f82ed64aa7
Fix participant panel null user test no longer functioning properly
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I guess the changes that involved `MultiplayerTestScene` having a test
user lookup cache caused this test case to false-pass silently.
Added an explicit assert which ensures the added user indeed has a null
`User` value.
2021-08-16 09:07:00 +03:00
4d31d07c51
Merge branch 'master' into open-tablet-driver-faq
2021-08-16 13:46:43 +09:00
dba5af4a06
Merge pull request #14337 from frenzibyte/hidden-hud-blocks-skinnable-load
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Fix gameplay HUD load being delayed if initially hidden
2021-08-16 13:46:35 +09:00
53c3eccfb5
Force HUD visibility mode to "Always" during testing
2021-08-16 07:21:37 +03:00
08d347f10b
Merge branch 'master' into multi-polling-request-refactor
2021-08-16 13:12:08 +09:00
b6a2020c59
General refactorings from PR review
2021-08-16 13:09:04 +09:00
81f9442471
Inline update/addRoom in usage sites
2021-08-16 13:04:06 +09:00
554b09ac1b
Fix SkinnableTargetsContainer
blocked from processing scheduled tasks
2021-08-16 06:57:45 +03:00
9d99741663
Add failing test case
2021-08-16 06:56:59 +03:00
f8b32b6e10
Merge pull request #11200 from PercyDan54/auto-restart
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Make Sudden Death&Perfect auto restart toggleable
2021-08-16 12:53:35 +09:00
3db0b69f92
Throw not implemented exceptions
2021-08-16 12:44:12 +09:00
76a8d4329f
Make TestRoomManager update existing room
2021-08-16 12:43:09 +09:00
989d337532
Merge branch 'master' into auto-restart
2021-08-16 12:34:04 +09:00
bc8e9d9ea8
Merge pull request #14329 from peppy/fix-new-lounge-performance
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Cache buffered background to fix multiplayer lounge performance
2021-08-16 12:04:45 +09:00
02fe56a26b
Merge pull request #14308 from Opelkuh/fix-mark-read-local-message
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Fix mark channel as read error popping up when switching chat channels
2021-08-16 12:04:33 +09:00
444453c9e2
Merge branch 'master' into fix-mark-read-local-message
2021-08-16 11:28:57 +09:00
411f92c936
Merge pull request #14321 from danielkariv/fixing-beatmap-details-icons-ui
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Correct icons in beatmap details
2021-08-16 11:05:37 +09:00
f0fe79b568
Remove buffered container workarounds for now
2021-08-16 11:04:21 +09:00
d35886ef19
Reduce frame buffer render scale for blurred background
2021-08-16 11:03:49 +09:00
c56b34d2da
apply code inspection fixes
2021-08-16 07:06:23 +08:00
e8e387b549
Cache buffered background to fix multiplayer lounge performance
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Consider this a request for comment. It's the cleanest solution I can
come up with without dropping either the blur, or use of
`ModelBackedDrawable`.
Intended to resolve https://github.com/ppy/osu/issues/14276 .
2021-08-16 08:04:54 +09:00
e744629a41
Fix broken obsoletion message
2021-08-16 01:01:56 +02:00
cc3468b4ab
apply suggestions
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- make `UserActivity.InGame` and derive that to `InSoloGame` and `InMultiplayerGame`
- rename `SoloGame` to `InSoloGame`
- rename `MultiplayerGame` to `InMultiplayerGame`
2021-08-16 06:32:33 +08:00
38828b6b82
Updating beatmap details icons
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changes the sizing and add yellow circle so the UI will fit more with osu-web style.
2021-08-16 00:40:31 +03:00
f6773522d1
Correct icons in beatmap details
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In relation to #13968 . Replacing incorrect icons in beatmap details panel to correct ones from BeatmapStatisticsIcon class.
2021-08-16 00:12:27 +03:00
6108451449
Retrieve separated skin instance from working beatmap for editing
2021-08-15 21:18:09 +02:00
81280dfd25
Use editable skin structure in combo colour picker
2021-08-15 21:18:08 +02:00
0d64da8c63
Add skin providing container responding to beatmap skin edits
2021-08-15 21:18:08 +02:00
df43e758ee
Add editable beatmap skin
2021-08-15 21:18:07 +02:00
29a22bd11f
added rhythm multiplier for strain sections
2021-08-15 20:48:00 +02:00
8f698a42f7
Refactor MarkChannelAsRead
test assert
2021-08-15 20:35:52 +02:00
7c88a1c6de
Add a way to change custom combo colours via IHasComboColours
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`IHasComboColours` was already mutable (via a strange
`AddComboColours()` method) and exposing a straight list is easier to
work with. `IHasCustomColours` is also similarly externally mutable (in
a way which is not easily removable).
2021-08-15 20:06:06 +02:00
7d7c5c06f0
Fix code formatting
2021-08-15 16:02:25 +02:00
2f9f1ba862
Add test for ChannelManager.MarkChannelAsRead
2021-08-15 15:44:23 +02:00
3648e0ca26
Merge branch 'master' into auto-restart
2021-08-15 15:04:50 +02:00
f9e2e80874
Add testing for auto-restart behaviour
2021-08-15 15:04:14 +02:00
d287db7961
Clamping seekTime to beatmap length
2021-08-15 14:48:56 +02:00
2cc096101e
trim whitespace
2021-08-15 18:56:24 +08:00
f49c9673cc
Merge pull request #14286 from kj415j45/readability-settings-rename
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Rename element in OsuSettings enum
2021-08-15 18:13:10 +09:00
6472d85aae
Added heart_size constant and adjusted the glow radius value
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Added heart_size constant and adjusted the glow radius value to be more in line with the website
2021-08-14 21:48:57 -04:00
7d6f7ac75e
Fix mark channel as read error
2021-08-15 02:57:11 +02:00
71ccd38bb3
Corrected pippi background and promo positioning
2021-08-14 20:36:43 -04:00
772860232c
Removed empty offset and corrected colour
2021-08-14 20:32:38 -04:00
95943fdb25
Add glow to supporter promo on changelog
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Added glow to the supporter promo at the end of the changelog, as it is on the website.
2021-08-14 20:00:26 -04:00
c8fb796660
Fix settings notice text class tinting everything with yellow
2021-08-14 20:14:28 +03:00
2ddf28346a
PlayerSettingsGroups -> PlayerSettings
2021-08-14 19:58:20 +03:00
246a8882ce
Update translation key
2021-08-15 00:23:14 +08:00
9e799efb1d
Merge pull request #14291 from bdach/multi-leave-fix
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Fix multiplayer client not leaving room
2021-08-15 00:52:42 +09:00
498462dfd0
Fix room null-check racing against async schedule
2021-08-14 17:44:41 +02:00
4ed06a1021
apply suggestions
2021-08-14 22:39:12 +08:00