Commit Graph

47410 Commits

Author SHA1 Message Date
a34d24fb20 Disallow expired items from showing delete button
This isn't possible in practice since expired items are removed from the
queue list, but this helps out in tests.
2021-12-21 18:37:42 +09:00
51b7e920c0 Fix delete button being able to show on current item 2021-12-21 16:57:58 +09:00
32fbaf47c0 Merge pull request #16192 from peppy/add-room-lost-logging
Add logging of `MultiplayerMatchSubScreen` exiting from room loss
2021-12-21 16:37:08 +09:00
2707b2fbda Merge pull request #16012 from bdach/beatmap-card/extra
Implement "extra" beatmap card size
2021-12-21 15:40:33 +09:00
a8cd96278d Merge pull request #16189 from peppy/fix-beatmap-listing-overlay-test-failure
Fix intermittent failures on `TestSceneBeatmapListingOverlay`
2021-12-21 15:11:25 +09:00
5cea8da80f Merge pull request #16188 from peppy/multiplayer-button-enabled
Centralise all multiplayer button clicking test logic
2021-12-21 15:10:26 +09:00
d08b66a5ff Also add logging to OnlinePlayScreen 2021-12-21 15:07:06 +09:00
3b700b6967 Merge pull request #16187 from peppy/fix-threading-colour-error-meter
Fix potential wrong thread mutation in `ColourHitErrorMeter`
2021-12-21 15:05:57 +09:00
ddadf3c4b5 Add logging of MultiplayerMatchSubScreen exiting from room loss 2021-12-21 14:53:24 +09:00
0f8a6a3f64 Fix intermittent failures on TestSceneBeatmapListingOverlay
In the specific method, there was no wait step after the initial fetch
(unlike all of the rest), meaning the fetch may not have finished in
time for the follow-up steps.

As seen at
https://github.com/ppy/osu/runs/4588058438?check_suite_focus=true.
2021-12-21 14:12:06 +09:00
2ea31c26a5 Merge pull request #16168 from peppy/windows-key-when-inactive
Avoid blocking windows key usage when the osu! window is not active
2021-12-21 13:51:10 +09:00
bb3f375958 Add note about local button clicking usage 2021-12-21 13:49:51 +09:00
aad55ef89e Remove unused method in TestSceneMultiplayerQueueList 2021-12-21 13:49:51 +09:00
9aff646ff4 Centralise all multiplayer button clicking test logic
This adds the "wait for enabled" check in a way that can be easily
reused, as it keeps getting missed in test implementations.

This particular commit hopefully fixes
https://github.com/ppy/osu/runs/4583845033?check_suite_focus=true.
2021-12-21 13:49:51 +09:00
edcbd4de6d Fix incorrect event unbind logic 2021-12-21 13:05:26 +09:00
52db7b36fc Move Schedule call to base implementation of error meter for extra safety 2021-12-21 12:55:21 +09:00
28d6ff5d9c Fix potential wrong thread mutation in ColourHitErrorMeter 2021-12-21 12:36:04 +09:00
377cb1d9e3 Merge pull request #15728 from MBmasher/fl-decay
Remove decay factor in Flashlight skill
2021-12-21 07:59:32 +09:00
f1a03aced5 Merge branch 'master' into beatmap-card/extra 2021-12-20 15:49:00 +01:00
488e1f858b Merge pull request #16167 from peppy/fix-song-select-test-failure
Fix occasional failures in `TestScenePlaySongSelect`
2021-12-20 23:11:06 +09:00
0b7daf542f Merge branch 'master' into fix-song-select-test-failure 2021-12-20 11:36:49 +01:00
6bbc9ccf97 Merge pull request #16169 from peppy/fix-ready-button-test
Add better defined steps to `TestLoseHostWhileReady` ready button test
2021-12-20 11:36:20 +01:00
f492cf84d9 Ensure presence of at least 1 difficulty for each ruleset 2021-12-20 11:34:39 +01:00
d8be455a43 Merge branch 'master' into fix-ready-button-test 2021-12-20 11:02:43 +01:00
e4702b8729 Merge pull request #16172 from peppy/update-framework
Update framework
2021-12-20 11:02:15 +01:00
ec0a6735eb Rename TestMultiplayerScreenStack to TestMultiplayerComponents 2021-12-20 18:24:59 +09:00
6907a9a3cc Name some screen stacks for better logging context 2021-12-20 18:24:14 +09:00
1533aefce5 Update framework 2021-12-20 18:22:19 +09:00
87051d5d61 Add better defined steps to TestLoseHostWhileReady ready button test
Not 100% sure this will solve the issue but it's worth a try. The button
state checks are using `Until` everywhere else so this brings the test
in line with the standards.

