Commit Graph

5218 Commits

Author SHA1 Message Date
200352b750 Rename unsnap check templates 2021-04-27 13:56:05 +02:00
f2e56bd306 Refactor editor selection/blueprint components to be generic 2021-04-27 19:01:29 +09:00
003553aba3 Add test of HitObjectLifetimeEntry.KeepAlive behavior 2021-04-27 18:10:44 +09:00
7980d16b4c Add failing test showing the issue of DHO lifetime 2021-04-27 14:26:12 +09:00
0f0870c8b8 Sort objects by time in concurrent check test 2021-04-27 00:36:26 +02:00
ce258febf6 Rename CheckUnsnaps -> CheckUnsnappedObjects
Will potentially have `CheckUnsnappedKiai` or similar later, so this is worth specifying.

Also consistent with `CheckConcurrentObjects`, which will likely have a `CheckConcurrentLines` later.
2021-04-26 20:32:44 +02:00
b8cdcf56c0 Add concurrent object check tests 2021-04-26 20:22:24 +02:00
71f880aa94 Fix duplicate code in unsnap test 2021-04-26 17:44:46 +02:00
9178aa1d7d Add unsnap check tests 2021-04-26 04:48:56 +02:00
0ee73b8e53 Add failing test 2021-04-22 23:22:44 +09:00
be8fe47f2c Merge branch 'master' into editor-add-nudge-shortcuts 2021-04-22 20:38:34 +09:00
b774f5b72b Merge pull request #12526 from peppy/fix-system-message-ordering
Fix system messages always being displayed above standard messages
2021-04-22 18:51:25 +09:00
0e24f2eb59 Merge pull request #12529 from peppy/editor-placement-right-click-delete
Allow shift+right-click deletion when in placement mode
2021-04-22 18:50:20 +09:00
a5364b224f Add simple key based time nudging support to editor 2021-04-22 18:47:04 +09:00
daafa41dc1 Merge branch 'master' into fix-initial-spectator-state-callback 2021-04-22 16:22:04 +09:00
cf1e3ea988 Add failing test covering quick shift-rightclick deletion in placement mode 2021-04-22 15:44:12 +09:00
ea3bb07924 Add test that fails on incorrect system/info message ordering 2021-04-22 14:51:14 +09:00
0dfd0bb59d Refactored background of BeatmapInfoWedge 2021-04-21 15:46:11 +02:00
9fba87f67a Moved Info and Background into own container 2021-04-21 15:43:29 +02:00
31c5fb350f Merge branch 'master' into gcc-abstraction 2021-04-21 16:33:36 +09:00
a2afa38a3f Merge branch 'master' into fix-mod-customisation-input-blocking-padding 2021-04-20 19:41:25 +02:00
881043bc5d Fix failing test after mod settings layout changes
The slight hack which was used in the test to ensure that the mod
settings overlay covered the entire width of the mod overlay broke after
adjustments to the layout in the previous commit.

Locally adjust the hack to use the parent of the `ModSettingsContainer`
rather than the container itself.
2021-04-20 19:38:25 +02:00
26430e3cb5 Merge pull request #12492 from Naxesss/bg-audio-quality-checks
Add background and audio checks
2021-04-21 00:10:32 +09:00
156a518068 Merge branch 'master' into fix-initial-spectator-state-callback 2021-04-20 21:16:05 +09:00
c0318a4d3e Fix usage of _ in Moq lambdas 2021-04-20 13:29:14 +02:00
6a1e4ff99f Add file hash to file presence test
Necessary because we now find the storage path of the file rather than just the file itself.
2021-04-20 13:28:32 +02:00
c5d6b6ea8d Fix tests failing intermittently
This was due to this code happening in UpdateAfterChildren(), after the
GCC has processed one frame. During this time, the clock could have
advanced an arbitrary amount.

The cause of this is the removal of the Task.Run() to set the clock in
Restart() (now called Reset()) which changed the timing, so it only worked before due to pure
luck.
2021-04-20 18:41:09 +09:00
f144661c31 Fix storyboard sample test scene 2021-04-20 18:26:30 +09:00
505a117862 splitted updateable part of wedge 2021-04-20 10:37:52 +02:00
5da18c51a4 Fix compile error 2021-04-20 17:27:37 +09:00
80473a356e Merge branch 'fix-pre-seek-sample-lifetime' into gcc-abstraction 2021-04-20 17:27:01 +09:00
281c2041b2 Add failing test 2021-04-20 16:51:00 +09:00
88ded95e75 Ensure clock is set in GCC.Start() 2021-04-20 13:56:13 +09:00
0e6b66f457 Merge branch 'master' into bg-audio-quality-checks 2021-04-20 02:36:13 +02:00
2bb079ea14 Add audio quality check tests 2021-04-20 01:36:15 +02:00
be6a02a17e Simplify background quality test names 2021-04-20 01:32:22 +02:00
8656176ab8 Add the playable beatmap as check argument
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.

So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.

This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
97573fb11d Merge branch 'master' into combo-colours-display 2021-04-19 18:21:57 +02:00
fc41ad65f8 Merge pull request #12447 from smoogipoo/fix-non-60fps-recording
Record every 60fps interval
2021-04-19 23:26:58 +09:00
c12848ce4d Apply fixes to tests 2021-04-19 17:02:59 +09:00
5397f4faba Merge branch 'master' into fix-initial-spectator-state-callback 2021-04-19 16:49:06 +09:00
a854ce429a add blank line between method 2021-04-18 23:49:13 -04:00
999f2d810c Fix accidentally removed code 2021-04-18 23:30:07 -04:00
fd1241cc85 Added tests
New tests:
- storyboard ending during the failing animation
- showResults = false
- storyboard ending before score processor completion

Co-Authored-By: Marlina José <marlina@umich.edu>
2021-04-18 23:26:50 -04:00
e44d11667c Merge remote-tracking branch 'upstream' 2021-04-18 23:04:35 -04:00
c39ab2c692 Add SessionStaticsTest 2021-04-18 23:04:28 -04:00
b727faace3 Revert changes to IdleTracker 2021-04-18 23:03:43 -04:00
98460c8feb Rename IStoryboardElementHasDuration, remove unnecessary step in tests, add Duration field 2021-04-18 20:20:14 -04:00
577755ee19 Add placeholder when no colours are visible
Will be removed once combo colours are mutable.
2021-04-18 20:46:42 +02:00
0cd1aa8c1c Add support for custom colour prefixes 2021-04-18 20:44:55 +02:00