6182181ea1
Fix simultaneous slider input not allowing both keys
2021-04-26 15:20:29 +09:00
bda8f68da4
Add failing test
2021-04-26 15:03:43 +09:00
cefdf1bf98
Merge pull request #12574 from frenzibyte/animate-circle-piece-usages
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Fix missing animation of slider repeat and tail circle pieces
2021-04-26 14:42:46 +09:00
2764a42824
Merge pull request #12546 from smoogipoo/gcc-change-source-on-reset
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Ensure source is set on GameplayClockContainer.Reset()
2021-04-26 14:12:12 +09:00
0b9172a1dc
Animate back slider repeat and tail circle pieces
2021-04-26 02:39:49 +03:00
6eee229a20
Merge pull request #12569 from plan-do-break-fix/Typo-correction
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fix(docs): corrects typo in project README
2021-04-25 13:00:33 +09:00
fa8e8ed36f
fix(docs): corrects typo in project README
2021-04-24 22:57:18 -05:00
e937b778f6
Fix potential failure in ensureSourceClockSet()
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`ensureSourceClockSet()` was intended to only run when the adjustable
source hasn't been set at all yet. As it turns out permitting it to run
unconditionally can break the state of the underlying interpolated
clock. This is caused by the following factors:
* While the decoupleable clock is running, its `CurrentTime` does not
come from either the source clock, or the internal stopwatch; it is
instead calculated using the base `InterpolatingFramedClock` logic.
* A source change of a decoupleable clock seeks the provided source
clock to the decoupleable's current time.
* When an interpolating clock is seeked (decoupleable clock is also
an interpolating one), its interpolation state
(`{Last,Current}InterpolatedTime`) are reset to 0.
* If the interpolating clock determines that its current time is too
far away from the source's time (which was set when the source is
changed), it will ignore the source and instead continue to use
its current time until the source clock has caught up.
Overall, the source change is not really necessary if a source is
already there. The only reason to ensure it was set was to make sure
the first seek of the gameplay clock wasn't performed in decoupled
mode. Therefore, add a guard to make sure the source is only set if
there isn't one already.
2021-04-24 14:19:39 +02:00
34fa51dee9
Merge branch 'master' into gcc-change-source-on-reset
2021-04-24 13:23:02 +02:00
a2215d8078
Merge pull request #12555 from PercyDan54/issue-template
2021-04-24 13:08:56 +02:00
4edf8216a4
Merge branch 'master' into issue-template
2021-04-24 12:32:20 +02:00
2e2f843e22
Refine android game logs path in contributing guidelines
2021-04-24 09:27:05 +03:00
6b6f44793b
Merge pull request #12461 from LiterallyFabian/reversed-fruits
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Add "Floating Fruits" mod
2021-04-24 15:11:25 +09:00
6f6d57bb02
Merge pull request #12553 from peppy/update-framework
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Update framework
2021-04-24 15:11:13 +09:00
1ec99577ce
Incorrect path on Android
2021-04-24 14:05:11 +08:00
2ae144be8e
Update framework
2021-04-24 14:38:00 +09:00
0ccdfeea57
Fix code quality issues
2021-04-24 14:35:49 +09:00
86a361a922
Merge branch 'master' into reversed-fruits
2021-04-24 14:33:48 +09:00
5222dcf0ab
Merge pull request #12552 from subfluid/patch-1
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Fix Spelling Error 'passses'
2021-04-24 13:02:22 +09:00
04958a043f
Fix Spelling Error 'passses'
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line 20
2021-04-23 20:54:06 -07:00
fdb5490e51
Attempt to explain source initialisation better
2021-04-23 21:56:08 +02:00
ae2fd2f2e1
Ensure source is set on reset
2021-04-23 18:46:59 +09:00
d4ffd2ef4b
Merge branch 'master' into reversed-fruits
2021-04-23 15:08:18 +09:00
bc0e1d8c37
Remove dead newline
2021-04-23 15:06:39 +09:00
3b77d02752
Merge pull request #12537 from smoogipoo/fix-initial-playingusers
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Fix current match playing users not updated on room join
2021-04-23 12:00:33 +09:00
8ee881b57a
Merge pull request #12528 from nekodex/ruleset-switch-sounds
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Add support for playing a per-ruleset sound when switching rulesets
2021-04-23 11:35:19 +09:00
fbb9cb3f6f
Fix broken merge resolution
2021-04-23 11:01:48 +09:00
a9a24bd481
Merge branch 'master' into ruleset-switch-sounds
2021-04-23 10:50:41 +09:00
8de885622b
Merge pull request #12536 from peppy/update-framework
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Update framework
2021-04-23 00:42:20 +09:00
f593d9e42c
Fix playing users not being updated on room join
2021-04-22 23:23:43 +09:00
0ee73b8e53
Add failing test
2021-04-22 23:22:44 +09:00
b4f492ca4c
Update framework
2021-04-22 23:06:46 +09:00
93b53f54fa
Merge pull request #12531 from peppy/editor-add-nudge-shortcuts
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Add simple key based time nudging support to editor
2021-04-22 21:14:51 +09:00
a242df31e8
Merge pull request #12534 from smoogipoo/fix-hold-note-crash
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Fix hold notes with 0 length crashing the game
2021-04-22 21:14:36 +09:00
50f37ef09c
Merge pull request #12519 from peppy/editor-hit-animation-toggle
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Add editor hit animation toggle
2021-04-22 20:49:21 +09:00
be8fe47f2c
Merge branch 'master' into editor-add-nudge-shortcuts
2021-04-22 20:38:34 +09:00
891a6a83d2
Merge branch 'master' into ruleset-switch-sounds
2021-04-22 20:17:21 +09:00
d20a8694e4
Update resources
2021-04-22 19:55:06 +09:00
739d83da2a
Merge pull request #12515 from frenzibyte/legacy-scores-classic-mod
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Apply "classic" mod to all legacy scores
2021-04-22 19:52:09 +09:00
4148d473e3
Fix hold note crashing with 0 length
2021-04-22 19:51:33 +09:00
30e6ea4291
Add failing test
2021-04-22 18:59:57 +09:00
b774f5b72b
Merge pull request #12526 from peppy/fix-system-message-ordering
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Fix system messages always being displayed above standard messages
2021-04-22 18:51:25 +09:00
0e24f2eb59
Merge pull request #12529 from peppy/editor-placement-right-click-delete
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Allow shift+right-click deletion when in placement mode
2021-04-22 18:50:20 +09:00
162948425d
Merge pull request #12527 from peppy/mania-fix-zero-length-hold-notes
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Rollback hold note placement when length is zero
2021-04-22 18:48:32 +09:00
a5364b224f
Add simple key based time nudging support to editor
2021-04-22 18:47:04 +09:00
d4d78f7434
Merge branch 'master' into legacy-scores-classic-mod
2021-04-22 18:44:20 +09:00
8a6267580a
Fix nullref
2021-04-22 18:44:14 +09:00
d8e6ecc110
Merge pull request #12530 from peppy/improve-catcher-fruit-distribution
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Improve catcher fruit distribution
2021-04-22 18:38:10 +09:00
1884c18a2c
Ignore movement operations which have no offset
2021-04-22 18:12:03 +09:00
bdf07ad59a
Limit catching towards the centre of the plate (to emulate actual gameplay)
2021-04-22 17:47:03 +09:00