Commit Graph

38560 Commits

Author SHA1 Message Date
b1f7cfbd5b Reduce children levels in RingPiece 2020-09-22 17:34:21 +09:00
0e01ac2d90 Merge branch 'master' into fix-new-samples-starting-while-gameplay-paused 2020-09-22 16:16:54 +09:00
77f9ba09a3 Merge pull request #9769 from frenzibyte/catch-combo-counter 2020-09-22 16:16:25 +09:00
8e43266460 Fix compose mode not showing distance snap grid when entering with a selection 2020-09-22 16:02:07 +09:00
3062fe4411 Add editor key bindings to switch between screens 2020-09-22 15:55:25 +09:00
3276b9ae9c Fix fail animation breaking on post-fail judgements 2020-09-22 15:08:53 +09:00
552968f65f Remove unnecessary using 2020-09-22 13:38:52 +09:00
7c40071b21 Revert changes to SkinnableTestScene but change load order 2020-09-22 13:35:35 +09:00
1b261f177f Disable rewind handling 2020-09-22 13:17:53 +09:00
1c58f568d6 Simplify and reformat rewind/transform logic 2020-09-22 12:54:21 +09:00
ffd4874ac0 Remove unnecessary double suffixes 2020-09-22 12:37:18 +09:00
08d8975566 Remove DisplayInitialCombo method for simplicity 2020-09-22 12:35:18 +09:00
92cda6bccb Adjust xmldoc slightly 2020-09-22 12:27:47 +09:00
a27a65bf03 Don't recreate explosion counter each increment 2020-09-22 12:25:40 +09:00
f629c33dc0 Make explosion additive to match stable 2020-09-22 12:14:31 +09:00
c5717d8e41 Merge branch 'master' into catch-combo-counter 2020-09-22 11:33:07 +09:00
e52a330dd8 Merge pull request #10196 from bdach/missing-hit-explosions
Add support for legacy miss & strong hit explosions
2020-09-21 23:59:36 +09:00
25bf160d94 Fix missing GameplayClock in some tests 2020-09-21 22:30:14 +09:00
bfe332909c Remove "hide combo counter on break time" feature for being too complex
The combo counter will be hidden at most one second after the break has started anyways, so why not just remove this feature if the way of implementing it is complicated to be merged within the legacy counter implementation.
2020-09-21 14:32:14 +03:00
508278505f Make local clock private 2020-09-21 19:40:57 +09:00
3f788da06d Fix SPM changing incorrectly with playback rate changes 2020-09-21 19:39:54 +09:00
0cecb2bba3 Remove incorrect assumption from tests 2020-09-21 19:33:19 +09:00
dd5b15c64f Fix HitObjectContainer not correctly unbinding from startTime fast enough 2020-09-21 18:27:15 +09:00
842f8bea55 Fix bindings not correctly being cleaned up in OsuHitObjectComposer 2020-09-21 18:15:33 +09:00
1e09d8fd1a Merge branch 'master' into catch-combo-counter 2020-09-21 17:53:00 +09:00
896aa7f3ea Merge pull request #10198 from peppy/readme-add-ruleset-templates 2020-09-21 17:49:24 +09:00
5b697580af Add mention of ruleset templates to readme 2020-09-21 16:38:16 +09:00
a0573af0e1 Fix test failure due to uninitialised drawable hit object 2020-09-20 20:44:31 +02:00
4072abaed8 Allow miss explosions to be displayed 2020-09-20 19:40:30 +02:00
1c7556ea5d Schedule explosion addition to ensure both hits are processed 2020-09-20 19:40:30 +02:00
074387c676 Show strong hit explosion where applicable 2020-09-20 19:40:30 +02:00
919b19612f Add lookups for strong hit explosions 2020-09-20 19:40:30 +02:00
026fc2023b Add visual tests for strong hit explosions 2020-09-20 19:40:30 +02:00
e119b78e81 Merge pull request #10193 from tilda/notification-consistency-collections-import
Change collection deletion notification to be consistent
2020-09-20 21:32:41 +09:00
d2f498a268 remove unnec using 2020-09-19 15:13:52 -05:00
c49dcca1ff spacing oops 2020-09-19 14:55:52 -05:00
e0cef6686d Change collection deletion notif to be consistent 2020-09-19 14:54:14 -05:00
eacf7210ae Merge pull request #10191 from smoogipoo/fix-n-squared-diffcalc
Fix n^2 characteristic in taiko diffcalc
2020-09-19 19:57:47 +09:00
847ec8c248 Fix n^2 characteristic in taiko diffcalc 2020-09-19 14:52:05 +09:00
522e2cdbcd Avoid embedding NUnit Assert inside test steps if possible 2020-09-19 05:56:35 +03:00
1e1422c16a Samples don't get paused... 2020-09-19 05:55:39 +03:00
b3ffd36b65 Use lambda expression instead 2020-09-19 05:55:28 +03:00
735b6b0d6f Remove a pointless portion of the inline comment 2020-09-19 05:54:40 +03:00
6aa84424e4 Merge remote-tracking branch 'upstream/master' into fix-new-samples-starting-while-gameplay-paused 2020-09-19 05:53:04 +03:00
10400b4b3d Merge pull request #10188 from peppy/fix-hitobjectupdate-postprocess-order
Ensure BeatmapProcessor.PostProcess is run before firing HitObjectUpdated events
2020-09-18 20:35:55 +09:00
7eba30642e Merge pull request #10177 from peppy/fix-import-tests-waiting
Fix import tests not waiting long enough before performing migration
2020-09-18 19:42:28 +09:00
1fcf443314 Ensure BeatmapProcessor.PostProcess is run before firing HitObjectUpdated events 2020-09-18 19:33:03 +09:00
3cef93ee27 Centralise import test helper methods 2020-09-18 18:05:33 +09:00
8e767729a2 Merge branch 'master' into fix-import-tests-waiting 2020-09-18 17:45:51 +09:00
72a173d4fc Merge pull request #10185 from Joehuu/fix-hovered-channel-tabs-color-when-unselected
Fix hovered tab items not showing hover state when deselected
2020-09-18 16:15:27 +09:00