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0cc443e618
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Remove all generic judgements.
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2017-09-06 18:05:51 +09:00 |
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f158ce814c
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Fix state never getting set.
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2017-09-06 17:20:41 +09:00 |
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ac8ec31b61
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Make judgements able to be "added" plus make everything compile and run.
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2017-09-06 17:02:13 +09:00 |
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84c22df3f5
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Combine Judgement.HitResults into one.
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2017-09-06 17:01:48 +09:00 |
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52dadad1e1
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Merge branch 'master' into fix-taiko-barlines
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2017-08-21 16:46:25 +09:00 |
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7a5708ce92
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Further support for null judgements.
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2017-08-21 15:35:16 +09:00 |
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6a7b410bc3
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Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147
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2017-08-21 11:58:54 +09:00 |
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bc7621607a
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Merge upstream/master in.
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2017-08-18 22:20:45 +09:00 |
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e42c279229
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More generic catching for broken hitobject strings
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2017-08-10 01:50:20 -05:00 |
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c16dbc05aa
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Add new error for malformed (too many variables) hit objects during import
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2017-08-09 23:41:22 -05:00 |
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d83c218e08
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Remove various scrolling container optimisations (removing when not alive).
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2017-08-09 16:19:09 +09:00 |
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ee7bb1b4f5
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Don't set RelativePositionAxes when setting ScrollingAxes
(cherry picked from commit debe13629f )
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2017-08-08 13:02:23 +09:00 |
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f3c05fe232
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CI fixes.
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2017-08-07 17:34:57 +09:00 |
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933740664c
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SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming.
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2017-08-07 16:43:54 +09:00 |
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a3efca9c35
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Reduce implementation overhead in actually positioning hitobjects and making them scroll.
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2017-08-07 16:02:38 +09:00 |
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e1dfe364b2
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Fix lifetime performance regression.
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2017-08-07 14:07:49 +09:00 |
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fce580d717
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Reshuffle namespaces
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2017-07-26 13:22:46 +09:00 |
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4045083dcd
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Update sorting comparers in line with framework changes
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2017-07-11 21:21:58 +03:00 |
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3389c8a4dc
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CI fixes.
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2017-06-21 20:17:15 +09:00 |
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34ac932fe2
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Reduce pollution in DrawableHitObject in favor of a loosely-coupled IScrollingHitObject.
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2017-06-19 10:54:23 +09:00 |
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28e48eab2b
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CI fixes.
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2017-06-16 19:30:30 +09:00 |
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4afe83e74e
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Rework DrawableHitObject to provide default life times and proper DrawableTimingSection autosizing.
This exposes LifetimeOffset from DrawableHitObject which is used by the XSRG rulesets to adjust the life time range by the VisibleTimeRange.
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2017-06-16 19:21:54 +09:00 |
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c137ee822c
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Give velocity a sane default value.
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2017-05-29 12:19:51 +09:00 |
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231b1ae610
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We don't need a curve.
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2017-05-29 12:19:38 +09:00 |
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6101fe98e1
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Always ApplyDefaults after parsing beatmaps to make sure hit objects are in their most loaded state.
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2017-05-29 12:10:29 +09:00 |
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cd1da469c7
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Cleanup + actually fix possible nullrefs.
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2017-05-29 11:14:37 +09:00 |
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9e5a53aae7
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Fix possible nullrefs.
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2017-05-29 10:53:55 +09:00 |
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3ec41a313b
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Add base DrawableHitObject + HitObjectStartTimeComparer.
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2017-05-26 18:48:18 +09:00 |
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c2d3b6c05a
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Remove late initialization of head + tail, keep them updated with start time and end time.
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2017-05-26 15:53:49 +09:00 |
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836bf930a0
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More cleanups.
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2017-05-23 15:29:38 +09:00 |
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3cdfd2eef5
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Split ControlPoint into different types.
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
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2017-05-23 14:03:40 +09:00 |
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9565bb9572
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Fix hold notes - remove glow for now.
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
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2017-05-17 13:09:49 +09:00 |
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17466a662c
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Add hold note conversion.
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2017-05-17 13:09:07 +09:00 |
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6fd95e0c52
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Fix post-merge breakage
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2017-05-11 17:16:01 +09:00 |
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bc54b3c85f
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Merge branch 'master' into mania-notes
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2017-05-11 17:13:29 +09:00 |
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b0e522345c
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Combine DrawableHitObject classes into one
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2017-05-11 17:07:46 +09:00 |
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2d2d1beddd
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More concrete method to determine if all hit objects have been judged.
Covers the case where nested hit objects are involved.
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2017-05-11 14:48:08 +09:00 |
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956a7288fb
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Add basic DrawableNote.
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2017-05-03 20:12:27 +09:00 |
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1fa42b26e8
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Make base DrawableHitObject<TJudgement> uninheritable.
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2017-05-03 14:02:23 +09:00 |
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22be765323
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Update HitObject.cs
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2017-04-26 14:45:30 +09:00 |
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28f7e0cdba
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Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings.
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2017-04-26 14:12:21 +09:00 |
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a475f1f237
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Remove redundant qualifier.
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2017-04-24 14:16:51 +09:00 |
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2af9bf1423
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Prefix everything inside Rulesets.Objects.Legacy with "Convert" to avoid naming clashes with Ruleset projects.
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2017-04-22 21:33:11 +09:00 |
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ec04ceaece
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Fix off-by-one on repeatCount.
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2017-04-22 20:53:55 +09:00 |
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1bb0b96ddc
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Make IHasCurve not depend on a SliderCurve object.
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2017-04-22 20:43:20 +09:00 |
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d7477955ac
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CI fixes.
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2017-04-21 20:42:13 +09:00 |
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5cdbb226f8
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Remove CurvedHitObject to make RepeatSamples not tied to curve.
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2017-04-21 20:40:11 +09:00 |
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b8f9a2be6e
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Whoops fix xmldoc.
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2017-04-21 20:40:05 +09:00 |
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748f13501a
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Remove HeadSamples and TailSamples, combine into RepeatSamples.
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2017-04-21 20:04:40 +09:00 |
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382e656e9f
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CI fixes.
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2017-04-21 19:51:23 +09:00 |
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