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mirror of https://github.com/osukey/osukey.git synced 2025-08-02 22:26:41 +09:00
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6101fe98e1df4a7cf2e3f1dae39aae021facccf5
osukey/osu.Game/Rulesets/Objects
History
smoogipooo 6101fe98e1 Always ApplyDefaults after parsing beatmaps to make sure hit objects are in their most loaded state.
2017-05-29 12:10:29 +09:00
..
Drawables
Add base DrawableHitObject + HitObjectStartTimeComparer.
2017-05-26 18:48:18 +09:00
Legacy
Always ApplyDefaults after parsing beatmaps to make sure hit objects are in their most loaded state.
2017-05-29 12:10:29 +09:00
Types
Add hold note conversion.
2017-05-17 13:09:07 +09:00
BezierApproximator.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
CircularArcApproximator.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
HitObject.cs
Remove late initialization of head + tail, keep them updated with start time and end time.
2017-05-26 15:53:49 +09:00
HitObjectParser.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
HitObjectStartTimeComparer.cs
Cleanup + actually fix possible nullrefs.
2017-05-29 11:14:37 +09:00
SliderCurve.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
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