Commit Graph

196 Commits

Author SHA1 Message Date
9a5ac64332 Make HitObjectType more accessible.
# Conflicts:
#	osu.Game.Modes.Osu/Objects/OsuHitObjectParser.cs
2017-02-15 01:23:19 +09:00
ace7a1d009 Fix slider ticks expiring before scoring happens. 2017-02-14 16:12:35 +01:00
9f890139d4 Cache drawable ticks. 2017-02-14 15:16:18 +01:00
3e7208c8a4 Add slider ticks. 2017-02-14 11:26:24 +01:00
f207da6041 Add/update license headers. 2017-02-14 18:17:35 +09:00
343e48c195 Merge branch 'master' into followpoints 2017-02-13 22:23:57 +09:00
aaaf7163e0 Update framework. 2017-02-13 17:46:50 +09:00
daa14bfec8 Replace AddConnections by a HitObjects property. 2017-02-12 08:47:07 +01:00
7ad9cd6b6e add explicit false values to prevent warnings as errors 2017-02-12 02:32:11 -05:00
de2791e179 Better looking follow points. 2017-02-12 08:22:13 +01:00
d7be9539d1 Create connections from HitObjects instead of DrawableHitObjects. 2017-02-12 07:29:36 +01:00
4162ef72d4 Remove start/end index. 2017-02-12 06:02:45 +01:00
ec64455573 Add xml-doc. 2017-02-10 10:28:21 +01:00
6f37c02868 Fix followpoints needing a DelayReset. 2017-02-10 10:07:52 +01:00
4e6b6ab794 Abstract follow points into a separate class. 2017-02-10 08:10:24 +01:00
77ee161be8 Add follow points. 2017-02-10 06:19:59 +01:00
e06aa44c4c Warning Fixes 2017-02-09 16:18:08 +03:00
07c0057fab Update GetPathToProgress's xml-doc. 2017-02-09 08:57:28 +01:00
a79fde897b Add StackedPosition/StackedEndPosition and offset slider curves by StackOffset. 2017-02-09 08:29:21 +01:00
38b25a7df3 Add hit object stacking. 2017-02-09 07:28:40 +01:00
6b011a50d2 Naming standardisation and enforcing. 2017-02-07 16:20:36 +09:00
50bd80cb0c Update and standardise license headers. 2017-02-07 14:27:41 +09:00
9b9ed32245 Remove all @2x references, updates resource and framework. 2017-02-06 22:19:47 +09:00
8271b139e9 Use the framework's new AlwaysPresent switch instead of setting the alpha to 0.01. 2017-02-05 09:40:58 +01:00
7ce5fc08ee Merge branch 'master' into skip-button
# Conflicts:
#	osu.Game/Graphics/UserInterface/BackButton.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/osu.Game.csproj
2017-02-01 14:05:58 +09:00
2ed5cf7c91 Hook up icons better. 2017-01-30 13:35:40 +09:00
e93f60396f Add the ability for individual game modes to report statistics for display at song select. 2017-01-30 13:12:30 +09:00
3e7503e860 Make skip button work. 2017-01-27 21:57:22 +09:00
1d24ad3db6 osu! mode starts with health being full. 2017-01-27 00:41:34 +09:00
3a27178bb1 Merge pull request #289 from UselessToucan/JudgementsCapacity
Specify ScoreProcessor.Judgements.Capacity
2017-01-23 21:40:00 +09:00
badc8def9a hitObjectsNumber -> hitObjectCount 2017-01-18 18:51:38 +03:00
259c0964fd Specify ScoreProcessor.Judgements.Capacity in order to avoid List<T> internal auto reallocations 2017-01-16 23:14:35 +03:00
1392cdfb9a Hook up naively. 2017-01-10 18:35:27 +08:00
8ba5c1c15d Fix not being able to hit two stacked circles by pressing both buttons/keys on the same frame. 2017-01-08 20:52:19 +08:00
f13303c86c Do not lengthen slider curves according to the length prescribed in the .osu file for now.
This fixes some issues with the map http://osu.ppy.sh/s/484689 . There is still one problem with an almost stationary slider in this map at around the 2/3 mark, but the rest seems to work fine now.
2016-12-17 08:44:58 +01:00
ec7bbd231f Make flash animation last slightly longer. 2016-12-15 22:58:30 +09:00
0a9e3ce1b0 Don't handle input in triangle particle effect containers. 2016-12-15 22:58:19 +09:00
db5c2efa15 Rename tracking variable and change conditional as per feedback. 2016-12-13 18:12:35 +09:00
c420c55291 Merge branch 'master' into hit-samples
# Conflicts:
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
2016-12-13 17:57:24 +09:00
cc79a183db Merge pull request #235 from Tom94/circular-sliders
Circular sliders
2016-12-11 20:06:27 +09:00
eef697d842 Wire up CircleSize to hitobjects.
Note, that circle sizes still are wrong compared to stable osu. In order to fix this, the base radius of hitcircles needs to become 64, but it currently is 72.
2016-12-11 10:11:22 +01:00
2ced0a48e0 Update framework. 2016-12-10 14:37:00 +01:00
38968ad6d2 Add circular arc approximator for "perfect" sliders. 2016-12-09 18:04:02 +01:00
359cb5ac6a Make bezier approximator slightly more correct (without affecting its behaviour). 2016-12-09 18:03:17 +01:00
8329022a2e Merge remote-tracking branch 'refs/remotes/upstream/master' into hit-samples 2016-12-08 21:41:02 +09:00
40ea6e0d72 Fix incorrect folder name. 2016-12-08 21:36:34 +09:00