Commit Graph

103 Commits

Author SHA1 Message Date
b36b40cb34 Remove unnecessary double specification 2021-05-26 15:20:47 +09:00
65649e5a62 Prevent skin editor crash when scaling 0 area drawables
Some skinnable drawables can have 0 width or height in certain
cases, leading to division by 0 and a crash when the position is
updated.
2021-05-24 21:36:42 +02:00
45c6a9ca91 Merge branch 'refactor-selection-rotate-logic' into fix-flip-logic-discrepancy 2021-05-22 21:17:58 +09:00
7d88a19d7f Remove unnecessary field storage of origin reference 2021-05-22 21:03:40 +09:00
34a5b22b79 Merge branch 'master' into refactor-selection-rotate-logic 2021-05-22 20:52:28 +09:00
485728ca4e Merge pull request #12866 from peppy/refactor-selection-scale-logic
Add proper scaling support to skin editor
2021-05-22 20:07:03 +09:00
bb2fae55ce Merge branch 'master' into refactor-selection-rotate-logic 2021-05-21 19:19:54 +09:00
0d575f5728 Remove incorrect (and unintended) modulus logic 2021-05-21 15:06:53 +09:00
f9d51656b6 Fix scaling of rotated items not behaving in an understandable way 2021-05-21 15:02:36 +09:00
7845d07dd5 Merge pull request #12886 from peppy/fix-skin-editor-context-menu-sticking
Fix skin editor context menus not dismissing when clicking away
2021-05-20 21:03:35 +09:00
1848bd902d Fix skin editor context menus not dismissing when clicking away 2021-05-20 19:51:07 +09:00
df5970fab4 Create base implementations of the two most common TernaryStateMenuItems 2021-05-20 19:34:53 +09:00
20f1ef4318 Extract common implementation of updating drawable position from screen space pos 2021-05-20 18:35:13 +09:00
6f75c59760 Fix flip logic not using the full selection quad 2021-05-20 18:31:51 +09:00
95c78b9185 Split out common selection quad logic 2021-05-20 18:24:25 +09:00
27e81d6504 Implement proper rotation algorithm for skin editor 2021-05-20 18:21:16 +09:00
eb5db8ff03 Disable border display on skin editor to avoid crashes
This wasn't being displayed correctly anyway, so rather than fixing
let's just remove it for now.

Closes #12868.
2021-05-20 02:01:46 +09:00
a55879e511 Fix oversights in scale algorithm 2021-05-20 01:47:31 +09:00
14af86d6c5 Use the same code path for all scaling 2021-05-19 21:46:41 +09:00
6a3c58b9ad Implement proper scaling algorithms 2021-05-19 19:58:55 +09:00
d661e98fa6 Move common functionality out of OsuSelectionHandler and implement flip support 2021-05-18 18:34:06 +09:00
c80e736712 Change SkinBlueprint to use the origin point as the selection point
Not sure how this feels, but it makes using the same point throughout
the editor possible, which I think is the correct way forward for now.
2021-05-18 18:33:06 +09:00
ea4dfd3374 Merge pull request #12842 from peppy/song-progress-skinnable
Add layout customisation support for `SongProgress`
2021-05-17 20:15:01 +09:00
42d2711dc6 Use ShouldBeConsideredForInput instead of ReceivePositionalInputAtSubTree 2021-05-17 19:29:59 +09:00
60f3e628bc Fix song progress being interactable inside toolbox button 2021-05-17 19:05:22 +09:00
0d7a349500 Exclude interfaces from skinnable types 2021-05-17 18:16:09 +09:00
3d3c5028e6 Trim unnecessary array copy 2021-05-14 22:33:26 +02:00
d09da02673 Fix deleting skin elements not saving out to skin
Closes https://github.com/ppy/osu/issues/12786.
2021-05-14 16:03:22 +09:00
46e7d9e0ed Randomise the values displayed in the skinning toolbox
To stop the spam of "WYSI" comments everywhere. I guess I underestimated
the negative effect this would have.
2021-05-14 12:15:58 +09:00
6a64a705b8 Merge branch 'master' into skin-blueprint-aspect-lock 2021-05-13 17:53:00 +02:00
25b1443c50 Remove dead branch and mark implementation as temporary
The previous implementation was checking if the `x0` or `x2` anchors
were selected to decide on which way to transfer the drawable's scale,
but that check actually ends up being always true for corner anchors. To
visualise, this is how the corner anchors correspond to `Anchor` flags:

    x0  x1  x2
    |   |   |
y0 -O---O---O-
    |   |   |
y1 -O---+---O-
    |   |   |
y2 -O---O---O-
    |   |   |

The Os indicate where the reference anchors are on a selection box.
The first conditional eliminates the middle ones, which makes sense.
But after excluding them from further deliberations (marking via X):

    x0  x1  x2
    |   |   |
y0 -O---X---O-
    |   |   |
y1 -X---+---X-
    |   |   |
y2 -O---X---O-
    |   |   |

The remaining anchors always have `x0` or `x2` set. So to avoid
confusion, just always transfer one way for now. At some point this
should be torn out in favour of an actual implementation of the desired
behaviour.
2021-05-13 17:50:12 +02:00
0fa90a80d4 Merge branch 'master' into skin-blueprint-aspect-lock 2021-05-13 23:38:53 +09:00
3ecbb9ec4b Merge branch 'master' into skin-blueprint-anchor-origin 2021-05-13 23:38:04 +09:00
98830dadda Merge pull request #12762 from peppy/skin-blueprint-visual-improvements
Improve the visual appearance of skin editor blueprints
2021-05-13 23:37:21 +09:00
cef39eb4fa Merge pull request #12766 from peppy/stable-anchor-origin
Keep component positions stable when changing anchor/origin
2021-05-13 23:36:40 +09:00
6c12cae105 Remove unnecessary property 2021-05-13 22:25:11 +09:00
c57a2f43fa Merge branch 'master' into skin-blueprint-visual-improvements 2021-05-13 22:22:42 +09:00
4cf4817ad2 Remove redundant parens 2021-05-13 22:11:58 +09:00
d2fdd1e521 Merge branch 'master' into stable-anchor-origin 2021-05-13 22:06:21 +09:00
67f795cfa6 Merge branch 'master' into save-on-forced-exit 2021-05-13 22:00:38 +09:00
b939318922 Merge branch 'skin-serialisation' into skin-editor-default-placement-location 2021-05-13 19:09:34 +09:00
e5f765d1a8 Fix broken exception message 2021-05-13 19:06:58 +09:00
bda0ea463a Merge branch 'skin-serialisation' into save-on-forced-exit 2021-05-13 19:05:47 +09:00
07e475cd13 Fix skin blueprint box drawing incorrectly when both scale and rotation are applied 2021-05-13 18:54:40 +09:00
df77b28b48 Add a flimsy guard against null parent to avoid crashes on exit sequence 2021-05-13 18:39:21 +09:00
9f8e6979dd Fix display of skin blueprints when flipped 2021-05-13 18:00:25 +09:00
1cda55393e Add aspect ratio locking and flip support to skin editor 2021-05-13 17:51:57 +09:00
106fa97a11 Rename SkinnableElementTargetContainer to SkinnableTargetContainer 2021-05-13 17:07:38 +09:00
7921dc7ece Rename ISkinnableComponent to ISkinnableDrawable 2021-05-13 17:06:00 +09:00
cdcd31b546 Replace ISkinSerialisable with IsEditable property 2021-05-13 17:03:17 +09:00