Commit Graph

20158 Commits

Author SHA1 Message Date
40c153e705 Use component instead of drawable 2020-10-01 21:39:40 +09:00
62b55c4c9c Use static method, add xmldoc + link to wiki 2020-10-01 20:50:47 +09:00
2213db2088 Use the given ruleset by default 2020-10-01 00:59:41 +09:00
fde00d3431 Make DifficultyIcon support dynamic star rating 2020-10-01 00:53:25 +09:00
917e8fc3ba Add difficulty rating to StarDifficulty 2020-10-01 00:53:01 +09:00
148e2769c8 Merge pull request #10304 from peppy/fix-control-point-bindable-updates
Fix control point timeline display not updating with changes
2020-09-30 23:30:35 +09:00
367b35bb10 Merge branch 'master' into fix-storyboard-sample-pausing 2020-09-30 22:42:26 +09:00
6def54548b Merge branch 'master' into fix-control-point-bindable-updates 2020-09-30 21:35:36 +09:00
6dab5c2ceb Merge branch 'master' into fix-editor-silence-on-seek 2020-09-30 21:33:15 +09:00
7eb45990a4 Merge pull request #10302 from peppy/timing-screen-clean-up
Fix timing screen tests and add simple view of control points to timeline
2020-09-30 21:33:07 +09:00
3af7e59103 Merge pull request #10289 from peppy/timeline-ux-improvements
Improve the usability of the editor timeline with combo colour and indices
2020-09-30 20:32:55 +09:00
fa742a2ef1 Update to consume framework fixes 2020-09-30 20:28:02 +09:00
df9d4bc2f0 Merge branch 'master' into fix-control-point-bindable-updates 2020-09-30 20:27:25 +09:00
a11c74d600 Update to consume framework fixes 2020-09-30 20:27:02 +09:00
f9d6aed2df Merge branch 'master' into timing-screen-clean-up 2020-09-30 20:26:02 +09:00
fab11a8241 Update framework 2020-09-30 18:36:40 +09:00
5242f5648d Fix timeline control point display not updating with changes 2020-09-30 18:34:13 +09:00
44fc0c6723 Fix default value of bpm being too high 2020-09-30 18:08:55 +09:00
b0f8e11bd4 Fix incorrect caching 2020-09-30 17:34:14 +09:00
3422db1bb2 Use top-left colour for deciding the text colour (gradient was added in some cases) 2020-09-30 17:10:22 +09:00
7f579850dd Merge branch 'master' into fix-editor-silence-on-seek 2020-09-30 17:03:23 +09:00
698042268f Show control points in timing screen timeline 2020-09-30 17:00:42 +09:00
5b200a8ca4 Change default zoom of timing screen timeline to most zoomed out 2020-09-30 16:39:27 +09:00
e760ed8e01 Fix scroll wheel being handled by base test scene 2020-09-30 16:39:02 +09:00
a40c2ea5ee Simplify control point group binding/update logic 2020-09-30 16:02:22 +09:00
6cceb42ad5 Remove unused DI resolution 2020-09-30 15:50:53 +09:00
414c40d298 Reverse inheritance order of SkinnableSound's pause logic 2020-09-30 15:45:14 +09:00
466d37a450 Merge branch 'master' into fix-spinner-rpm-user-rate-adjust 2020-09-30 15:43:56 +09:00
59ce9fcab9 Merge branch 'master' into fix-editor-silence-on-seek 2020-09-30 15:35:55 +09:00
1386c9fe66 Standardise time display formats across the editor 2020-09-30 12:45:43 +09:00
6e1ea00443 Don't apply gradient to non-duration objects 2020-09-29 17:34:50 +09:00
c47652c97a Add gradient to hide subtractive colour issues
Good thing is looks better than without.
2020-09-29 17:26:54 +09:00
8d8d45a0c0 Add combo index display support 2020-09-29 17:26:54 +09:00
f16fc29071 Add combo colour display support 2020-09-29 17:26:54 +09:00
53b3d23842 Expose HitObjectComposer for other components in the Compose csreen to use 2020-09-29 17:26:54 +09:00
136843c8e4 Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
2020-09-29 14:25:39 +09:00
74e74e1c31 Fix pause loop sound not working because paused 2020-09-29 14:20:41 +09:00
c5f6b77bba Add missing cached type 2020-09-29 13:42:17 +09:00
d6f3beffb6 Use existing bindable flow instead 2020-09-29 12:50:17 +09:00
585b857a0c Handle paused state correctly 2020-09-29 12:17:38 +09:00
4f0c0ea5f9 Fix hit samples playing while paused / seeking in the editor 2020-09-28 18:17:47 +09:00
fd58a24183 Merge branch 'master' into fix-spinner-rpm-user-rate-adjust 2020-09-28 17:45:48 +09:00
2f5a2d3bba Merge pull request #10277 from peppy/editor-implicit-autoplay
Add autoplay support to editor
2020-09-28 17:41:26 +09:00
89c8fca3fa Merge pull request #10270 from peppy/editor-fix-noop-states-saving
Avoid saving state changes if nothing has changed (via binary comparison)
2020-09-28 17:03:50 +09:00
06ab33645e Merge branch 'master' into editor-implicit-autoplay 2020-09-28 16:43:08 +09:00
5cceb3c724 Merge pull request #10273 from peppy/editor-fix-missing-update-after-drag
Trigger a hitobject update after blueprint drag ends
2020-09-28 16:34:23 +09:00
ef195015c0 Merge pull request #10275 from peppy/frame-stability-attach-without-enabling
Allow attaching a replay to a FrameStabilityContainer when FrameStablePlayback is off
2020-09-28 16:33:55 +09:00
7949eabaac Remove left-over using 2020-09-28 15:49:45 +09:00
524c2b678c Forcefully regenerate autoplay on editor changes 2020-09-28 15:48:42 +09:00
ff7c904996 Add autoplay mod in editor specific ruleset construction 2020-09-28 15:48:42 +09:00