Commit Graph

27794 Commits

Author SHA1 Message Date
6d23c3b4ab Merge pull request #8180 from peppy/tournament-design-intro
Implement 2020 intro screen design
2020-03-09 18:38:07 +09:00
1fec5d17a8 Merge pull request #8174 from peppy/tournament-design-ladder
Implement 2020 ladder design
2020-03-09 18:15:59 +09:00
48c46efdd7 Remove rogue newline 2020-03-09 15:09:34 +09:00
8b16dadfe5 Merge branch 'master' into tournament-design-gameplay 2020-03-09 15:09:02 +09:00
33f457d663 Fix layout issues with TournamentBeatmapPanel 2020-03-09 15:08:24 +09:00
832e64cc95 Fix test failures due to null current match 2020-03-09 14:57:19 +09:00
b4cb4100dd Merge pull request #8173 from peppy/tournament-design-mappool
Implement 2020 map pool design
2020-03-09 14:51:00 +09:00
e4f07e5284 Merge branch 'master' into tournament-design-gameplay 2020-03-09 14:50:36 +09:00
0ecf6a4ecd Merge branch 'master' into tournament-design-win 2020-03-09 14:16:34 +09:00
1e9adbba4e Merge branch 'master' into tournament-design-intro 2020-03-09 14:16:22 +09:00
fac5530cab Merge branch 'master' into tournament-design-mappool 2020-03-09 14:16:05 +09:00
0f44c0739a Merge branch 'master' into tournament-design-ladder 2020-03-09 14:16:01 +09:00
79153914fd Merge pull request #8171 from peppy/tournament-drawable-team-tidy
Add new tournament design base elements
2020-03-09 14:04:27 +09:00
c1ac800473 Merge pull request #8186 from Joehuu/fix-textbox-backspace-animation
Fix textbox characters not animating when typing/backspacing
2020-03-09 14:03:33 +09:00
b61e56cda5 Resolve post-merge issue 2020-03-09 13:29:17 +09:00
ab79f36c41 Merge branch 'master' into tournament-drawable-team-tidy 2020-03-09 13:26:20 +09:00
3903423a37 Fix textbox characters not animating when typing/backspacing 2020-03-08 19:43:53 -07:00
a04b651fea Merge pull request #8170 from peppy/tournament-base-changes
Apply tournament client usability changes
2020-03-09 10:15:10 +09:00
ae42c32c86 Merge pull request #8182 from Game4all/fix-hit-error-ticks-outside-bounds
Fix hit error ticks getting out of the hit error meter
2020-03-09 09:45:48 +09:00
2eb8f245da Merge branch 'master' into tournament-base-changes 2020-03-09 09:24:46 +09:00
1c580216af Merge pull request #8175 from peppy/score-counter-flexibility
Increase flexibility of StarCounter component
2020-03-09 09:17:55 +09:00
5b8035052f Merge branch 'master' into fix-hit-error-ticks-outside-bounds 2020-03-09 09:16:51 +09:00
9dbff39fca Merge pull request #8178 from peppy/tournamet-fix-video-looping
Fix video looping not propagating when set too early in initialisation
2020-03-09 09:13:21 +09:00
0c868f54bc Merge branch 'master' into score-counter-flexibility 2020-03-09 08:56:39 +09:00
4b419d1976 Merge branch 'master' into tournamet-fix-video-looping 2020-03-09 08:51:22 +09:00
4624582703 Revert position offset change for separate pull 2020-03-08 14:40:36 -07:00
22dd93a4f6 Code quality, read position offsets 2020-03-08 14:02:39 -07:00
460bd993ca Merge pull request #8047 from TheWildTree/adjust-most-played
Adjust most played beatmaps section to better match osu-web
2020-03-09 02:20:02 +09:00
c2fbc85e77 Split out test scene for StarCounter 2020-03-09 01:26:34 +09:00
61297847a7 Fix compilation failure 2020-03-09 01:21:37 +09:00
414e704d37 Use existing local function
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-09 00:18:28 +09:00
0953751d24 Clamp relative position of judgement ticks in range [0;1] 2020-03-08 15:51:57 +01:00
c803de2b49 Fix player instantiation
Since ModTestScene.CreatePlayer would apply mods in addition to
instantiating the player, overriding it could lead to mistakenly also
overriding the code that was supposed to set up the test via
currentTestData.

Make ModTestScene.CreatePlayer sealed, which ensures that mod &
autoplay changes are applied, and expose ModTestScene.CreateModPlayer
instead which has the expected semantics.
2020-03-08 14:18:45 +01:00
cc5cae4db9 Do not transition to result screen 2020-03-08 14:08:49 +01:00
d5dda05d98 Merge branch 'master' into fix-perfect-judgements 2020-03-08 14:06:18 +01:00
dc201a68dc Merge branch 'tournament-drawable-team-tidy' into tournament-design-mappool 2020-03-08 20:16:48 +09:00
5f6ce7fde5 Merge branch 'tournament-drawable-team-tidy' into tournament-design-ladder 2020-03-08 20:16:35 +09:00
7f38ff8046 Merge branch 'tournament-drawable-team-tidy' into tournament-design-schedule 2020-03-08 20:16:12 +09:00
ece049e0c9 Merge branch 'tournament-drawable-team-tidy' into tournament-design-seeding 2020-03-08 20:15:48 +09:00
71824ce7d6 Merge branch 'tournament-drawable-team-tidy' into tournament-design-win 2020-03-08 20:14:59 +09:00
ba865aa195 Merge branch 'tournament-drawable-team-tidy' into tournament-design-intro 2020-03-08 20:14:15 +09:00
cc438210a3 Merge branch 'tournament-drawable-team-tidy' into tournament-design-gameplay 2020-03-08 20:13:29 +09:00
2fe32b7d2b Remove LadderInfo requirement in DrawableMatchTeam 2020-03-08 19:41:22 +09:00
9138bafbeb Fix alignment of flags on team intro screen 2020-03-08 18:49:06 +09:00
8b0b910196 Update song / chat / beatmap info display to reflect new design 2020-03-08 18:25:22 +09:00
3744aaf55f Update vertical alignment of chroma area 2020-03-08 18:16:32 +09:00
0019199082 Merge branch 'tournament-base-changes' into tournament-design-gameplay 2020-03-08 18:12:10 +09:00
0102aaf32a Move chat expand/contract logic local to tournament 2020-03-08 18:11:57 +09:00
8e4b15aaa5 Update test scene 2020-03-08 17:43:55 +09:00
5d5910822b Initial pass of intro screen design update 2020-03-08 16:06:37 +09:00