Commit Graph

43867 Commits

Author SHA1 Message Date
448c58c35d Remove unnecessary variable discard
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-08-31 15:08:07 +09:00
9fa8bee094 Remove outdated TODO 2021-08-31 14:51:19 +09:00
eb21ed08f8 Update test to only compare HitObjects 2021-08-31 14:51:14 +09:00
ce0d7cce2d Merge branch 'remove-ijsonserializable' into no-more-sample-control-points-info 2021-08-31 14:40:54 +09:00
c25ab6835c Remove IJsonSerializable interface
Was pretty pointless and made it hard to use the custom serialisation
terms arbitrarily in tests.
2021-08-31 14:39:20 +09:00
d6a0d2aa44 Merge pull request #14580 from bdach/labelled-dropdown-move
Move labelled dropdown from tournament to main game
2021-08-31 10:44:11 +09:00
89429021c9 Add test scene for labelled dropdowns 2021-08-30 21:37:15 +02:00
a6d09b0bb0 Add labelled enum dropdown variant 2021-08-30 21:37:14 +02:00
acf38c723a Move labelled dropdown from tournament to main game 2021-08-30 21:37:08 +02:00
ba57493732 Merge pull request #14554 from bdach/local-popover-containers
Replace game-global popover container with screen-local ones
2021-08-31 00:25:14 +09:00
a2cff75fc0 Fix editor not cloning control points as expected 2021-08-30 21:55:08 +09:00
6154642075 Merge branch 'master' into local-popover-containers 2021-08-30 15:44:29 +03:00
b95da3ca27 Merge pull request #14576 from peppy/update-framework
Update framework
2021-08-30 21:09:58 +09:00
c1f77cfa1e Merge pull request #14577 from Henry-YSLin/status-criteria-parsing
Parse partially typed status names in song select filter query
2021-08-30 19:59:41 +09:00
8137eee527 Reuse value to save enum name
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2021-08-30 18:05:47 +08:00
04bf667d0d Parse partially typed enum names in filter query 2021-08-30 17:49:18 +08:00
c4da966ad9 Merge pull request #14575 from peppy/add-legacy-convert-encode-stability-tests
Fix multiple conversions of a beatmap to taiko ruleset applying speed multiplier multiple times
2021-08-30 18:47:09 +09:00
1aaea7011a Fix early return causing event loss in case of multiple control points in group 2021-08-30 18:33:05 +09:00
015df282fe Simplify copy operations 2021-08-30 18:32:55 +09:00
9fae2c350d Fix test regressions 2021-08-30 17:25:36 +09:00
4da2dca339 Apply the default SampleControlPoint if not externally provided
This is mostly to handle tests for now, as generally this should be
provided by an external source in all other cases.
2021-08-30 17:21:07 +09:00
2115d6f93e Add test coverage of legacy sample point recreation 2021-08-30 17:14:53 +09:00
d35c4da906 Add new control point to legacy regeneration logic 2021-08-30 17:14:53 +09:00
6ee4a6526c Don't block sample points from still being added to ControlPointInfo 2021-08-30 17:14:53 +09:00
6fd24a5d92 Remove redundant null coalesce 2021-08-30 17:14:53 +09:00
ccacf56dd8 Move to legacy namespace 2021-08-30 17:14:53 +09:00
7257aae7f2 Move samples to LegacyControlPointInfo 2021-08-30 17:14:53 +09:00
da7a871afa Update inline comment to point to new variable location
Co-authored-by: PercyDan <50285552+PercyDan54@users.noreply.github.com>
2021-08-30 16:27:24 +09:00
678386f5c4 Fix missed null coalesce 2021-08-30 16:05:56 +09:00
fa2bf42188 Update tooltip implementations 2021-08-30 16:05:00 +09:00
f64efdc4a9 Merge branch 'update-extension-usages' into update-framework 2021-08-30 16:00:09 +09:00
58a052ea1f Update framework 2021-08-30 16:00:07 +09:00
6b3cc81e19 Merge pull request #14486 from peppy/taiko-drum-refacor
Create a base component to handle gameplay sample triggering
2021-08-30 15:47:21 +09:00
6a6dac609c Fix instability of taiko double conversion
Until now, the taiko speed multiplier was potentially applied more than
once if conversion was run multiple times.
2021-08-30 15:30:18 +09:00
4adfe9a6dc Add test coverage of double-convert stability 2021-08-30 15:30:04 +09:00
ee49305cad Move taiko legacy speed multiplier to osu.Game project
Allows it to be used in local case in `LegacyBeatmapEncoder`.
2021-08-30 15:13:31 +09:00
4dd60e3299 Merge branch 'master' into taiko-drum-refacor 2021-08-30 14:12:52 +09:00
7be825f470 Merge pull request #14488 from frenzibyte/multi-spectator-player-leaving
Gray out and stop player instances who quit during multi-spectator sessions
2021-08-30 12:04:19 +09:00
6dc11543ad Handle (null?) PP in PerformanceTable 2021-08-29 17:20:33 +03:00
6aaef7b0be Handle null PP during score set in TopScoreStatisticsSection
Supersedes #14562
Closes #14541
2021-08-29 17:19:17 +03:00
8f3416d853 Assert PP not null when showPerformancePoints is true 2021-08-29 16:03:39 +03:00
e374ef163d Update localisable formattable extensions usages inline with framework change 2021-08-29 15:00:28 +03:00
2efe82a18d Remove popover container from manual input manager test scene 2021-08-28 20:20:42 +02:00
d9db1ecee9 Remove game-global popover container 2021-08-28 20:05:59 +02:00
fcc3e57d5d Move overlay colour provider up to editor screen 2021-08-28 20:05:58 +02:00
e94d96f250 Add local popover container to editor screens 2021-08-28 20:05:58 +02:00
7457480b50 Add local popover container to lounge subscreen 2021-08-28 20:05:58 +02:00
7122f48568 Merge pull request #14552 from frenzibyte/fix-test-visibility-regression
Fix editor screen test scenes not updated to show their screens
2021-08-28 19:55:44 +02:00
eb90cedc9b Fix editor screen test scenes not updated to show their screens 2021-08-28 20:09:35 +03:00
6f03f7a6a6 Merge pull request #14534 from peppy/fix-tournament-startup-crash
Fix tournament client crashing at startup when osu!(stalble) is at ranking screen
2021-08-28 17:44:01 +09:00