Commit Graph

31304 Commits

Author SHA1 Message Date
4239e9f684 Fix storyboard test not actually working due to incorrect track referencing 2020-08-21 18:44:14 +09:00
308d9f5967 Ensure locally executed methods are always loaded before propagation 2020-08-21 18:43:58 +09:00
1edafc39ba Fix intro welcome playing double due to missing conditional 2020-08-21 18:33:24 +09:00
d4a7e8cee8 Merge branch 'fix-double-storyboard-sample-dispose-crash' into beatmap-track-rework 2020-08-21 18:28:31 +09:00
69cb9f3091 Fix potential crash if disposing a DrawableStoryboardSample twice 2020-08-21 18:19:47 +09:00
d5cbb589c2 Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
a47b8222b5 Restore multiplayer to use beatmap track 2020-08-21 17:11:29 +09:00
70697cf1a0 Restore remaining editor components to use Beatmap.Track 2020-08-21 17:11:29 +09:00
3b03116179 Remove unnecessary using statement 2020-08-21 16:45:59 +09:00
0ae460fb8f Avoid beatmap load call in IntroScreen 2020-08-21 15:50:14 +09:00
f7e4feee34 Update remaining Player components to use WorkingBeatmap again 2020-08-21 15:25:57 +09:00
d2c2e8bbe8 Revert some more usage of MusicController back to WorkingBeatmap 2020-08-21 15:17:21 +09:00
0b0ff62647 Switch timeline to use track directly from beatmap again 2020-08-21 14:49:34 +09:00
526f06be4c Add back track loaded bool in WorkingBeatmap 2020-08-21 13:53:37 +09:00
05b402132e Merge branch 'master' into beatmap-track-rework 2020-08-21 13:25:04 +09:00
25ee1fa7a2 Merge pull request #9933 from bdach/fix-catch-double-sample 2020-08-21 13:08:26 +09:00
357fb3a10e Merge branch 'master' into beatmap-track-rework 2020-08-21 12:53:09 +09:00
f0ba587515 Merge branch 'master' into fix-catch-double-sample 2020-08-21 12:38:29 +09:00
ec020f0f7b Merge pull request #9936 from bdach/fix-multi-screen-test 2020-08-21 12:36:32 +09:00
d78bf839f4 Merge pull request #9930 from smoogipoo/remove-invert-release-samples 2020-08-21 12:35:43 +09:00
dcce7a2130 Cache local music controller to resolve failure 2020-08-20 21:03:27 +02:00
bd4acdce78 Add until step to ensure failure 2020-08-20 21:01:58 +02:00
9546fbb64b Prevent catcher from performing invalid catches 2020-08-20 19:06:29 +02:00
28534c1599 Reintroduce PalpableCatchHitObject at data level 2020-08-20 19:06:26 +02:00
45e2ea71b4 Rename Palpable{-> Drawable}CatchHitObject 2020-08-20 18:41:08 +02:00
35ff25940b Add sample playback to juice stream test scene 2020-08-20 18:16:32 +02:00
75db762553 Merge pull request #9926 from peppy/catch-playfield-width-adjust
Fix osu!catch playfield bounds not matching expectations
2020-08-20 23:42:17 +09:00
54a2322090 Use Array.Empty<> 2020-08-20 22:51:52 +09:00
f1e0946603 Remove release samples in invert mod 2020-08-20 22:38:47 +09:00
7442a44acd Merge pull request #9929 from smoogipoo/fix-catch-conversion
Fix catch not applying HR offset correctly
2020-08-20 22:33:58 +09:00
3ecc47cd3e Merge pull request #9927 from peppy/force-tourney-client-windows
Force tournament client to run in windowed mode
2020-08-20 21:38:21 +09:00
c89509aca0 Fix right bound not being applied correctly 2020-08-20 20:25:40 +09:00
e6d13edafb Force tournament client to run in windowed mode
We generally haven't tested in other modes, and it doesn't really make
sense as you wouldn't be able to use it in a meaningful way otherwise.

- [ ] Test on windows.
2020-08-20 19:41:29 +09:00
a94a86178b Align osu!catch playfield with stable 1:1 2020-08-20 19:12:37 +09:00
1f14d9b690 Use correct width adjust for osu!catch playfield 2020-08-20 18:15:06 +09:00
8b8fff2766 Merge pull request #9925 from swoolcock/disable-ca2225
Disable CA2225 warning regarding operator overloads
2020-08-20 17:50:11 +09:00
6358f4a661 Disable CA2225 warning regarding operator overloads 2020-08-20 17:33:08 +09:30
ff0dec3dd9 Update plist path to work with newer fastlane version
It seems they have fixed the working/current directory and the
parent traversal is no longer required.
2020-08-20 12:23:41 +09:00
5714c761eb Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
Allow providing custom sprite text for RollingCounter<T>
2020-08-20 00:14:48 +09:00
e4efa357d4 Merge pull request #9916 from peppy/update-framework
Update framework
2020-08-19 23:06:10 +09:00
8578b72b3b Merge pull request #9906 from lanpai/mania-slidertick-lighting
Disable LegacyHitExplosion for hold notes
2020-08-19 22:37:46 +09:00
1badc584f6 Update textbox event names 2020-08-19 22:10:58 +09:00
4397be60e2 Update framework 2020-08-19 21:58:02 +09:00
f6ca31688e Fix incorrect spacing 2020-08-19 21:39:55 +09:00
37f40f4a09 Merge branch 'master' into mania-slidertick-lighting 2020-08-19 21:19:25 +09:00
bb3a2473b7 Merge pull request #9903 from smoogipoo/mania-body-recycling
Implement mania hold note body recycling
2020-08-19 21:09:23 +09:00
74f8e61381 Merge branch 'master' into mania-body-recycling 2020-08-19 20:40:15 +09:00
33e9e518e3 Merge pull request #9911 from Game4all/fix-toolbar-visibility
Fix toolbar not respecting current overlay activation mode
2020-08-19 19:49:55 +09:00
3eac81eb52 Merge pull request #9891 from smoogipoo/mania-mod-invert 2020-08-19 19:12:02 +09:00
3e4eae7fe4 Remove unnecessary until step 2020-08-19 19:10:45 +09:00