0bdeebbce2
Expose basic values from ISpeedChangeVisualiser
2018-11-08 14:04:20 +09:00
b28c0cd128
Merge branch 'master' into editor-mask-placement
2018-10-31 06:46:48 +09:00
6d00aff9fd
Add type parameter to IApplicableToBeatmap
2018-10-30 00:13:33 -04:00
df6fc4013a
Add interface to adjust Beatmaps
2018-10-28 02:21:25 -04:00
3b08ad0742
Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
...
Changes how OsuModBlinds passes the playfield and how DrawableOsuBlinds
handles the restrictTo parameter.
2018-10-27 16:34:48 +02:00
d36ac59ca2
Reduce complexity of creating edit ruleset containers
2018-10-17 18:06:00 +09:00
70f1d17b7e
Merge remote-tracking branch 'origin/master' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
# osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
# osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
468f7fd1ea
Merge remote-tracking branch 'upstream/master' into playfield-scaling-rework
2018-10-12 19:25:08 +09:00
ad42f2244d
Add fallback logic in case a ruleset consumer forgets to add the HitObjectContainer
2018-10-12 19:15:11 +09:00
460c943958
Merge branch 'master' into mod-fl2
2018-10-12 11:44:55 +02:00
1de770e093
Merge branch 'master' into fix-sv
2018-10-12 18:13:50 +09:00
e0a8157d92
Merge branch 'master' into mod-fl2
2018-10-10 19:48:46 +09:00
841b2e8692
Merge branch 'master' into consistent-terminology-format
2018-10-10 19:19:36 +09:00
06ea174f34
Merge branch 'master' into fix-sv
2018-10-09 18:00:34 +09:00
ff559a3a1b
Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
...
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
# osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-10-05 10:40:16 +09:00
b9d0fc927b
Remove duplicated code
2018-10-04 18:03:34 +09:00
593dee202c
Fix gameplay mouse button disable setting no longer having any effect
...
Regressed at 50091252e2 (diff-20562da8cde558aacafa9540b97b7975)
2018-10-04 03:07:00 +09:00
540a010fbb
Implement an intermediary EditRulesetContainer
2018-10-03 15:36:24 +09:00
b7a2ad1aa5
Use UIEvent level getters for modifier keys.
2018-10-02 13:26:36 +09:00
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
b68eeae777
Fix scrolling rulesets not accounting for slider multiplier
2018-10-01 18:12:30 +09:00
6c1b3cf1a5
Merge remote-tracking branch 'origin/AR_Catch' into AR_Catch
2018-09-30 16:09:27 +02:00
b983e20067
Merge branch 'master' into AR_Catch
2018-09-30 16:01:55 +02:00
0bc2bcaf14
Remove GetAspectAdjustedSize() and PlayfieldArea
2018-09-21 15:14:49 +09:00
368ceec47c
Simplify creation of a playfield
2018-09-21 14:35:50 +09:00
826dc6ceb7
Make Playfield not a ScalableContainer
2018-09-21 14:02:32 +09:00
4b907336c5
Move readonly field above ctor
2018-09-20 13:17:17 +09:00
309d8c8cb4
CI
2018-09-19 18:43:39 +02:00
e7d78b94ae
Remove ScrollingVisualisation from settings
2018-09-19 18:30:25 +02:00
a3e6973b41
Replace usage of now removed TriggerKeyPress and similar methods.
2018-09-19 11:36:55 +09:00
c8e9d9375f
Use new InputStateChangeEvent for RulesetInputManager
2018-09-19 11:36:55 +09:00
6d229716e7
Remove unused using directives
2018-09-18 20:42:55 +02:00
2afcdb1451
Add the file
2018-09-18 20:23:25 +02:00
e3cc25a96a
Implement ConstantScrollingSpeedVisualiser
2018-09-18 20:21:10 +02:00
5f3c0549c9
Sprites in blinds mod & gameplay improvements
...
There are now skinnable actual blinds (shoji screen panels)
The black overlay is still behind them to avoid cheating with skins
The blinds don't open linearly anymore, they are health squared now
When easy mod is on, there is always a little gap open
2018-09-15 23:44:22 +02:00
040a44d42c
Merge branch 'master' of github.com:WebFreak001/osu into mod-fl2
2018-09-15 20:12:06 +02:00
f99eff1192
Use consistent terminology format
2018-09-15 07:30:11 -07:00
68a79f895a
Fix mania throwing an exception on start of map
2018-08-30 14:58:00 +09:00
fcf98390f5
Cleanup
2018-08-21 12:10:00 +09:00
ff0dfa7acf
Merge branch 'master' into relax
2018-08-16 17:36:24 +09:00
c1517e1521
Merge branch 'master' into judgement-rework
2018-08-06 12:30:46 +09:00
2a54b5b78d
ResetResult -> RevertResult
2018-08-06 12:29:22 +09:00
5fd4ed2f4e
Rename judgement-related methods/events + commenting
2018-08-06 10:55:25 +09:00
0c920fe486
Merge branch 'master' into mania-mask-container
2018-08-06 04:22:21 +09:00
b011edd85d
added Overlays container to RulesetContainer
...
this is required for mods such as flashlight which always want to draw
objects above hitcircles. If just adding children to a RulesetContainer
the hit circles would always be above the added children (no matter
the Depth).
2018-08-05 13:12:31 +02:00
07d6a75e23
Rename variables to be human readable
2018-08-04 00:18:09 +02:00
7310c38df9
Add relax mod
2018-08-03 14:03:11 +02:00
3619290c34
Split out judgement definition from judgement result
2018-08-02 20:35:54 +09:00
3c06655672
Split out Special mods into Automation and Conversion
2018-07-31 18:00:42 +09:00