay" and "cinema" mods as mutually exclusive 2022-03-29 17:26:02 +03:00
9a09c97457 Fix "Barrel Roll" tooltip not limiting decimal places for spin speed 2022-03-29 16:11:44 +03:00
ea9495eb74 Update all existing calls to extension method with correct fallback handling 2022-03-29 16:51:30 +09:00
7d716adf39 Create new ICreateReplayData interface and obsolete ICreateReplay 2022-03-29 16:51:30 +09:00
3fc8c23fe4 Remove unnecessary SetReplayScore call in ModCinema 2022-03-29 16:51:30 +09:00
327477d050 Remove unnecessary SetReplayScore call in ModCinema 2022-03-29 16:50:05 +09:00
6cd67928ab Simplify documentation of ModUsage 2022-03-23 15:48:52 +03:00
b218046fa2 Remove redundant line from mod usage 2022-03-23 15:38:48 +03:00
5f878ed82b Delegate IsPlayable to the obsoleted UserPlayable by default
Handles consumers who still haven't updated to use `IsPlayable` yet.
2022-03-20 16:07:09 +03:00
add9f3ec91 Rename multiplayer mod usages to make more sense 2022-03-20 13:12:24 +03:00
820a672940 Reword xmldoc to make more sense 2022-03-20 06:37:08 +03:00
70e943fbcc ModUsage.Solo -> ModUsage.User 2022-03-20 06:36:51 +03:00
f2248ecc08 Update usages to use IsPlayable instead 2022-03-18 02:11:18 +03:00
51e5dd7d0e Introduce IsPlayable(...) and obsolete UserPlayable 2022-03-18 02:08:30 +03:00
d90f21e140 Reword mod documentation
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-03-18 00:13:40 +03:00