Commit Graph

2469 Commits

Author SHA1 Message Date
eb2e8e50b9 Merge pull request #9071 from peppy/seek-to-start-not-end
Seek to start of placed object, not end
2020-05-21 14:30:14 +09:00
669d9231db Merge branch 'master' into seek-to-start-not-end 2020-05-21 13:41:57 +09:00
5ad7842b91 Move ScreenSpacePositionAtTime to inside Column implementation 2020-05-21 13:33:02 +09:00
ce223a2bd8 Silence hit sounds while seeking 2020-05-21 11:08:06 +09:00
e09a1bf546 Only seek forwards if not already beyond the placed object 2020-05-20 21:50:52 +09:00
b5a7023312 Seek to start time after placement, not end 2020-05-20 21:46:52 +09:00
7c9fbb6fcf Split out classes 2020-05-20 21:03:03 +09:00
82d6549161 Pass down snap result and remove local TimeAt usage 2020-05-20 21:01:29 +09:00
970bd86d2e Remove local TimeAt usage in mania placement 2020-05-20 21:01:29 +09:00
23bf0d000e Implement mania beat snapping support 2020-05-20 21:01:19 +09:00
ffb8d48fc3 Fix osu!mania editor placement regressions 2020-05-20 21:01:03 +09:00
c46bfc2532 Create SnapResult class to hold various snapping results 2020-05-20 21:00:47 +09:00
3354d48a38 Change snapping to be screen space coordinate based 2020-05-20 21:00:29 +09:00
c2697d3907 Use DrawableSample in SkinnableSound class 2020-05-20 20:49:01 +09:00
db4e3047dd Add test for final sample output 2020-05-19 23:28:13 +09:00
17ae392a75 Apply rounding to bar line start times 2020-05-17 22:11:13 +02:00
6cd1753459 Add overload to prevent crashes (bosu) 2020-05-15 18:51:44 +09:00
4719fcc291 Actually use the cancellation token 2020-05-15 18:17:39 +09:00
98125102a7 Add cancellation token support to CreateNestedHitObjects() 2020-05-15 18:07:41 +09:00
de50b725d5 Fix mod failure checks executing actual game logic 2020-05-12 20:08:35 +09:00
848a3fb6d7 Take hitobject start/end times into account in drain 2020-05-11 19:06:36 +02:00
1d999bb634 Integrate PeriodTracker changes 2020-05-10 18:32:38 +02:00
ee2ff77b89 Merge branch 'master' into fix-draining-in-between-break-sections 2020-05-10 17:57:44 +02:00
44fdf1e6b0 Reword xmldoc 2020-05-10 20:09:41 +09:00
c712e98f2b Merge branch 'master' into publicly-expose-hud 2020-05-10 20:06:28 +09:00
729585e151 Merge branch 'master' into mania-holdnote-selection-fix 2020-05-10 15:07:30 +09:00
2f12c4126a Apply suggestions from code review
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-05-10 13:49:08 +09:00
5c2778d5f0 Change comparison direction 2020-05-08 20:33:02 +09:00
be3b77cf25 Fix potentially skipping hitobject updates 2020-05-08 20:09:59 +09:00
22dda3fe02 Make ScrollingHitObjectContainer respond to defaults applied events 2020-05-08 18:49:58 +09:00
efff2bf15d Add HitObject to DefaultsApplied event 2020-05-08 18:49:19 +09:00
a59db976d6 Fix loading a ruleset with a new version specification causing a crash 2020-05-08 18:05:06 +09:00
30dd158c33 Rename property to AllowGameplayOverlays and update XMLDoc accordingly. 2020-05-08 09:37:50 +02:00
83998d5ba5 Trim whitespace. 2020-05-07 09:39:14 +02:00
83be5455d3 Disable the display of HUD through DisplayHud property. 2020-05-07 08:52:36 +02:00
c8134162b5 Merge pull request #8934 from smoogipoo/sorcerer-catch-changes
Implement Sorcerer's osu!catch difficulty calculation adjustments
2020-05-06 18:10:33 +09:00
0e2ccac33b Add spaces to comments 2020-05-04 18:36:24 -07:00
6d3a24ff01 Reorder tick hit results 2020-05-04 15:55:42 +09:00
f42be7a6d7 Merge branch 'master' into sorcerer-catch-changes 2020-05-04 15:25:09 +09:00
064e5004ed Merge branch 'master' into fix-mania-selection 2020-04-29 17:15:48 +09:00
1aaab40228 Fix mods affecting mania scroll speed 2020-04-28 19:34:02 +09:00
da30eafa30 Prevent potential exception 2020-04-28 14:47:45 +09:00
86ef73aa27 Implement HitObjectContainer.Clear() 2020-04-23 11:16:59 +09:00
93151f7612 Add back necessary events + addition to list 2020-04-22 18:32:59 +09:00
8b0274fedd Remove obsolete methods 2020-04-22 17:55:50 +09:00
07a73ba83c Merge branch 'master' into rulesetstore-ruleset-dir 2020-04-22 10:23:04 +09:00
af32f51116 Merge pull request #8800 from iiSaLMaN/allow-cancelling-completion
Fix results screen pushed after rewinding in-between push delay
2020-04-21 12:49:49 +09:00
5a2129da7c Merge branch 'master' into allow-cancelling-completion 2020-04-21 11:22:37 +09:00
a541f92682 Resolve ruleset dependencies on game core / framework assemblies by checking already loaded assemblies in AppDomain. 2020-04-20 13:56:15 +02:00
a842f17630 Merge branch 'master' into taiko-drumroll-skinning 2020-04-20 20:48:41 +09:00