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254b0f5dc3
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removed line (?) - tried doing testing to see if it launched in fullscreen (i.e., overriding the method ppy mentioned), but to no avail :(
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2021-03-23 00:24:33 -05:00 |
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d9e2c44a34
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implemented GetFrameworkConfigDefaults for overriding framework default, removed previous code that added a new OsuSetting and modified settings layout.
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2021-03-22 23:36:55 -05:00 |
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9f788f5854
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removed code from OsuGameBase for fullscreen.....OsuSetting still exists but cannot figure out a way to set it to a default and have it actually work
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2021-03-22 22:52:16 -05:00 |
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8ea7271d5c
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moved windowmode code to LoadComplete (?)
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2021-03-22 19:48:52 -05:00 |
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fc632fd48a
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Added WindowSetting setting to OsuSetting enum so that it can be set by default at startup. Modified LayoutSettings.cs so that when it is changed in the settings, it is written to the local settings as well.
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2021-03-22 01:30:20 -05:00 |
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f7bf23dbe9
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first attempt at changing windowMode to be fullscreen on default
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2021-03-21 21:50:19 -05:00 |
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095b7f8668
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Rewrite code to account for non-loaded edge case
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2021-03-19 20:09:12 +09:00 |
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bd1e2da1c2
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Always hide other overlays, even if the new one is not loaded
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2021-03-19 19:09:39 +09:00 |
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a9c4fa442a
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Avoid potential crash if an overlay is toggled before it has been loaded
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2021-03-19 16:49:09 +09:00 |
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249ab8ab3d
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Merge branch 'master' into input-handler-configuration
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2021-03-17 18:05:14 +09:00 |
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da3dc61aae
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Remove newline
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2021-03-16 10:58:42 +09:00 |
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3dd72d6f7d
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Fix disable mouse buttons setting not showing default indicator when using keybind
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2021-03-14 22:47:05 -07:00 |
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0ba5312a40
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Move blocking show logic to UpdateState
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2021-03-13 00:05:26 -08:00 |
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62f2a823f6
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Hide toolbar forever when the user hides it
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2021-03-12 15:48:50 -08:00 |
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6c0734a09f
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Handle global action in toolbar instead of osugame
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2021-03-12 15:48:49 -08:00 |
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86164c027a
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Update the method we use to reset input settings
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2021-03-12 18:44:10 +09:00 |
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b1cd01ceb8
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Apply ConfigureAwait changes to game side
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2021-03-08 14:36:35 +09:00 |
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fe64c3dbd4
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Refrain from disabling cursor sensitivity at config-level
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2021-03-04 17:00:44 +03:00 |
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7c59040082
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Re-present even when already the current beatmap
This feels better and closer to what a user would expect.
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2021-03-03 14:17:07 +09:00 |
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fcea900a53
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Move main menu (song select) presentation logic to a local implementation
Reduces cross-dependencies between OsuGame and MainMenu.
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2021-03-03 14:13:51 +09:00 |
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36e1fb6da8
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Add flow to allow MatchSubScreen to handle beatmap presentation locally
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2021-03-03 14:13:51 +09:00 |
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d85a4a22e5
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Allow beatmap imports from any derived version of SongSelect, rather than only PlaySongSelect
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2021-02-18 19:19:28 +09:00 |
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a080a9bdbc
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Merge pull request #11603 from Game4all/handle-stable-imports-custom-songs-folder
Handle beatmap import from a stable installation with a custom Songs directory
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2021-02-12 21:42:36 +09:00 |
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2ee634d173
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Create subclass for "Error" notifications to allow them to have a unique pop-in sound
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2021-02-11 13:55:43 +09:00 |
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630c5bb747
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Avoid potential crashes when lease is held on SelectedMods
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2021-02-05 16:46:21 +09:00 |
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425dc8a210
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Ensure mods are always in a valid state at a game level
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2021-02-01 20:20:19 +09:00 |
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a4a7f0c578
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Address CI inspections.
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2021-01-25 19:05:16 +01:00 |
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d71ac83428
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Use StableStorage in ArchiveModelManager.
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2021-01-24 19:46:10 +01:00 |
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1d7be6a604
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Merge branch 'master' into android-multiple-import-support-suppot
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2021-01-16 23:13:11 +01:00 |
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e5c670f843
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Merge branch 'master' into tourney-switching-ui
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2021-01-10 17:33:52 +01:00 |
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3b08faa0ea
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Fix RemoveBlockingOverlay causing transform mutation from disposal threads
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2021-01-04 17:49:11 +09:00 |
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7ae4979882
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Fix merge conflicts.
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2020-12-27 13:52:45 +01:00 |
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a933483848
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Merge branch 'master' into tourney-switching-ui
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2020-12-26 15:45:29 +01:00 |
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9e15dccc56
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Move graceful exit to OsuGameBase
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2020-12-26 15:36:21 +01:00 |
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323da82477
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Add website root URL and update most links to use it
For what it's worth, I intentionally didn't include news / changelog /
supporter, because these should never change.
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2020-12-24 18:11:42 +09:00 |
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8cc2ed3fae
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Move from OsuGameBase to OsuGame
Also moves to a more suitable namespace.
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2020-12-22 14:28:27 +09:00 |
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dff865f335
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Tidy up comments, code, and multiple linq enumeration
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2020-12-22 14:12:02 +09:00 |
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d229fbba6e
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Merge branch 'master' into present-recommended
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2020-12-22 13:52:29 +09:00 |
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4fba0c8e6a
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Remove not used using statement.
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2020-12-19 10:55:39 +01:00 |
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a397db4f15
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Resolve merge conflicts
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2020-12-19 10:55:18 +01:00 |
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206bf3713e
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Make IAPIProvider read-only bindables into IBindables
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2020-12-18 15:16:36 +09:00 |
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5d7294451f
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Refactor Import() overload to take a list of import tasks instead.
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2020-12-16 14:28:16 +01:00 |
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c5112edd08
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Add comment regarding the reasoning for encapsulating the task in another
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2020-12-14 18:03:01 +09:00 |
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f3e6c586f7
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Change waitForReady back to private implementation
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2020-12-14 17:59:04 +09:00 |
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08b79bb921
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Store and return unstarted task for consumers to await on.
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2020-12-12 17:12:15 +01:00 |
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6da854e37c
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Move scheduled import logic to OsuGame.
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2020-12-09 13:32:59 +01:00 |
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2ea8b105d5
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Apply review suggestions
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2020-12-06 18:46:30 +01:00 |
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cbbcf36eaa
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Merge branch 'master' of https://github.com/ppy/osu into present-recommended
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2020-12-03 19:38:32 +02:00 |
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827e957568
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Allow importing osz files / osk files from Downloads directory.
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2020-12-02 18:03:49 +01:00 |
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72d9da5fac
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Apply review suggestions
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2020-11-21 14:26:09 +02:00 |
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