a1a0074c32
Revert "Local framework"
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This reverts commit b9b095ee75
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2021-03-17 18:05:11 +09:00
86164c027a
Update the method we use to reset input settings
2021-03-12 18:44:10 +09:00
3458dcc33a
Use whitelist to avoid exposing settings to user that shouldn't be
2021-03-12 18:40:38 +09:00
03230edcb1
Update bindings settings to handle the new structure and show all handlers
2021-03-12 18:38:16 +09:00
8635abbc4a
Add the ability to not get controls for disabled bindables
2021-03-12 18:37:55 +09:00
3c21c83cc8
Rename KeyboardSection to BindingSection
2021-03-12 18:36:28 +09:00
4374e7da81
Convert bindable names to human readable sentences
2021-03-12 18:34:22 +09:00
a33ffd56b8
Allow CreateSettingsControls to work with all bindables in target class
2021-03-12 18:34:22 +09:00
b9b095ee75
Local framework
2021-03-12 18:34:22 +09:00
e7707eee94
Switch RestoreDefaultsValueButton to use HasPendingTasks to avoid tooltip always showing
2021-03-12 15:23:11 +09:00
023af75cc3
Merge branch 'master' into fix-storyboard-alpha-start-time-woes
2021-03-11 22:09:56 +09:00
efb4a366d4
Fix xmldoc explaining incorrect behaviour
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com >
2021-03-11 12:15:59 +09:00
8aaba32431
Fix storyboard commands occurring before the earliest point of visibility delaying gameplay
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In osu-stable, storyboard intros start from the first command, but in
the case of storyboard drawables which have an initial hidden state, all
commands before the time at which they become visible (ie. the first
command where `Alpha` increases to a non-zero value) are ignored.
This brings lazer in line with that behaviour. It also removes several
unnecessary LINQ calls.
Note that the alpha check being done in its own pass is important, as
it must be the "minimum present alpha across all command groups,
including loops". This is what makes the implementation slightly
complex.
Closes #11981 .
2021-03-09 15:55:12 +09:00
dc9028d24a
Update framework
2021-03-09 14:27:29 +09:00
9b5d11f2a5
Merge pull request #11958 from bdach/ruleset-filter-v3
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Allow rulesets to specify custom song select filtering criteria
2021-03-08 23:23:24 +09:00
ff2327ffac
Merge branch 'master' into configure-await-false
2021-03-08 22:24:29 +09:00
b1cd01ceb8
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
765cc5cf37
Remove iOS multiplayer blocking code
2021-03-08 14:35:22 +09:00
85bad1ab89
Merge pull request #11934 from ppy/dependabot/nuget/Microsoft.Extensions.Configuration.Abstractions-5.0.0
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Bump Microsoft.Extensions.Configuration.Abstractions from 2.2.0 to 5.0.0
2021-03-08 14:07:43 +09:00
f46880f68a
Merge branch 'master' into intro-triangles-background-access
2021-03-08 13:31:09 +09:00
74fc5d5b8c
Fix potential cross-thread drawable mutation in IntroTriangles
2021-03-08 13:30:07 +09:00
d961d110bf
Bump Microsoft.Extensions.Configuration.Abstractions from 2.2.0 to 5.0.0
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Bumps [Microsoft.Extensions.Configuration.Abstractions](https://github.com/dotnet/runtime ) from 2.2.0 to 5.0.0.
- [Release notes](https://github.com/dotnet/runtime/releases )
- [Commits](https://github.com/dotnet/runtime/commits/v5.0.0 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com >
2021-03-08 02:58:52 +00:00
2b1ab3576b
Merge branch 'master' into migrate-country-rank
2021-03-08 11:07:25 +09:00
95902dfb8e
Merge branch 'master' into fix-legacy-combo-counter-depth
2021-03-07 16:15:31 +01:00
503f29609a
Also set additive mode to match stable
2021-03-07 23:40:09 +09:00
3e4dfdb675
Fix pop out count being above displayed count on legacy combo counter
2021-03-06 20:37:27 -08:00
06e42b4b4c
Fix taiko leaving behind empty judgements on legacy skins
2021-03-06 16:02:20 +01:00
12b7d9e06d
Simplify custom filter criteria retrieval
2021-03-06 12:16:01 +01:00
f00089846b
Merge branch 'master' into ruleset-filter-v3
2021-03-06 12:14:53 +01:00
b241749119
Merge pull request #11928 from smoogipoo/fix-test-multiplayer-beatmap
2021-03-04 23:43:55 +09:00
132fcda089
Force config sensitivity value to local setting bindable
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Re-enable the local bindable to update the sensitivity value then change back to whatever state it was in previously.
2021-03-04 17:00:44 +03:00
fe64c3dbd4
Refrain from disabling cursor sensitivity at config-level
2021-03-04 17:00:44 +03:00
5b6018295d
Merge branch 'master' into diffcalc/skill-mods
2021-03-04 13:06:26 +09:00
f733d1ec1f
Expose and document query parser and helpers
2021-03-03 22:03:01 +01:00
f9148eec20
Refactor filter query parsing helper methods
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In preparation for exposition as public.
2021-03-03 21:34:14 +01:00
6d4391de15
Merge pull request #11957 from peppy/move-mouse-settings-load-complete
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Move bindable logic in MouseSettings to LoadComplete
2021-03-03 22:43:24 +09:00
534e16237a
Remove unnecessary intial construction of bindable
2021-03-03 20:36:41 +09:00
23a46819dc
Merge branch 'master' into multiplayer-confirm-on-exit
2021-03-03 20:35:31 +09:00
0f5bce70ad
Split confirmation dialog classes apart
2021-03-03 20:34:37 +09:00
a25b21b98f
Merge pull request #11955 from peppy/fix-multiplayer-beatmap-selection-exiting-game
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Fix selecting a beatmap at the multiplayer match screen exiting the match
2021-03-03 19:40:28 +09:00
6affe33fb2
Fix another test scene
2021-03-03 19:40:19 +09:00
012b48dbe5
Remove explicit public definition
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Interface members are public by default.
2021-03-03 19:03:45 +09:00
002646370c
Move bindable logic in MouseSettings to LoadComplete
2021-03-03 16:47:42 +09:00
0ede28da2f
Fix test failures due to missing dependency
2021-03-03 15:24:55 +09:00
cb4c3503a0
Confirm exiting a multiplayer match
2021-03-03 14:54:18 +09:00
d332fd2414
Handle case where local user tries to change beatmap while not the host
2021-03-03 14:53:47 +09:00
7dce9b04fa
Add a more basic ConfirmDialog implementation
2021-03-03 14:50:45 +09:00
7c59040082
Re-present even when already the current beatmap
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This feels better and closer to what a user would expect.
2021-03-03 14:17:07 +09:00
fcea900a53
Move main menu (song select) presentation logic to a local implementation
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Reduces cross-dependencies between OsuGame and MainMenu.
2021-03-03 14:13:51 +09:00
36e1fb6da8
Add flow to allow MatchSubScreen to handle beatmap presentation locally
2021-03-03 14:13:51 +09:00