5dc0aefb2b
Cancel request on leaving results screen
2021-02-24 19:54:52 +09:00
0b44d2483b
Make some properties virtual
...
I think they were intended to be this way from the beginning.
2021-02-24 15:03:41 +09:00
14160b897e
Fix references to ModSuddenDeath
2021-02-24 14:44:53 +09:00
30a58691f0
Make SD and PF incompatible with each other
2021-02-24 14:34:37 +09:00
a229c3a0f4
Merge pull request #11882 from peppy/fix-import-collections-twice-crash
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Fix importing collections twice from stable causing a hard crash
2021-02-24 14:31:54 +09:00
de48b7c8c8
Merge branch 'master' into fix-import-collections-twice-crash
2021-02-24 13:25:31 +09:00
90e515aadd
Merge branch 'master' into disable-all-mouse-buttons
2021-02-24 13:25:28 +09:00
cfea4c7d4d
Merge pull request #11881 from peppy/disable-hub-connections-on-ios
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Disable multiplayer/spectator on iOS until it can be supported again
2021-02-24 13:09:03 +09:00
e1f71038e3
Remove unncessary action
2021-02-24 12:13:55 +09:00
71182347d6
Also add a notifiation when trying to enter the multiplayer screen
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Turns out the only check required to get into this screen was that the
API was online, which it always is even if the multiplayer component
isn't.
This provides a better end-user experience.
2021-02-24 11:30:14 +09:00
6dc0cf5ea9
Merge branch 'master' into fix-import-collections-twice-crash
2021-02-23 22:14:25 +01:00
e679a1916f
Merge pull request #11833 from frenzibyte/fix-pofl-on-cooldown
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Keep pausing gameplay on focus loss if cannot on first attempt
2021-02-24 00:15:58 +09:00
c514233141
Fix importing collections twice from stable causing a hard crash
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Somehow a bindable equality check failure got through review. Not sure
if there's some way to protect against this going forward, but we may
want to.
2021-02-23 15:57:43 +09:00
664d243003
Disable multiplayer/spectator on iOS until it can be supported again
2021-02-23 15:22:46 +09:00
ec4b770cba
Remove unused using statement
2021-02-23 14:56:03 +09:00
672fd3f9d2
When disable mouse buttons during gameplay is selected, disable more globally
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Until now the disable setting would only apply to left/right buttons,
and only in gameplay. This change will cause any global actions bound to
mouse buttons to also not work during gameplay.
Closes #11879 .
2021-02-23 14:37:46 +09:00
6a5c6febc5
Add inline comment explaining the retry loop
2021-02-23 13:23:32 +09:00
5493c55da7
Fix silly mistake
2021-02-22 16:59:35 +03:00
5e9040c291
Use "pausing supported" conditional instead
2021-02-22 16:26:35 +03:00
d985b8ab2a
Increase beatmapset download timeout
2021-02-22 17:14:39 +09:00
6bac83964a
Merge branch 'master' into fix-pofl-on-cooldown
2021-02-22 10:03:27 +03:00
fde026d443
Remove redundant interface specification
2021-02-22 14:54:48 +09:00
63dd55c92c
Add missing methods from updated audio component interface implementation
2021-02-22 14:18:52 +09:00
e2c5dded7f
Update framework
2021-02-22 14:14:36 +09:00
8037b101cb
Merge branch 'master' into perform-from-subscreen-support
2021-02-22 11:55:51 +09:00
3b7ebfa2ac
Update framework
2021-02-20 17:17:31 +09:00
38a2124921
Support instant exit if pausing is not allowed in the current game mode
2021-02-20 14:26:50 +09:00
5eee46074c
Ensure the current screen is current when a sub screen is found as the target
2021-02-19 19:45:29 +09:00
52372fe50d
Merge pull request #11713 from peppy/fix-error-exit-during-results-transition
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Fix a potential crash when exiting play during the results screen transition
2021-02-19 18:39:21 +09:00
9fc57b2145
Merge pull request #11832 from peppy/leaderboard-compact-mode
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Show compact leaderboard during gameplay to reduce distractions
2021-02-19 18:17:46 +09:00
362e4802f7
Add the ability for PerformFromMenuRunner to inspect nested screen stacks
2021-02-19 17:58:04 +09:00
0771154dd2
Make PauseCooldownActive
protected and expose on test class
2021-02-19 11:42:30 +03:00
ddd1dcff88
Attempt pausing every single frame
2021-02-19 11:33:26 +03:00
82cc06ca57
Fix new logic not considering fail overlay correctly
2021-02-19 17:26:54 +09:00
4c214b74ce
Merge branch 'master' into fix-error-exit-during-results-transition
2021-02-19 17:13:55 +09:00
b8c1e8ed7a
Merge pull request #11708 from frenzibyte/multiplayer-participant-rank
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Display user global rank for multiplayer room participants
2021-02-19 16:57:30 +09:00
e4d3c91ff4
Merge pull request #11819 from peppy/update-framework
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Update implementation of AdjustableAudioComponents in line with framework changes
2021-02-19 16:57:03 +09:00
781379826b
Merge pull request #11793 from peppy/playlists-freemod-support
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Add "free mod" user mod selection support to the playlists system
2021-02-19 16:56:21 +09:00
9d02f589fe
Compact leaderboard during gameplay
2021-02-19 16:51:39 +09:00
4436585aa4
Keep attempting to pause gameplay while window not active
2021-02-19 10:46:32 +03:00
772471a6d8
Add failing test case
2021-02-19 10:46:31 +03:00
691cfa5bc3
Add expanded/compact display modes for GameplayLeaderboard
2021-02-19 16:46:30 +09:00
ee9e6fff40
Add bindable flow for expanded leaderboard state
2021-02-19 15:09:41 +09:00
a6d163619a
Merge pull request #11827 from peppy/perform-from-screen-subclass-support
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Allow beatmap imports from any derived version of SongSelect, rather than only PlaySongSelect
2021-02-19 15:05:18 +09:00
484968d797
Fix weird bool check
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Co-authored-by: Dan Balasescu <smoogipoo@smgi.me >
2021-02-19 14:46:10 +09:00
4504023a23
Merge branch 'master' into playlists-freemod-support
2021-02-19 14:43:59 +09:00
39059ed82d
Remove unnecessary null coalesce check
2021-02-19 14:36:51 +09:00
df05c57f44
Merge branch 'master' into playlists-freemod-support
2021-02-19 14:35:20 +09:00
a2aec6bcdc
Merge pull request #11808 from smoogipoo/multiplayer-no-playlist-mangling
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Rework multiplayer playlist handling to support multiple items
2021-02-19 14:33:53 +09:00
1701d69a60
Fix calls to IsAssignableFrom being back-to-front
2021-02-19 14:33:08 +09:00