Commit Graph

29980 Commits

Author SHA1 Message Date
7874045b1f Allow disabling SkipOverlay through AllowGameplayOverlays. 2020-05-12 23:05:56 +02:00
5962dedd35 Reimplement cursor as part of WebRequest extensions
> Added WebRequestExtensions
> Moved Cursor request logic from SearchBeatmapSetsRequest
2020-05-13 05:04:39 +09:00
cabf3a89b1 More robust cursor parsing solution
> Change cursor request to return last response's entire cursor structure
2020-05-13 03:44:57 +09:00
942cc48e99 Improve mascot scaling 2020-05-12 20:26:11 +02:00
6a867caaaa Merge branch 'master' into pr-beatmap_listing_pagination 2020-05-13 02:20:10 +09:00
e321494f15 Fix sort-by handling
> Add other cursor fields for paging different sortings
> Sorted as they show in GUI code-wise for more readability for now
2020-05-13 02:15:24 +09:00
82190a07b8 Remove temporary comments
> Removes unnecessary xmldoc comments
2020-05-13 02:01:38 +09:00
0c60b10757 Fix code factor issues
> ran "dotnet format --check", shouldn't return whitespace errors anymore
2020-05-13 01:14:11 +09:00
f07d95ac59 Use IReadOnlyList<T> for TypedListConverter. 2020-05-12 21:49:55 +08:00
f7d26688f4 Merge branch 'master' into json-converter 2020-05-12 21:43:02 +08:00
44319c1b71 Commit missed change 2020-05-12 20:26:34 +09:00
de50b725d5 Fix mod failure checks executing actual game logic 2020-05-12 20:08:35 +09:00
e28e89213f Fix incorrect spawning when scale adjustments are applied to child sprites 2020-05-12 16:58:47 +09:00
c04f2b0840 Reposition taiko playfield to be closer to the top of the screen 2020-05-12 15:51:59 +09:00
c7d8793c1d Remove unnecessary overlap 2020-05-12 15:44:14 +09:00
949e17cc0e Rework scroller to support backwards playback 2020-05-12 15:23:47 +09:00
39c36998c9 Revert changes that are to be resolved in #9002 2020-05-12 06:06:31 +02:00
a86c7f478c Initial commit 2020-05-12 05:49:35 +02:00
75a40578e8 Revert ContextFactory to private 2020-05-12 12:39:52 +09:00
e4a23b3e7d Fix ignored excluding more than top level 2020-05-12 12:39:04 +09:00
ab9149844a Merge pull request #9001 from peppy/fix-diff-recommender-nullref
Fix null reference in difficulty recommender
2020-05-12 11:55:54 +09:00
ead747bfdb Merge pull request #9000 from peppy/fix-incorrect-drum-alignment
Fix version-dependent skin elements looking incorrect when beatmap skins are enabled
2020-05-12 11:55:40 +09:00
e9804bf11b Update resources 2020-05-12 11:55:34 +09:00
3b1680583e Fix taiko scroller not following gameplay time 2020-05-12 11:31:08 +09:00
a5c1b461f6 Fix null reference in difficulty recommender 2020-05-12 11:14:51 +09:00
bf719f98d5 Fix beatmap skins providing fallback version lookup, preceding user skins 2020-05-12 11:08:30 +09:00
e5821ff2b2 Integrate GameplayBeatmap changes 2020-05-11 22:53:05 +02:00
35e7cee458 Squash commits from private fork
Temporary comments left to-remove later
2020-05-12 03:18:47 +09:00
848a3fb6d7 Take hitobject start/end times into account in drain 2020-05-11 19:06:36 +02:00
e650b10b5e Add test case for maximal break 2020-05-11 19:03:41 +02:00
984f27c107 Add simple retry logic on file copy failure (may be in use) 2020-05-11 21:39:44 +09:00
a11be07bb1 Move log storage location after migration complete 2020-05-11 21:39:44 +09:00
6c350db097 Add connection flushing support 2020-05-11 21:39:44 +09:00
d5ae8f5ef4 Merge pull request #8986 from smoogipoo/midi-keybinds
Implement midi keybindings
2020-05-11 19:48:54 +09:00
36640f5dda Merge branch 'master' into migration-backend 2020-05-11 18:52:36 +09:00
cd2127d406 Merge branch 'master' into midi-keybinds 2020-05-11 18:43:46 +09:00
a976d84bf5 Merge pull request #8993 from peppy/improve-encoder-test-legibility
Refactor beatmap encoder test to be a bit easier to understand
2020-05-11 17:56:03 +09:00
27e483ee0e Merge pull request #8989 from peppy/fix-taiko-sample-mapping
Fix taiko sample mapping for strong hits
2020-05-11 17:36:41 +09:00
ca6e6f7496 Add required parameter for android build 2020-05-11 17:26:11 +09:00
b9e5009dd5 Update framework 2020-05-11 17:09:34 +09:00
d608714cea Merge branch 'master' into midi-keybinds 2020-05-11 17:09:15 +09:00
7f7d5e6617 Fix apparently required argument 2020-05-11 16:37:08 +09:00
93440874db Refactor beatmap encoder test to be a bit easier to understand 2020-05-11 16:30:54 +09:00
77041bdbb5 Move implementation to DrawableHit to avoid "breaking" legacy encoding 2020-05-11 16:29:50 +09:00
aa912881b3 Merge pull request #8990 from smoogipoo/fix-hr-load-performance
Fix hardrock potentially taking a long time to load
2020-05-11 15:15:17 +09:00
43342c57b8 Fix switch case
... caused by a poor merge
2020-05-11 07:13:06 +02:00
d697de29a6 Merge branch 'master' into taiko-don 2020-05-11 13:24:27 +09:00
adf9a90fc4 Merge pull request #8988 from peppy/dont-timeout-during-debug
Don't timeout on long beatmap load when debugging
2020-05-11 13:18:02 +09:00
f195933844 Fix hardrock potentially taking a long time to load 2020-05-11 13:03:59 +09:00
b4d790c076 Fix taiko sample mapping for strong hits 2020-05-11 12:53:54 +09:00