308d9f5967
Ensure locally executed methods are always loaded before propagation
2020-08-21 18:43:58 +09:00
1edafc39ba
Fix intro welcome playing double due to missing conditional
2020-08-21 18:33:24 +09:00
d4a7e8cee8
Merge branch 'fix-double-storyboard-sample-dispose-crash' into beatmap-track-rework
2020-08-21 18:28:31 +09:00
69cb9f3091
Fix potential crash if disposing a DrawableStoryboardSample twice
2020-08-21 18:19:47 +09:00
d5cbb589c2
Revert some test scene changes to use Beatmap.Track where relevant
2020-08-21 17:21:08 +09:00
a47b8222b5
Restore multiplayer to use beatmap track
2020-08-21 17:11:29 +09:00
70697cf1a0
Restore remaining editor components to use Beatmap.Track
2020-08-21 17:11:29 +09:00
3b03116179
Remove unnecessary using statement
2020-08-21 16:45:59 +09:00
0ae460fb8f
Avoid beatmap load call in IntroScreen
2020-08-21 15:50:14 +09:00
f7e4feee34
Update remaining Player components to use WorkingBeatmap again
2020-08-21 15:25:57 +09:00
d2c2e8bbe8
Revert some more usage of MusicController back to WorkingBeatmap
2020-08-21 15:17:21 +09:00
0b0ff62647
Switch timeline to use track directly from beatmap again
2020-08-21 14:49:34 +09:00
526f06be4c
Add back track loaded bool in WorkingBeatmap
2020-08-21 13:53:37 +09:00
05b402132e
Merge branch 'master' into beatmap-track-rework
2020-08-21 13:25:04 +09:00
25ee1fa7a2
Merge pull request #9933 from bdach/fix-catch-double-sample
2020-08-21 13:08:26 +09:00
357fb3a10e
Merge branch 'master' into beatmap-track-rework
2020-08-21 12:53:09 +09:00
f0ba587515
Merge branch 'master' into fix-catch-double-sample
2020-08-21 12:38:29 +09:00
ec020f0f7b
Merge pull request #9936 from bdach/fix-multi-screen-test
2020-08-21 12:36:32 +09:00
d78bf839f4
Merge pull request #9930 from smoogipoo/remove-invert-release-samples
2020-08-21 12:35:43 +09:00
dcce7a2130
Cache local music controller to resolve failure
2020-08-20 21:03:27 +02:00
bd4acdce78
Add until step to ensure failure
2020-08-20 21:01:58 +02:00
9546fbb64b
Prevent catcher from performing invalid catches
2020-08-20 19:06:29 +02:00
28534c1599
Reintroduce PalpableCatchHitObject at data level
2020-08-20 19:06:26 +02:00
45e2ea71b4
Rename Palpable{-> Drawable}CatchHitObject
2020-08-20 18:41:08 +02:00
35ff25940b
Add sample playback to juice stream test scene
2020-08-20 18:16:32 +02:00
75db762553
Merge pull request #9926 from peppy/catch-playfield-width-adjust
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Fix osu!catch playfield bounds not matching expectations
2020-08-20 23:42:17 +09:00
54a2322090
Use Array.Empty<>
2020-08-20 22:51:52 +09:00
f1e0946603
Remove release samples in invert mod
2020-08-20 22:38:47 +09:00
7442a44acd
Merge pull request #9929 from smoogipoo/fix-catch-conversion
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Fix catch not applying HR offset correctly
2020-08-20 22:33:58 +09:00
3ecc47cd3e
Merge pull request #9927 from peppy/force-tourney-client-windows
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Force tournament client to run in windowed mode
2020-08-20 21:38:21 +09:00
c89509aca0
Fix right bound not being applied correctly
2020-08-20 20:25:40 +09:00
e6d13edafb
Force tournament client to run in windowed mode
...
We generally haven't tested in other modes, and it doesn't really make
sense as you wouldn't be able to use it in a meaningful way otherwise.
- [ ] Test on windows.
2020-08-20 19:41:29 +09:00
a94a86178b
Align osu!catch playfield with stable 1:1
2020-08-20 19:12:37 +09:00
1f14d9b690
Use correct width adjust for osu!catch playfield
2020-08-20 18:15:06 +09:00
8b8fff2766
Merge pull request #9925 from swoolcock/disable-ca2225
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Disable CA2225 warning regarding operator overloads
2020-08-20 17:50:11 +09:00
6358f4a661
Disable CA2225 warning regarding operator overloads
2020-08-20 17:33:08 +09:30
ff0dec3dd9
Update plist path to work with newer fastlane version
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It seems they have fixed the working/current directory and the
parent traversal is no longer required.
2020-08-20 12:23:41 +09:00
5714c761eb
Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
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Allow providing custom sprite text for RollingCounter<T>
2020-08-20 00:14:48 +09:00
e4efa357d4
Merge pull request #9916 from peppy/update-framework
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Update framework
2020-08-19 23:06:10 +09:00
8578b72b3b
Merge pull request #9906 from lanpai/mania-slidertick-lighting
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Disable LegacyHitExplosion for hold notes
2020-08-19 22:37:46 +09:00
1badc584f6
Update textbox event names
2020-08-19 22:10:58 +09:00
4397be60e2
Update framework
2020-08-19 21:58:02 +09:00
f6ca31688e
Fix incorrect spacing
2020-08-19 21:39:55 +09:00
37f40f4a09
Merge branch 'master' into mania-slidertick-lighting
2020-08-19 21:19:25 +09:00
bb3a2473b7
Merge pull request #9903 from smoogipoo/mania-body-recycling
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Implement mania hold note body recycling
2020-08-19 21:09:23 +09:00
74f8e61381
Merge branch 'master' into mania-body-recycling
2020-08-19 20:40:15 +09:00
33e9e518e3
Merge pull request #9911 from Game4all/fix-toolbar-visibility
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Fix toolbar not respecting current overlay activation mode
2020-08-19 19:49:55 +09:00
3eac81eb52
Merge pull request #9891 from smoogipoo/mania-mod-invert
2020-08-19 19:12:02 +09:00
3e4eae7fe4
Remove unnecessary until step
2020-08-19 19:10:45 +09:00
06503597e0
Remove unnecessarily exposed visibility state
2020-08-19 19:09:35 +09:00