6d23c3b4ab
Merge pull request #8180 from peppy/tournament-design-intro
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Implement 2020 intro screen design
2020-03-09 18:38:07 +09:00
1fec5d17a8
Merge pull request #8174 from peppy/tournament-design-ladder
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Implement 2020 ladder design
2020-03-09 18:15:59 +09:00
48c46efdd7
Remove rogue newline
2020-03-09 15:09:34 +09:00
8b16dadfe5
Merge branch 'master' into tournament-design-gameplay
2020-03-09 15:09:02 +09:00
33f457d663
Fix layout issues with TournamentBeatmapPanel
2020-03-09 15:08:24 +09:00
832e64cc95
Fix test failures due to null current match
2020-03-09 14:57:19 +09:00
b4cb4100dd
Merge pull request #8173 from peppy/tournament-design-mappool
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Implement 2020 map pool design
2020-03-09 14:51:00 +09:00
e4f07e5284
Merge branch 'master' into tournament-design-gameplay
2020-03-09 14:50:36 +09:00
0ecf6a4ecd
Merge branch 'master' into tournament-design-win
2020-03-09 14:16:34 +09:00
1e9adbba4e
Merge branch 'master' into tournament-design-intro
2020-03-09 14:16:22 +09:00
fac5530cab
Merge branch 'master' into tournament-design-mappool
2020-03-09 14:16:05 +09:00
0f44c0739a
Merge branch 'master' into tournament-design-ladder
2020-03-09 14:16:01 +09:00
79153914fd
Merge pull request #8171 from peppy/tournament-drawable-team-tidy
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Add new tournament design base elements
2020-03-09 14:04:27 +09:00
c1ac800473
Merge pull request #8186 from Joehuu/fix-textbox-backspace-animation
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Fix textbox characters not animating when typing/backspacing
2020-03-09 14:03:33 +09:00
b61e56cda5
Resolve post-merge issue
2020-03-09 13:29:17 +09:00
ab79f36c41
Merge branch 'master' into tournament-drawable-team-tidy
2020-03-09 13:26:20 +09:00
3903423a37
Fix textbox characters not animating when typing/backspacing
2020-03-08 19:43:53 -07:00
a04b651fea
Merge pull request #8170 from peppy/tournament-base-changes
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Apply tournament client usability changes
2020-03-09 10:15:10 +09:00
ae42c32c86
Merge pull request #8182 from Game4all/fix-hit-error-ticks-outside-bounds
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Fix hit error ticks getting out of the hit error meter
2020-03-09 09:45:48 +09:00
2eb8f245da
Merge branch 'master' into tournament-base-changes
2020-03-09 09:24:46 +09:00
1c580216af
Merge pull request #8175 from peppy/score-counter-flexibility
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Increase flexibility of StarCounter component
2020-03-09 09:17:55 +09:00
5b8035052f
Merge branch 'master' into fix-hit-error-ticks-outside-bounds
2020-03-09 09:16:51 +09:00
9dbff39fca
Merge pull request #8178 from peppy/tournamet-fix-video-looping
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Fix video looping not propagating when set too early in initialisation
2020-03-09 09:13:21 +09:00
0c868f54bc
Merge branch 'master' into score-counter-flexibility
2020-03-09 08:56:39 +09:00
4b419d1976
Merge branch 'master' into tournamet-fix-video-looping
2020-03-09 08:51:22 +09:00
4624582703
Revert position offset change for separate pull
2020-03-08 14:40:36 -07:00
22dd93a4f6
Code quality, read position offsets
2020-03-08 14:02:39 -07:00
460bd993ca
Merge pull request #8047 from TheWildTree/adjust-most-played
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Adjust most played beatmaps section to better match osu-web
2020-03-09 02:20:02 +09:00
c2fbc85e77
Split out test scene for StarCounter
2020-03-09 01:26:34 +09:00
61297847a7
Fix compilation failure
2020-03-09 01:21:37 +09:00
414e704d37
Use existing local function
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Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com >
2020-03-09 00:18:28 +09:00
0953751d24
Clamp relative position of judgement ticks in range [0;1]
2020-03-08 15:51:57 +01:00
c803de2b49
Fix player instantiation
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Since ModTestScene.CreatePlayer would apply mods in addition to
instantiating the player, overriding it could lead to mistakenly also
overriding the code that was supposed to set up the test via
currentTestData.
Make ModTestScene.CreatePlayer sealed, which ensures that mod &
autoplay changes are applied, and expose ModTestScene.CreateModPlayer
instead which has the expected semantics.
2020-03-08 14:18:45 +01:00
cc5cae4db9
Do not transition to result screen
2020-03-08 14:08:49 +01:00
d5dda05d98
Merge branch 'master' into fix-perfect-judgements
2020-03-08 14:06:18 +01:00
dc201a68dc
Merge branch 'tournament-drawable-team-tidy' into tournament-design-mappool
2020-03-08 20:16:48 +09:00
5f6ce7fde5
Merge branch 'tournament-drawable-team-tidy' into tournament-design-ladder
2020-03-08 20:16:35 +09:00
7f38ff8046
Merge branch 'tournament-drawable-team-tidy' into tournament-design-schedule
2020-03-08 20:16:12 +09:00
ece049e0c9
Merge branch 'tournament-drawable-team-tidy' into tournament-design-seeding
2020-03-08 20:15:48 +09:00
71824ce7d6
Merge branch 'tournament-drawable-team-tidy' into tournament-design-win
2020-03-08 20:14:59 +09:00
ba865aa195
Merge branch 'tournament-drawable-team-tidy' into tournament-design-intro
2020-03-08 20:14:15 +09:00
cc438210a3
Merge branch 'tournament-drawable-team-tidy' into tournament-design-gameplay
2020-03-08 20:13:29 +09:00
2fe32b7d2b
Remove LadderInfo requirement in DrawableMatchTeam
2020-03-08 19:41:22 +09:00
9138bafbeb
Fix alignment of flags on team intro screen
2020-03-08 18:49:06 +09:00
8b0b910196
Update song / chat / beatmap info display to reflect new design
2020-03-08 18:25:22 +09:00
3744aaf55f
Update vertical alignment of chroma area
2020-03-08 18:16:32 +09:00
0019199082
Merge branch 'tournament-base-changes' into tournament-design-gameplay
2020-03-08 18:12:10 +09:00
0102aaf32a
Move chat expand/contract logic local to tournament
2020-03-08 18:11:57 +09:00
8e4b15aaa5
Update test scene
2020-03-08 17:43:55 +09:00
5d5910822b
Initial pass of intro screen design update
2020-03-08 16:06:37 +09:00