Commit Graph

9148 Commits

Author SHA1 Message Date
5e66212faa Merge pull request #1718 from peppy/fix-inspectcode-bug
Ignore bugged inspectcode inspection
2017-12-21 23:51:35 +09:00
0f2646fff2 Merge branch 'master' into fix-inspectcode-bug 2017-12-21 23:21:50 +09:00
0121692919 Ignore bugged inspectcode inspection 2017-12-21 23:14:42 +09:00
572e2d30b1 Merge pull request #1671 from FreezyLemon/undelete-button-add
Added Button to restore recently deleted beatmaps
2017-12-21 22:56:03 +09:00
620e9737c3 Avoid many many unnecessary enumerations 2017-12-21 22:33:16 +09:00
a9039c71e0 Merge branch 'master' into undelete-button-add 2017-12-21 22:32:08 +09:00
e3b31f0191 Merge pull request #1709 from DevSDK/dev-overlay-counter
Fix retry count not displaying on pause overlay
2017-12-21 22:09:57 +09:00
abe465358c Fix formatting 2017-12-21 21:46:57 +09:00
5b596765c8 Merge branch 'master' into dev-overlay-counter 2017-12-21 21:09:40 +09:00
e4ead36544 Added completion text 2017-12-21 13:01:14 +01:00
cbc1aacf5c Merge branch 'master' of https://github.com/ppy/osu into undelete-button-add 2017-12-21 13:00:11 +01:00
28cc125d86 Merge pull request #1711 from peppy/fix-gameplay-menu-blocking
Fix keyboard and mouse input not properly getting blocked by GameplayMenuOverlay
2017-12-21 20:54:25 +09:00
6fbd06f967 Fix Not update retry counter on PauseOverlay
I've find "You've retried xx time(s)" message that something weird.
That is not displayed pause overlay and only see count on FailOverlay
I change code that PauseContainer.Retries property can be set call-back function.

Signed-off-by: Seokho Song <0xdevssh@gmail.com>
2017-12-21 20:40:31 +09:00
fdd218c641 Update framework 2017-12-21 20:11:00 +09:00
50afc6e9c9 Merge branch 'master' into fix-gameplay-menu-blocking 2017-12-21 20:07:14 +09:00
7d24b28095 Merge pull request #1716 from peppy/view-online-details
Add a right-click context option to carousel panels to view online beatmap details
2017-12-21 20:01:29 +09:00
052badc1bd Add a right-click context option to carousel panels to view online beatmap details 2017-12-21 19:42:44 +09:00
b6fd5b0f17 Fix keyboard and mouse input not properly getting blocked by GameplayMenuOverlay 2017-12-21 19:19:08 +09:00
504ba1d6bc Merge pull request #1710 from peppy/make-testcases-public
Make all TestCases public in line with framework TestBrowser changes
2017-12-21 13:50:02 +09:00
048bfd7cf0 Update framework 2017-12-21 13:32:27 +09:00
e1a71f7662 Merge branch 'master' into make-testcases-public 2017-12-21 13:32:02 +09:00
2f02e062fd Merge pull request #1702 from Aergwyn/add-deselect-mods-button
Added Deselect All button to ModSelectOverlay
2017-12-21 12:01:39 +09:00
e051353dad Merge branch 'master' into add-deselect-mods-button 2017-12-21 11:54:46 +09:00
ebc2ad55f8 greatly expanded tests for ModSelectOverlay 2017-12-20 19:05:23 +01:00
020d272636 Make all TestCases public 2017-12-20 21:51:00 +09:00
cee39af08e Merge pull request #1707 from FreezyLemon/customize-progress-notification
Make completion notification text for ProgressNotifications customisable
2017-12-20 20:15:48 +09:00
9940d4630f Merge branch 'master' into customize-progress-notification 2017-12-20 02:52:57 +09:00
b91090a4e1 Reverted update notification to original implementation 2017-12-19 16:51:36 +01:00
3644eda9a9 Changed notification from "installed" to "imported" on beatmap download 2017-12-19 11:34:23 +01:00
fe1044a853 Merge pull request #1708 from peppy/fix-masking
Fix profile header not correctly being masked
2017-12-19 18:29:35 +09:00
c8afc553cb Fix profile header not correctly being masked
Closes #1592.
2017-12-18 23:55:34 +09:00
e59ce0cd28 Merge pull request #1690 from smoogipoo/editor-selection-tool
Implement Editor hitobject selections
2017-12-18 22:11:31 +09:00
051a3c4d47 Fix line endings 2017-12-18 21:51:00 +09:00
a74ac278fe Merge remote-tracking branch 'upstream/master' into editor-selection-tool 2017-12-18 21:48:01 +09:00
7c8a33b757 Merge pull request #1706 from smoogipoo/play-overlay-selections
Implement keyboard controls in gameplay overlays (pause/fail)
2017-12-18 21:43:14 +09:00
fabf1bf60a Make the captured objects not update for now
Since this is not the intended functionality.
2017-12-18 19:31:03 +09:00
5493493f82 FinishCapture -> FinishDrag from Handles 2017-12-18 19:24:41 +09:00
09c51df2bd Marker* -> Handle 2017-12-18 19:21:26 +09:00
3999940538 DragSelector -> HitObjectSelectionBox 2017-12-18 19:17:26 +09:00
ba614883ea used Any() instead of manually checking count == 0 (CI) 2017-12-18 11:16:57 +01:00
f898481523 Changed existing implementations to have a custom CompletionText 2017-12-18 11:14:07 +01:00
f90e3346c1 Add automated test cases 2017-12-18 19:13:40 +09:00
5e111e14db Make it possible to change the overlay actions beyond instantiation 2017-12-18 19:13:25 +09:00
a17b2e4c18 Expose buttons for test cases 2017-12-18 19:13:08 +09:00
7c9d11756e Add the ability to change what text is displayed when a ProgressNotification finishes its task. 2017-12-18 10:59:25 +01:00
d2b80fdbfc Moved "undelete all" logic to BeatmapManager and added a progress notification 2017-12-18 10:55:07 +01:00
918e7c9a4b MenuOverlay -> GameplayMenuOverlay 2017-12-18 16:40:50 +09:00
cf640d084e Use using 2017-12-18 16:38:15 +09:00
846750a190 Remove unnecessary flag 2017-12-18 16:36:11 +09:00
5f538f03ea Comments 2017-12-18 16:34:25 +09:00