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6101fe98e1df4a7cf2e3f1dae39aae021facccf5
osukey/osu.Game/Rulesets
History
smoogipooo 6101fe98e1 Always ApplyDefaults after parsing beatmaps to make sure hit objects are in their most loaded state.
2017-05-29 12:10:29 +09:00
..
Beatmaps
Split ControlPoint into different types.
2017-05-23 14:03:40 +09:00
Judgements
Remove xmldoc-only using usage.
2017-04-21 14:01:58 +09:00
Mods
Added ModType for each mode
2017-05-02 21:36:55 +03:00
Objects
Always ApplyDefaults after parsing beatmaps to make sure hit objects are in their most loaded state.
2017-05-29 12:10:29 +09:00
Replays
CI fixes
2017-04-29 02:30:34 +08:00
Scoring
Use DateTimeOffset.
2017-05-16 21:14:50 +08:00
UI
Split ControlPoint into different types.
2017-05-23 14:03:40 +09:00
BeatmapStatistic.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
Ruleset.cs
Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
2017-05-19 16:02:40 +09:00
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