As seen
https://github.com/ppy/osu/runs/4579641456?check_suite_focus=true.
2021-12-20 17:47:06 +09:00
090c3e84e7 Avoid blocking windows key usage when the osu! window is not active
As discussed in https://github.com/ppy/osu/discussions/16147.
2021-12-20 17:40:11 +09:00
51386bb48d Merge pull request #16166 from peppy/playlist-tests-wait-step
Add wait step to `TestScenePlaylistResultScreen` explicitly for screen load
2021-12-20 09:36:57 +01:00
5c8e317a6e Chooser earlier items in song select tests to avoid potentially not having enough 2021-12-20 17:11:15 +09:00
af78a3e99d Fix weird loop logic 2021-12-20 17:09:08 +09:00
d79602a912 Add wait step to TestScenePlaylistResultScreen explicitly for screen load 2021-12-20 16:58:36 +09:00
2e47c4e25d Merge pull request #16164 from smoogipoo/fix-intermittent-background-test
Fix intermittent background screen test failures
2021-12-20 14:00:53 +09:00
ce6503ff8b Merge pull request #16165 from smoogipoo/fix-multiplayer-tests
Add better fix for intermittent multiplayer tests as a result of async room joins
2021-12-20 13:44:29 +09:00
9316abc278 Better fix for intermittent multiplayer tests 2021-12-20 13:10:13 +09:00
11f3ec0cb5 Wait for previous screen to be hidden in test 2021-12-20 12:44:23 +09:00
c81787a43d Merge pull request #16163 from smoogipoo/remove-sdk-greater-than-readme
Require installing .NET 5 in README
2021-12-20 12:19:59 +09:00
1203ae5984 Require installing .NET 5 in README 2021-12-20 11:49:39 +09:00
ecaa0a40c5 Merge pull request #16158 from bdach/is-ranked-user-profile
Fix rank graph showing for unranked users on profile overlay
2021-12-20 09:14:17 +09:00
a6ccbafc77 Fix rank graph showing for unranked users 2021-12-19 13:40:22 +01:00
097402677d Add test for ranked/unranked user display 2021-12-19 13:40:22 +01:00
c112177559 Bring profile header test in line with modern conventions
- Removed online code that didn't work anyway after the introduction of
  the development web instance.

- Removed some weird test steps.

- Fixed online/offline test steps not working at all due to identical
  user ID.
2021-12-19 13:40:21 +01:00
a3b81094ca Merge pull request #16142 from peppy/fix-random-skin-string
Fix "Random Skin" text not showing up correctly
2021-12-18 16:59:41 +09:00
04cfae9bde Fix "Random Skin" text not showing up correctly 2021-12-18 16:26:15 +09:00
33e930f477 Move scale-on-expand logic to BeatmapCardContent 2021-12-17 13:29:20 +01:00
d6f6039934 Extract base class for beatmap cards 2021-12-17 13:27:11 +01:00
f052b47d87 Extract collapsible button container for card usage 2021-12-17 12:58:05 +01:00
ed5d7046f3 Merge pull request #16128 from peppy/update-framework
Update framework
2021-12-17 20:12:57 +09:00